sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    What's your beginners tip?

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    305 Posts 169 Posters 340.0k Views 169 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • mitcorbM Offline
      mitcorb
      last edited by

      Tip. Elegant appearance does not guarantee elegant function.

      I take the slow, deliberate approach in my aimless wandering.

      1 Reply Last reply Reply Quote 0
      • R Offline
        Roger
        last edited by

        @mitcorb said:

        Tip. Elegant appearance does not guarantee elegant function.

        And elegant function does not guarantee elegant appearance. Its best to get them both right and then the thing is truly elegant.

        http://www.azcreative.com

        1 Reply Last reply Reply Quote 0
        • Dave RD Offline
          Dave R
          last edited by

          I use the analogy of a sandwich when talking about groups. Something like this.

          You make a sandwich of a bunch of entities; bread, cheese lettuce, tomato, meat, etc. Then you try to pick it up by a corner and it falls apart or distorts. You lay one of those great big dill pickles on top of it and the juice soaks into the bread changing the sandwich. that's loose, ungrouped geometry, Picking the sandwich up is like grabbing it by the corner with the Move tool. Putting the pickle on it is the sticky nature of entities.

          Now wrap the sandwich in transparent cling wrap. You can still see the sandwich and you can pick the sandwich up by the corner and it doesn't fall apart. If you lay the pickle on top, it's juice can't soak into the bread so it doesn't change the sandwich.

          Suppose you want to put a slice of onion on the sandwich. You can lay it on top but it isn't part of the sandwich. If you really want the onion to be part of the sandwich, open the cling wrap and edit the sandwich. The same goes for applying materials or other geometry to a group or component.

          Of course the analogy falls apart a little when talking about components. In reality you can't just open one sandwich wrapper to put on the onion and have it appear on all the other sandwiches. It's goofy but it seems to work with my students.

          I like the teflon idea, too.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            @dave r said:

            open the cling wrap and edit the sandwich

            🀣

            Next time I need something in my food, I will tell my wife to editit. "Would you please, edit that bowl of stew and add some pepper, please?"
            πŸ˜†

            Gai...

            1 Reply Last reply Reply Quote 0
            • jgbJ Offline
              jgb
              last edited by

              @dave r said:

              That's a good tip, mics_54. It is mentioned somewhere but I don't remember exactly where.

              I wish I'd known a long time ago that was giving you trouble. I wouldn't have let you suffer so long.

              Dave
              That's commonly referred to as "Hyper-Pan" or "Hyper-Zoom" and has been a bone of contention since I started using SU years ago. Others have bitched about it too, and even John from Google-SU said he would look into it and get back to me. That was last year and no word yet.

              There is a way to fix it inside SU. Simply maintain the original rate of pan/zoom when the cursor slips off the object, and only until the cursor is back on an object or any button/key or tool is activated.

              At least that way you won't go off in space somewhere.


              jgb

              1 Reply Last reply Reply Quote 0
              • Dave RD Offline
                Dave R
                last edited by

                Yes. I'm well aware of that.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

                1 Reply Last reply Reply Quote 0
                • david_hD Offline
                  david_h
                  last edited by

                  @gaieus said:

                  @dave r said:

                  open the cling wrap and edit the sandwich

                  🀣

                  Next time I need something in my food, I will tell my wife to editit. "Would you please, edit that bowl of stew and add some pepper, please?"
                  πŸ˜†

                  I tell my wife all the time to Hide Unused Basil . And she tells me to go Delete Myself. πŸ’š

                  If I make it look easy...It is probably easy

                  1 Reply Last reply Reply Quote 0
                  • jgbJ Offline
                    jgb
                    last edited by

                    All I get from my wife for any request for anything is
                    Access Denied 😒

                    And so begins another downward spiral of a once good and interesting thread...... πŸ˜’


                    jgb

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      rbecker
                      last edited by

                      I'll add this one because it took me way too long to figure out.

                      If you have a component you've used throughout your model, and you realize you have several instances you need to alter in the same fashion, but you don't want that to apply to all the instances;

                      Select one of the instances, choose "make unique". Now, select the other components you want to alter. Go to the component browser, make sure you are viewing components "In Model". Find the new unique instance you created, right-click, and choose "replace selected". You now have a new group of components, edit one and they all get the same new treatment!

                      1 Reply Last reply Reply Quote 0
                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Ross, if you want to make a bunch of instances unique, just select them all then right click on any of them and make unique. This operation will make all selected instances of this new definition - so you spared the replace step now (which can indeed be useful though for other actions).

                        Gai...

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          rbecker
                          last edited by

                          Gaieus,
                          DOH! I thought I tried that and it made every selected component individually unique. I just tested it again and it does exactly what you say, which is what I was trying in the first place. Thanks!

                          1 Reply Last reply Reply Quote 0
                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Never mind (we have a doh thread somewhere if you want to join - many of us have posted in there about our "doh's" too). πŸ˜‰

                            The "Replace selected" function is indeed a good one and a useful hint for newbies in this beginners' tips topic to look at. πŸ‘

                            Gai...

                            1 Reply Last reply Reply Quote 0
                            • opalO Offline
                              opal
                              last edited by

                              my noob two cents.. lots of places I've seen it suggested that we start with something simple, like a box or a chair (not one of the lovely overstuffed varieties either) I disagree.. my first model was a wedding cake.. tiers, pillars and decorations (unfathomable poly count) but making a box or a square chair isn't going to teach the tools.
                              My tip is learn the tools. sure, make that box but do everything you possibly can to that box with each and every tool in the arsenal.. if it looks cool - do it again!

                              1 Reply Last reply Reply Quote 0
                              • J Offline
                                Julia198x
                                last edited by

                                These are all really great beginner tips. Thank you everyone!!! πŸ‘

                                1 Reply Last reply Reply Quote 0
                                • E Offline
                                  EWWinterbach
                                  last edited by

                                  As a newby - Myself - best is to play and pracice and keep playing playing playing - its such an easy program and once youve played a bit - ask question from the guys here that know it thru and thru

                                  by the way - do u know how to make fabric - like as in fold of fabric in random
                                  I dunno and its doing my head in
                                  can u help
                                  i see it has been done in Library

                                  if so please email me : info@in2interiors.co.za

                                  regards from : Cape Town South Africa

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trogluddite
                                    last edited by

                                    Learn to think more negatively!

                                    In my first few attempts at making my own objects, I found that I was trying to make lots of little 'construction kit' parts, and then ending up with nasty overlaps and internal faces when I tried to 'build' my object.

                                    But, it is often better to think more like like a sculptor - don't 'build' an object, rather 'carve' it from a solid block to remove the bits you don't want. The push/pull tool is your biggest friend for this.
                                    Using 'intersect faces' (or Solid Tools if you have SU Pro) makes light work of 'carving' even the most complex 'negative shapes'.

                                    For example, I needed to make some realistic screws with nice rounded 'mushroom' heads. But constructing the slots for a Phillps screwdriver into a curved surface isn't easy (and concave areas are always a bit awkward, even with X-ray view or wireframe).
                                    Far easier to construct a nice easy convex 'screwdriver' component, and then use that to carve out the slots using subtraction.

                                    This is as much about how you see the objects around you, as it is about SU technique (just as in painting or sculpture) - so it's worth training your eye to see the shapes of the 'nothingness' in objects as much as the solid matter.

                                    1 Reply Last reply Reply Quote 0
                                    • M Offline
                                      mics_54
                                      last edited by

                                      my attempt at fabricfabric.skp

                                      1 Reply Last reply Reply Quote 0
                                      • E Offline
                                        EWWinterbach
                                        last edited by

                                        @mics_54 said:

                                        my attempt at fabric[attachment=0:1kogs4cp]<!-- ia0 -->fabric.skp<!-- ia0 -->[/attachment:1kogs4cp]

                                        thank you so much for this example

                                        it open up my world to the fabric thing that was holding my back
                                        your example has helped heaps
                                        now i am creating some awesome stuff
                                        See it just needs one person to lead the way and the rest of us learn so much

                                        bravo !!!!!

                                        1 Reply Last reply Reply Quote 0
                                        • DanielD Offline
                                          Daniel
                                          last edited by

                                          Whatever your modeling, pay attention to how things are made, and model accordingly. And, pay attention to how you position your textures.

                                          My avatar is an anachronism.

                                          1 Reply Last reply Reply Quote 0
                                          • X Offline
                                            xphatjunkie
                                            last edited by

                                            My beginner tip (in landscape practice) : always save many scenes for every match perspectives, plan, detail, and section

                                            a Landscape Architect. Born in Indonesia. Live in Hong Kong

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 15
                                            • 16
                                            • 8 / 16
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement