sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    SketchUp RUBY API Wishlist [way of coding wishes, please]

    Scheduled Pinned Locked Moved Developers' Forum
    107 Posts 46 Posters 39.8k Views 46 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Offline
      TIG Moderator
      last edited by

      You can delete a definition's instances and then that individual definition from the component-browser thus:

      model.start_operation("Delete Instances and Definition")
        definition.instances.each{|instance|instance.erase! if instance.valid?}
        # this 1st step is optional since all instance become nil anyway when the definition is emptied
        definition.entities.erase_entities(definition.entities.to_a)
      model.commit_operation
      

      Assumes you have set model and definition... It empties a definition and therefore it disappears off the browser listing. It must be inside an operation to work.

      PS: You can delete a material BUT it's pretty convoluted. I'll publish a script for it shortly...

      TIG

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        I've not had 100% success with deleting definitions like that. I seemed to run into bugsplats. But I'll do new tests.

        As for materials, I seen how V-Ray for Sketchup renames and deletes materials:
        Deleting: iterate the whole model and remove the material - then apply unused materials to dummy groups and purge.

        Rename: Create new material identical to old with new name - iterate and replace the old material with new. Then run the Delete method.

        Ugly hacks which I'd rather not use. When model grows in size this just bogs down.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • TIGT Offline
          TIG Moderator
          last edited by

          I've also made the equivalent layer.delete method here http://forums.sketchucation.com/viewtopic.php?p=166985#p166985 ...

          TIG

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            http://forums.sketchucation.com/viewtopic.php?p=166978#p166978 has material.delete method - I've streamlined it as much as possible ???

            TIG

            1 Reply Last reply Reply Quote 0
            • TIGT Offline
              TIG Moderator
              last edited by

              I've also made a material.name="new_name" method here http://forums.sketchucation.com/viewtopic.php?p=167219#p167219 ...

              TIG

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                material.name="new_name" method now v1.1 - here http://forums.sketchucation.com/viewtopic.php?p=167219#p167219
                Temp folder fixed for Mac users...

                TIG

                1 Reply Last reply Reply Quote 0
                • N Offline
                  narongwit12
                  last edited by

                  Be able to track the shadow area on each face. This could make the calculation of shading possible for energy simulation.

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    BTM
                    last edited by

                    • to have the 5th (optional) argument for write_image as 'Transparent Background' if the file type is .png

                    1 Reply Last reply Reply Quote 0
                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      Sketchup::load

                      The Sketchup::load method does NOT expose the wrap argument, so we can specify wrap=true for rbs scripts.

                      For some unknown reason, the Google team defeated, or just didn't pass the 2nd argument (wrap) on to the aliased standard load, when they overrode it to handle rbs decrypting.

                      Please fix this!
                      _

                      I'm not here much anymore.

                      1 Reply Last reply Reply Quote 0
                      • P Offline
                        Pout
                        last edited by

                        Here is my list:

                        • Tig, although your solutions on material.name=, layer.delete, material.delete are good, it seems to me it would be much easier to just have them in the API. So i second the proposals of ThomThom

                        • Also i second the proposal of Morisdov concerning the add_framechange_observer not firing when creating movies or when working in layout. It should fire there to.

                        • make the entity.id consistent throughout different SU sessions (it changes now from time to time)

                        • it would be great if you could just select an entity based on a parameter (eg. entity.id) without looping all the entities in the model

                        • being able to access the font/size and other parameters of a text

                        • make a difference between the execution of scripts and the interface so it is possible to incorporate a 'stop script' button for example. Now the interface freezes as long as scripts are running. This makes users believe the execution of the script has halted and Sketchup has stopped working.

                        • ...more to come

                        1 Reply Last reply Reply Quote 0
                        • thomthomT Offline
                          thomthom
                          last edited by

                          @pout said:

                          • Tig, although your solutions on material.name=, layer.delete, material.delete are good, it seems to me it would be much easier to just have them in the API.

                          And it would be faster.

                          @pout said:

                          • make the entity.id consistent throughout different SU sessions (it changes now from time to time)

                          Ditto!

                          @pout said:

                          • it would be great if you could just select an entity based on a parameter (eg. entity.id) without looping all the entities in the model

                          Ditto. If you have a script that requires observers attached to some objects one want these to be reattached when the model is loaded. Currently one has to iterate the whole model to find the entities, and one has to attach an attribute to be able to find the correct one - which means string comparisons which are really slow.
                          So a better way to directly reference entities across sessions would be a great addition.

                          @pout said:

                          • make a difference between the execution of scripts and the interface so it is possible to incorporate a 'stop script' button for example. Now the interface freezes as long as scripts are running. This makes users believe the execution of the script has halted and Sketchup has stopped working.

                          while true puts 'Ditto!' end

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          1 Reply Last reply Reply Quote 0
                          • P Offline
                            Pout
                            last edited by

                            does anyone know if any of the remarks here will be taken into consideration in a new version?

                            1 Reply Last reply Reply Quote 0
                            • Dan RathbunD Offline
                              Dan Rathbun
                              last edited by

                              @dan rathbun said:

                              Sketchup::load

                              The Sketchup::load method does NOT expose the wrap argument, so we can specify wrap=true for rbs scripts.

                              For some unknown reason, the Google team defeated, or just didn't pass the 2nd argument (wrap) on to the aliased standard load, when they overrode it to handle rbs decrypting.

                              Please fix this!_

                              Taking this a step further.

                              Since the rbs code blocks are eval'd, and Sketchup.load is an override (redefinition,) just pass the 2nd argument to Sketchup.load (if given,) on as the 2nd argument to the eval method.

                              That way developers can instantiate a binding() to their custom namespace(s), and have the code evaluated within that scope.

                              This can also give the GSUT the opportunity to protect some Google namespaces, within the argument validation block of the Sketchup.load method (ie: raise a custom "NotAllowedError" exception.)

                              I'm not here much anymore.

                              1 Reply Last reply Reply Quote 0
                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by


                                EDITED:Get||Set Layer Material & Color


                                Added missing "wish" statement to set Layer color in the example I gave (the last statement.)


                                I'm not here much anymore.

                                1 Reply Last reply Reply Quote 0
                                • Dan RathbunD Offline
                                  Dan Rathbun
                                  last edited by

                                  @thomthom said:

                                  Being able to set Layer colour.

                                  ..and also a "getter" method to read the color.

                                  Actually when you manually click the color button in the Layers dialog, the Edit Material dialog appears. If you choose 'Use texture image' and assign a texture file, the layer will be displayed with that texture over the layer color, when 'Color by Layer' is true, and rendering mode is 'Shaded with Textues'.

                                  Issues:
                                  (1) Technically, Layers have a material attribute that holds a Sketchup::Material object.
                                  (2) These material objects ARE saved with the model, but NOT accessible thru the API.
                                  (3) When a layer is assigned a texture, it does not appear in the "In Model" Materials Collection, and it shouldas well as allow us to assign a name (thru the layer's material object.)
                                  In the UI manual mode the new material could be given a temporary name equal to the Layer name, so the user could manually rename it thru the Materials Browser, or we could name it in a subsequent ruby statment like:
                                  model.materials['Layer3'].name='PolishedWood'
                                  We should also then be able to go totally automatic thru the API, thus:
                                  mat = model.materials.add('PolishedWood') mat.texture = 'wood/polished.png' mat.color = [195,144,86] model.layers['Layer3'].name = 'Surface' model.layers['Surface'].material = 'PolishedWood' model.rendering_options['DisplayColorByLayer'] = true
                                  Later on getting a layer's color, we could do:
                                  surfaceColor = model.layers['Surface'].material.color
                                  and setting it to some other color:
                                  surfaceColor = [127,127,200] model.layers['Surface'].material.color = surfaceColor [*]

                                  ****** So what we really need is the Sketchup::Layer object's material attribute getter and setter methods exposed in the API, along with the manual UI naming hack.


                                  EDIT: [* (2010AUG05) Added missing "wish" statement to set layer color.]

                                  I'm not here much anymore.

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    kwalkerman
                                    last edited by

                                    Seconded on the Layers usability, also, it would be great to be able to do:

                                    Layers.active_layer
                                    Layers[layer] = active

                                    A consistent entityID would be awesome. The entity should maintain the ID if it is deleted, and then undeleted as well.

                                    Pages:

                                    In addition to retaining information on which layers are on and off, should also be able to retain the active layer for each page.

                                    --
                                    Karen

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      hm... never thought of that inconsistency before...
                                      model.materials.current vs model.active_layer

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • Dan RathbunD Offline
                                        Dan Rathbun
                                        last edited by

                                        @thomthom said:

                                        hm... never thought of that inconsistency before...
                                        model.materials.current vs model.active_layer

                                        "current and "active" should aliases for each other.

                                        I'm not here much anymore.

                                        1 Reply Last reply Reply Quote 0
                                        • K Offline
                                          kwalkerman
                                          last edited by

                                          Cool. Thanks again.

                                          1 Reply Last reply Reply Quote 0
                                          • Dan RathbunD Offline
                                            Dan Rathbun
                                            last edited by

                                            @kwalkerman said:

                                            Cool. Thanks again.

                                            No problem.

                                            (bumping the topic..)

                                            • Made edits to the Layers code example* Added a second code example for Layer class.See previous post...

                                            I'm not here much anymore.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 5 / 6
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement