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    Hypershot Renders

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    • T Offline
      tomislavm
      last edited by

      Hypershot is the best but unfortunately it is not free!

      1 Reply Last reply Reply Quote 0
      • G Offline
        geh4evr
        last edited by

        Adam, I bought the HyperShot HD Version, And by shopping money, it's mainly just the money I was going to use to buy a new bumper for my car, the old ones barely hanging on, but I'll have to Duct Tape it.

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        • EarthMoverE Offline
          EarthMover
          last edited by

          Here's a neat render of a nicely modeled desk from the 3DW.


          http://img218.imageshack.us/img218/5708/deskchair2zb8.th.jpg

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • ibonI Offline
            ibon
            last edited by

            Hi Adam! i have been on Vacations and i see that you have been using hypershot and have got excellent results! you are becoming an hypershot master 👍

            I have been using it again and i've got a BIG problem. I can only get clip map or opacity work when there's no a phisical ground behind models. See:


            http://img504.imageshack.us/img504/6043/sombra1pi0.th.jpg

            http://img504.imageshack.us/images/thpix.gif


            http://img504.imageshack.us/img504/8395/sombra2sd6.th.jpg

            http://img504.imageshack.us/images/thpix.gif

            If you know how to get it work (shadows) help me please, because i can't use any people or tree in my projects! many many thanks!!!

            I don't know if it's the right place to post it, if anyone wants you can move it. Sorry

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            • EarthMoverE Offline
              EarthMover
              last edited by

              Hi there Ibon! I wish I could help bro, but I'm having the same issue. I've tried everything I can think of.

              See here.

              http://img218.imageshack.us/img218/2297/24937671nf5.th.jpg

              http://img218.imageshack.us/images/thpix.gif

              It's a shame, because I am getting really nice renders otherwise. I just have to pick an HDRI or position it in a way to not display the shadows. Either that, or import the vector shape of my trees into sketchup and add the texture to that so that I get a better shadow. That would be a lot of work with all the plants and trees in my collection! Here's a shot where I had to hide the shadows.


              http://img219.imageshack.us/img219/3513/fouldshouse1ry3.th.jpg

              http://img219.imageshack.us/images/thpix.gif

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • EarthMoverE Offline
                EarthMover
                last edited by

                Here's a few more Hypershot renders of various warehouse stuff.


                http://img507.imageshack.us/img507/6465/49685822na0.th.jpg

                http://img507.imageshack.us/images/thpix.gif


                http://img215.imageshack.us/img215/3791/53455572tw5.th.jpg


                http://img228.imageshack.us/img228/9496/82086826em4.th.jpg

                http://img228.imageshack.us/images/thpix.gif


                http://img220.imageshack.us/img220/5391/78369401ji8.th.jpg

                http://img220.imageshack.us/images/thpix.gif

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • ibonI Offline
                  ibon
                  last edited by

                  Very good renders 👍 keep on this good work!

                  I,ve send a letter to bunkspeed explaining our problem, hope they will answer 😒

                  Tose are some of my new quick renders with hypershot (models are from warehouse):


                  http://img401.imageshack.us/img401/6659/31538627ox5.th.png

                  http://img401.imageshack.us/images/thpix.gif


                  http://img508.imageshack.us/img508/3893/55992850td2.th.jpg

                  http://img508.imageshack.us/images/thpix.gif


                  http://img209.imageshack.us/img209/8808/86050151xs2.th.jpg

                  http://img209.imageshack.us/images/thpix.gif


                  http://img101.imageshack.us/img101/844/26525991cq9.th.jpg

                  http://img101.imageshack.us/images/thpix.gif

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                  • Y Offline
                    Yo_
                    last edited by

                    helo guys, I have just started with hypershot, and i have got big problem using it, so I hope, that somebody can help my......The problem is, that I just cannot have more than one texture in one model.....? For example, when I have house, and I add some material on roof, than whole house is covered with this material, not just roof, and then, if I add trancusclent glass to windows, than is house trancusclent at all......? What am i doing bad?

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                    • ibonI Offline
                      ibon
                      last edited by

                      You have to apply materials in your 3D Modelling program, in this case SketchUp. Then, if you want to apply a new material in hypershot it will change only one material, the one you choose.

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                      • M Offline
                        matt77
                        last edited by

                        Hi Yo

                        From having used it for a brief period you need to explode your model down into individual groups and components. Then it will only apply a material to that individual element. Or try putting elements to have a similar material on the same layer. there are ruby plug-ins that that will do this automatically.

                        Geh4evr-

                        How have you found the output from the HD version?, i'm trying convince work to buy it. So far using the demo version i can get 1600x900 which is just about sufficient. i believe the HD version goes to 1920x1080.

                        This software is potential absurdly good, in terms of results and ease of use. but its also a little frustrating as you cant import camera scenes yet. Which seems archaic. But there is a rhino plug in that works from within Rhino, that would be excellent for SU, we should be asking bunkspeed to release something similar for SU.

                        Many thanks

                        Matt

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                        • pbacotP Offline
                          pbacot
                          last edited by

                          Do these renderers bend light seen through glass (curved translucent objects)? I suppose, since SU is not solid, you cannot imitate the thickness of glass or other liquids.

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • D Offline
                            daarboven
                            last edited by

                            i simply couldn't resist:


                            http://img185.imagevenue.com/loc533/th_44343_protrudeCube_rust_122_533lo.jpg

                            One of the latest protrude samples with a nice rust texture finish rendered in Hypershot trial. I hope you like it.

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                            • K Offline
                              kwistenbiebel
                              last edited by

                              Nice Borg cube!

                              1 Reply Last reply Reply Quote 0
                              • G Offline
                                geh4evr
                                last edited by

                                @unknownuser said:

                                How have you found the output from the HD version?

                                Pretty good, I don't often use 1920x1080, I prefer something along the lines of 1280x800, Which is Nice for most of my work, But on the rare occasions I've used 1920x1080, I've found it to still be as quick and easy to get good results quickly.

                                @unknownuser said:

                                we should be asking bunkspeed to release something similar for SU.

                                Have you tried the Hypershot Forums yet? http://hypershot.hyperboards.com
                                Sometimes they can be quite helpful there.

                                And if you need any more Help Matt, just ask me.

                                Oh, and Nice Borg Cube!

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                                • D Offline
                                  daarboven
                                  last edited by

                                  After getting my feet wet i tried a more complicated Model, an engine i got off the warehouse.
                                  Most gearheads will maybe laugh out loud on my material choice which is entirely driven by aesthetics; i don't have the slightest idea which metals and stuff would be used to prevent an engine from blowing apart at topspeed 😉

                                  Anyway here's my second hypershot rendering:


                                  http://img16.imagevenue.com/loc1051/th_57843_caterham_hypershot_122_1051lo.jpg

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                                  • G Offline
                                    geh4evr
                                    last edited by

                                    That looks lovely, It would be great to see it in a Caterham with the Bonnet up.

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                                    • R Offline
                                      rcossoli
                                      last edited by

                                      hello, very good work yours, you got idea if this program can put some sort of lights, or at least light a material for radiosity? greetings

                                      THREEDIMENSIONSWEB dot COM

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                                      • M Offline
                                        matt77
                                        last edited by

                                        Hi geh4evr

                                        thanks for the reply and info

                                        I've tried the bunk speed forums and no body got back to me, although i just posted again.

                                        I'll keep you posted.

                                        Many thanks

                                        Matt

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                                        • D Offline
                                          daarboven
                                          last edited by

                                          Try this tutorial on emmisive materials. I did it and it works!

                                          http://www.bunkspeed.com/hypershot/tutorials/EmissiveMaterials/

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                                          • D Offline
                                            daarboven
                                            last edited by

                                            Here's a little fun i had with a quickly drawn architectural piece (loosely resembles the Sponza Atrium) and some different light settings. Self illumination included!


                                            http://img4.glowfoto.com/images/2008/10/07-0157385945T.jpg


                                            http://img5.glowfoto.com/images/2008/10/07-0131078477T.jpg


                                            http://img4.glowfoto.com/images/2008/10/07-0158562482T.jpg


                                            http://img4.glowfoto.com/images/2008/10/07-0159282975T.jpg

                                            It has some light leaks that i was to lazy to fix but it rendered real fast as log as i did not use bump maps which really can slow things down!

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