Texture rotating problem
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I'm having a problem applying textures in a model that does not occur in any other model I've done. When I apply textures to faces that are perpendicular to the green direction, they are fine. When I apply to faces perpendicular to red direction, they are rotated 90 degrees.
Help?
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Could you post the model your having problems with? it can be pretty helpful.
As a bit of a guess it sounds like SU is just wrongly guessing about how you want to orientate the texture. You should be able to fix it by right clicking the affected face->texture->position. From there you should be able to manipulate the texture to the way you want it.
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@remus said:
right clicking the affected face -> texture -> position.
Then right click again -> Rotate - > 90 (or 270)
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@hazza said:
Then right click again -> Rotate - > 90 (or 270)
.... and if you have multiple faces that need rotating:
- click off the face so that the coloured pins disappear but the face is still selected,
- click the "eye dropper" in the materials dialog box,
- sample the rotated face,
- click any other face that needs it's texture rotated.
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Good tip aobut right clicking again, i didnt know you could do that.
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@hazza said:
Then right click again -> Rotate - > 90 (or 270)
I have been working with SketchUp for years now. but I never had the idea to right-click when in texture-editing mode. and I allways complained about rotating a texture 90 degrees being lonwinded and labourious.
can you believe thatthanks Hazza for making my life yet a bit easier!
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OMG! Me too! I didn't realise you can do that! Thanks!
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He he, don't thank me, I found out from Dave R here
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@remus said:
Could you post the model your having problems with? it can be pretty helpful.
As a bit of a guess it sounds like SU is just wrongly guessing about how you want to orientate the texture. You should be able to fix it by right clicking the affected face->texture->position. From there you should be able to manipulate the texture to the way you want it.
Thanks for your reply. I do know how to fix it, but then again, this shouldn't be happening at all. Oh, Well, here's the file......
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@hazza said:
@hazza said:
Then right click again -> Rotate - > 90 (or 270)
.... and if you have multiple faces that need rotating:
- click off the face so that the coloured pins disappear but the face is still selected,
- click the "eye dropper" in the materials dialog box,
- sample the rotated face,
- click any other face that needs it's texture rotated.
...and here I have been using Sketchup since 2002 and I never knew! I could have saved so much time in the past.
This program rocks (usually)!!
Thanks for this.
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