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    Hypershot Renders

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    • ibonI Offline
      ibon
      last edited by

      Thanks Adam! I didn't see that section 😳

      Now it's quite easy make water, but it's very strange not to have to deal with IOR when making it... plastics have IOR values, but not bump slots 😞

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      • EarthMoverE Offline
        EarthMover
        last edited by

        Here's a quick Architectural render. Model was taken from 3DWH (VaSt Architecture). I downloaded model...exploded...exported as .obj file....opened in Hypershot.....dropped in a few textures and rendered. (I also added a high pass layer and soft shadow in PS) Total time from start to finish....25 min. Tree was also added in SU and ibon's clipmap suggestions worked well. All in all, not perfectly photoreal, as this is a biased raytrace engine, but it does have a nice look and a soft feel. I'll try out some more architecture later.


        http://img225.imageshack.us/img225/7759/housetest1copyrl6.th.jpg

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • pbacotP Offline
          pbacot
          last edited by

          That's a pretty good architectural render. Better than the ones at the website, given the time. You got more light out of it. So all the shadows in HS are soft? Does it display sun shading?

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • EarthMoverE Offline
            EarthMover
            last edited by

            @geh4evr - Sorry to hear you spent your shopping money! I think you'll find it was worth it.....eating is overrated anyway. 😄 Which version did you pick up?

            @Huggkruka - No worries. Good job on the quick render. Perhaps try turning on the studio lighting option or use an HDRI...it will bring your reflections to life

            @Remus - Materials are very simple to setup. I'm a big VRay and Kerky user, so Hypershot is almost frustratingly simple. But I guess that's the beauty. As Ibon pointed out, some of the options for certain material types seem to defy logic, but in the end, there is no denying the stunning results.

            @pbacot - Thanks! There is a button to go from soft to sharp shadows. All sun shading is based on a HDRI input, that is separate from the background image. You can easily change the direction of the lighting to match the background image, by holding down the CTRL key and moving left to right with the mouse and left mouse button. What's cool is that you can see the lighting change in real time.

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • EarthMoverE Offline
              EarthMover
              last edited by

              Here's a quick render of wedding rings I found in the warehouse. Took about 5 minutes. The modeling is a little choppy, but you can see the great job it did on the diamond.


              http://img221.imageshack.us/img221/794/weddingringsgp2.th.jpg

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • romboutR Offline
                rombout
                last edited by

                hehy nice chopper familiar


                temp_mlt.jpg

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                • T Offline
                  tomislavm
                  last edited by

                  Hypershot is the best but unfortunately it is not free!

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                  • G Offline
                    geh4evr
                    last edited by

                    Adam, I bought the HyperShot HD Version, And by shopping money, it's mainly just the money I was going to use to buy a new bumper for my car, the old ones barely hanging on, but I'll have to Duct Tape it.

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      Here's a neat render of a nicely modeled desk from the 3DW.


                      http://img218.imageshack.us/img218/5708/deskchair2zb8.th.jpg

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • ibonI Offline
                        ibon
                        last edited by

                        Hi Adam! i have been on Vacations and i see that you have been using hypershot and have got excellent results! you are becoming an hypershot master 👍

                        I have been using it again and i've got a BIG problem. I can only get clip map or opacity work when there's no a phisical ground behind models. See:


                        http://img504.imageshack.us/img504/6043/sombra1pi0.th.jpg

                        http://img504.imageshack.us/images/thpix.gif


                        http://img504.imageshack.us/img504/8395/sombra2sd6.th.jpg

                        http://img504.imageshack.us/images/thpix.gif

                        If you know how to get it work (shadows) help me please, because i can't use any people or tree in my projects! many many thanks!!!

                        I don't know if it's the right place to post it, if anyone wants you can move it. Sorry

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                        • EarthMoverE Offline
                          EarthMover
                          last edited by

                          Hi there Ibon! I wish I could help bro, but I'm having the same issue. I've tried everything I can think of.

                          See here.

                          http://img218.imageshack.us/img218/2297/24937671nf5.th.jpg

                          http://img218.imageshack.us/images/thpix.gif

                          It's a shame, because I am getting really nice renders otherwise. I just have to pick an HDRI or position it in a way to not display the shadows. Either that, or import the vector shape of my trees into sketchup and add the texture to that so that I get a better shadow. That would be a lot of work with all the plants and trees in my collection! Here's a shot where I had to hide the shadows.


                          http://img219.imageshack.us/img219/3513/fouldshouse1ry3.th.jpg

                          http://img219.imageshack.us/images/thpix.gif

                          3D Artist at Clearstory 3D Imaging
                          Guide Tool at Winning With Sketchup
                          Content Creator at Skapeup

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            Here's a few more Hypershot renders of various warehouse stuff.


                            http://img507.imageshack.us/img507/6465/49685822na0.th.jpg

                            http://img507.imageshack.us/images/thpix.gif


                            http://img215.imageshack.us/img215/3791/53455572tw5.th.jpg


                            http://img228.imageshack.us/img228/9496/82086826em4.th.jpg

                            http://img228.imageshack.us/images/thpix.gif


                            http://img220.imageshack.us/img220/5391/78369401ji8.th.jpg

                            http://img220.imageshack.us/images/thpix.gif

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • ibonI Offline
                              ibon
                              last edited by

                              Very good renders 👍 keep on this good work!

                              I,ve send a letter to bunkspeed explaining our problem, hope they will answer 😒

                              Tose are some of my new quick renders with hypershot (models are from warehouse):


                              http://img401.imageshack.us/img401/6659/31538627ox5.th.png

                              http://img401.imageshack.us/images/thpix.gif


                              http://img508.imageshack.us/img508/3893/55992850td2.th.jpg

                              http://img508.imageshack.us/images/thpix.gif


                              http://img209.imageshack.us/img209/8808/86050151xs2.th.jpg

                              http://img209.imageshack.us/images/thpix.gif


                              http://img101.imageshack.us/img101/844/26525991cq9.th.jpg

                              http://img101.imageshack.us/images/thpix.gif

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                              • Y Offline
                                Yo_
                                last edited by

                                helo guys, I have just started with hypershot, and i have got big problem using it, so I hope, that somebody can help my......The problem is, that I just cannot have more than one texture in one model.....? For example, when I have house, and I add some material on roof, than whole house is covered with this material, not just roof, and then, if I add trancusclent glass to windows, than is house trancusclent at all......? What am i doing bad?

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                                • ibonI Offline
                                  ibon
                                  last edited by

                                  You have to apply materials in your 3D Modelling program, in this case SketchUp. Then, if you want to apply a new material in hypershot it will change only one material, the one you choose.

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                                  • M Offline
                                    matt77
                                    last edited by

                                    Hi Yo

                                    From having used it for a brief period you need to explode your model down into individual groups and components. Then it will only apply a material to that individual element. Or try putting elements to have a similar material on the same layer. there are ruby plug-ins that that will do this automatically.

                                    Geh4evr-

                                    How have you found the output from the HD version?, i'm trying convince work to buy it. So far using the demo version i can get 1600x900 which is just about sufficient. i believe the HD version goes to 1920x1080.

                                    This software is potential absurdly good, in terms of results and ease of use. but its also a little frustrating as you cant import camera scenes yet. Which seems archaic. But there is a rhino plug in that works from within Rhino, that would be excellent for SU, we should be asking bunkspeed to release something similar for SU.

                                    Many thanks

                                    Matt

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                                    • pbacotP Offline
                                      pbacot
                                      last edited by

                                      Do these renderers bend light seen through glass (curved translucent objects)? I suppose, since SU is not solid, you cannot imitate the thickness of glass or other liquids.

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • D Offline
                                        daarboven
                                        last edited by

                                        i simply couldn't resist:


                                        http://img185.imagevenue.com/loc533/th_44343_protrudeCube_rust_122_533lo.jpg

                                        One of the latest protrude samples with a nice rust texture finish rendered in Hypershot trial. I hope you like it.

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                                        • K Offline
                                          kwistenbiebel
                                          last edited by

                                          Nice Borg cube!

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                                          • G Offline
                                            geh4evr
                                            last edited by

                                            @unknownuser said:

                                            How have you found the output from the HD version?

                                            Pretty good, I don't often use 1920x1080, I prefer something along the lines of 1280x800, Which is Nice for most of my work, But on the rare occasions I've used 1920x1080, I've found it to still be as quick and easy to get good results quickly.

                                            @unknownuser said:

                                            we should be asking bunkspeed to release something similar for SU.

                                            Have you tried the Hypershot Forums yet? http://hypershot.hyperboards.com
                                            Sometimes they can be quite helpful there.

                                            And if you need any more Help Matt, just ask me.

                                            Oh, and Nice Borg Cube!

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