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    [Req] Curve Divider

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    • CadFatherC Offline
      CadFather
      last edited by

      i notice that both SU native 'divide' and Didier's 'divide by points' do not work on curves, is there a way to achieve this, or something in the nature of these entities just won't allow it?

      incidentally Fredo's curves (beziers) can be converted to polylines and those can be divided with segmentor http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=13563&start=15

      Cheers

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      • CadFatherC Offline
        CadFather
        last edited by

        only one to need this?

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        • P Offline
          pav_3j
          last edited by

          surely curves are divided already, just specify the amount of sides before you draw it.

          pav

          Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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          • CadFatherC Offline
            CadFather
            last edited by

            sure Pav, however the need arises when you more complicated geometry than an arc - not all lines are the same in SU - you have Curves, Polygons, and of course a whole load of Beziers..

            i think it would be great if you could subdivide the particular portion of such entities

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            • R Offline
              RickW
              last edited by

              I think it could be done without too much difficulty. If no one gets to it before me, I'll look at it after I get done with Windowizer4 (and TextureReloader, and...)

              RickW
              [www.smustard.com](http://www.smustard.com)

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              • CadFatherC Offline
                CadFather
                last edited by

                Thanks Rick - it is appreciated even if it is 99 in the list 😄

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                • P Offline
                  pav_3j
                  last edited by

                  @cadfather said:

                  sure Pav, however the need arises when you more complicated geometry than an arc - not all lines are the same in SU - you have Curves, Polygons, and of course a whole load of Beziers..

                  i think it would be great if you could subdivide the particular portion of such entities

                  ah now i get it, i figured you just wanted to use it on a regular curve. my bad.

                  fair doos, would be quite useful now i think about it.

                  pav

                  Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                  • F Offline
                    fakircho
                    last edited by

                    Yes please, curve divider would be very helpful. If it could work like the divide line that would be great. I often need to construct very complicated curved ramps so being able to divide the curves that define the ramp equally would be nice so that the ramp climbs smoothly.

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