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    What's your beginners tip?

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    • GaieusG Offline
      Gaieus
      last edited by

      Hi James,

      What if you turn the window into a component instead of a group and only move a copy a little out of the way? In this case, you can work on the component while the original copy (being just another instance of the same definition) will instantly inherit any changes you make on this copy component.

      You basically spare only one step; moving the window back to its original position but this can even be a bit more tedious and in this case you need not even do those movements so precisely etc.

      Another way to work on elements without the disturbing surrounding is to "hide the rest of the model" while working inside a group/component (this can be found under Window > Model info y Components - but you can also add a toggle shortcut key)

      Gai...

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      • J Offline
        JamesPhilip
        last edited by

        I agree with you Gaieus. Components are more powerful than Groups. But I had a feeling that all features of Components are not available in Sketchup free version. I am trying to learn more about them.

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        • D Offline
          dylan
          last edited by

          You get the full features of Groups and Components in the free version.
          There is very little difference between Pro and Free. The main differences being file export and Layout. There are a few more but all the modelling tools are the same.

          http://dmdarchitecture.co.uk/

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          • TIGT Offline
            TIG Moderator
            last edited by

            Note that with Free you can use Dynamic Components, but you can't make them - that needs Pro...

            TIG

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            • GaieusG Offline
              Gaieus
              last edited by

              True but for this job, you do not need Dynamic Components.

              In fact, though I have the Pro version, I extremely rarely use any of the Pro functions.

              Gai...

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              • M Offline
                MAXV65
                last edited by

                Hello group. My name is Craig. I'm fairly new to sketchup, having used a variety of 3d modelers in the past. Really enjoying it. I have one question. I'm looking for a plugin that would provide 'saved' selection sets, or the ability to re-highlight last selection or group. I'm not going to bore everybody with why, and therefore's, but needless to say it would seem a valuable time saver.

                thanks for your time, and thanks for a great forum.

                craig

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  See http://www.smustard.com/script/SelectionMemory for free, or the inexpensive v2 there too...

                  TIG

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                  • M Offline
                    MAXV65
                    last edited by

                    @tig said:

                    See http://www.smustard.com/script/SelectionMemory for free, or the inexpensive v2 there too...

                    thanks a bunch. that will work.

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                    • V Offline
                      Vicspa
                      last edited by

                      I did not read all of the other tips, but I'm sure someone has said this already, and it's worth repeating.
                      "SAVE OFTEN" ...SketchUP has a tendency to "crash often". πŸ˜„

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                      • N Offline
                        NOLASaintTM
                        last edited by

                        This may have been said before but please SAVE YOUR MODEL FREQUENTLY, Every few minutes, just take the 10 seconds out to push [CTRL] + [S]. you don't want to be in the position where your model bug splats (crashes) and you lose all your work. I learned this the hard way, but i hope you won't.
                        Another tip: Learn by watching. Look at other users' models, especially their WIP (Work in progress. AKA an unfinished model) models. You might see how they do it. You might learn a new trick or a new way to use a certain tool. Don't be afraid to ask someone how they made a model either.

                        "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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                        • G Offline
                          GoldenFrog
                          last edited by

                          @unknownuser said:

                          Look at other users' models, especially their WIP (Work in progress. AKA an unfinished model) models. You might see how they do it. You might learn a new trick or a new way to use a certain tool. Don't be afraid to ask someone how they made a model either.
                          Agreed. But about saving, that's why SU has autosave πŸ˜‰ Though it is always good to be on the safe side.

                          Remember, great minds think alike, and fools never differ.

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                          • pilouP Offline
                            pilou
                            last edited by

                            Save is cool but when your file becomes some big that is less cool πŸ˜‰

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              The problem with autosave is exactly what Pilou says. When your file becomes rather large and it "hits" you the worst time, it can take forever. Imagine you are in an operation with a heavy ruby plugin (which can take a while in itself, too) and then in the meanwhile comes the autosave.

                              I basically turned it off and got used to saving the model at every possible and "logical" time (mainly after some major steps). However it would be a risky thing to suggest this...

                              Gai...

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                              • G Offline
                                GoldenFrog
                                last edited by

                                Ah, well, being a rather lazy person, I never make models so large tht it takes a long time to save 'em, but I get your point.

                                Remember, great minds think alike, and fools never differ.

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                                • L Offline
                                  liam887
                                  last edited by

                                  @gaieus said:

                                  The problem with autosave is exactly what Pilou says. When your file becomes rather large and it "hits" you the worst time, it can take forever. Imagine you are in an operation with a heavy ruby plugin (which can take a while in itself, too) and then in the meanwhile comes the autosave.

                                  I basically turned it off and got used to saving the model at every possible and "logical" time (mainly after some major steps). However it would be a risky thing to suggest this...

                                  ditto

                                  although when you forget to manual save..................... 😞
                                  happens more than i will admit lol

                                  VISIT MY ONLINE GALLERY
                                  http://www.robotsvdinosaurs.com/

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                                  • boofredlayB Offline
                                    boofredlay
                                    last edited by

                                    I did the same. And now I am hard wired to hit save before any plugin operation πŸ˜‰

                                    http://www.coroflot.com/boofredlay

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Yes indeed, I also forget to save sometimes and once it did happen to me that I splatted and lost some hours of work - exactly the worst timing as it was a tight deadline.

                                      That's why I also wrote it would be risky to advise this...

                                      Gai...

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                                      • D Offline
                                        Design1
                                        last edited by

                                        Model somthing that is accesable to you, your house, letterbox, a piece of furniture etc model and delete/build until you get it right. Emulating the real world will force you to uncover new aspects of SU you may not otherwise stumble upon.

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                                        • D Offline
                                          DreadedOne509
                                          last edited by

                                          As a beginner myself (more aptly called a newb) I can say with confidence that the first
                                          thing someone should do is RTFM (read the 'manual'). It's long, boring, etc etc et al ad nauseum but more than worth it.

                                          Just the toolbar and tools sections are worth the time and effort. There are so many context and tool altering keyboard
                                          key combination's for the various tools that it'll really be worth your while.

                                          "Thought's of Dread"

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                                          • jgbJ Offline
                                            jgb
                                            last edited by

                                            It's a mistake I made by the bushel when I started using SU.

                                            I made multiple copies of grouped geometry instead of making them components.
                                            My rule now is if ANYTHING is more than 1 occurrence, it is a component.

                                            So when I did convert one of the group copies to an identical component (select, explode, make comp) I was faced with the task of replacing the same groups with that same component, in the exact same position. When I moved the comp into the groups position, it would snap into position and I was not able to select only the group to delete it.

                                            I tried several things with variable success, until I stumbled on this simple solution.

                                            Before you move the comp onto the group, edit the group and add a single line from any point to outside its existing bounding box, then close it.
                                            Move the comp into place. It will still snap in place.

                                            Now simply click on the extended group line and you can easily select and delete only the group. 😎


                                            There is also a TT tool that replaces identical groups with an identical comp, but it does the whole drawing, which is not what you may want, and if even the slightest difference is present, or the group is nested, it will not replace the group.


                                            jgb

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