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Hypershot Renders

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  • E Offline
    EarthMover
    last edited by EarthMover 13 Sept 2008, 15:27

    Thanks again Ibon for turning me on to Hypershot. What a cool, fun and easy program to use. It's a shame that they don't support artificial lighting, displacement or clipmapping. Here's a few quickie renders of things from the warehouse. (Actually, these are just screenshots from the program's real time rendering)


    http://img134.imageshack.us/img134/4079/chesssetmz5.th.jpg


    http://img76.imageshack.us/img76/9606/copter1ia5.th.jpg


    http://img134.imageshack.us/img134/218/dodgeviper2mq4.th.jpg

    3D Artist at Clearstory 3D Imaging
    Guide Tool at Winning With Sketchup
    Content Creator at Skapeup

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    • I Offline
      ibon
      last edited by 13 Sept 2008, 16:12

      It has no displacement, but with a workaround clipmapping and artificial lighting can be achieved. After MANY days of search and trial and errors i discovered a way to do it. If you want to get the effects, you have to do the following things:

      Clip mapping: Import your .png or .tiff image (for example, a person) in sketchup. It has to have a transparent background. Open it in hypershot. Double click in the material (person) and select both "Texture Modulate" and "Shadow Modulate". Now change it's Diffuse and Specular to pure white. To finish select ANOTHER environment illumination. When you change to another illumination the scene refreshes and the shadow is no more square.

      Artificial Lighting: Double click in the material you want to become emitter. I'll give you an HDRI image. Browse that texture in the material dialog. Now your material emmits light. You can change it's power and color in the diffuse channel, the power are the Lum.

      Hope to have been helpful πŸ˜‰ . Ibon


      HDRI Emitter.rar

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      • E Offline
        EarthMover
        last edited by 13 Sept 2008, 17:21

        Thanks my friend! Funny thing....I was just reading this on the Bunkspeed forum. You're explanation is a lot more clear.

        One question for you....do you know how to change the field of view to create a perspective?

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • I Offline
          ibon
          last edited by 13 Sept 2008, 17:43

          Alt + Mouse wheel

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          • E Offline
            EarthMover
            last edited by 13 Sept 2008, 17:59

            Actually I figured it out. Alt+ Middle mouse button is just for zoom. Alt+Right Mouse Button (while moving mouse left to right) will change the "dolly" which apparently changes the field of view. I'm testing the HDR light source now. Thanks again!

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • I Offline
              ibon
              last edited by 13 Sept 2008, 18:05

              Well, in my pc Alt + mouse wheel is for changing FOV, but i may have different configuration for some reason πŸ˜’

              By the way... i'm trying to achieve realistic water, but i can't. Do you know how to get it? many thanks. It's good to have anyone like you with common problems πŸ˜„

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              • E Offline
                EarthMover
                last edited by 13 Sept 2008, 19:27

                Ibon,

                I did some quick trial and error with the pool water material that is under the "other" section of the material library and got a decent result. I changed the settings as follows:
                Alpha - .05
                Reflectivity - .5
                bumptexture tile s - 0.15
                bumptexture tile t - 0.04

                Oh, and you're right about the mouse wheel. It's confusing at first, but I got it to adjust the perspective. Thanks!


                http://img71.imageshack.us/img71/3489/watertestik5.th.jpg

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • G Offline
                  geh4evr
                  last edited by 13 Sept 2008, 22:06

                  Adam, I must say, You're the reason I've no money to spend on shopping this week! I splashed out and bought Hypershot. And I must say, it's bloody brilliant!

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                  • H Offline
                    Huggkruka
                    last edited by 13 Sept 2008, 23:44

                    I'm playing around with the trial, and it looks great. I'm half a gig under the recommended RAM and I'm surfing and listening to music, and it gives me this in under 10 mins:


                    http://img225.imageshack.us/img225/3756/mecha1qm6.th.jpg

                    Sorry for hi-jacking the thread!

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                    • P Offline
                      princedragoncok
                      last edited by 14 Sept 2008, 00:00

                      This looks like really promising software, would really like to see some more architectural examples though

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                      • R Offline
                        remus
                        last edited by 14 Sept 2008, 06:10

                        Theres a few architectural shots here: http://www.bunkspeed.com/gallery/

                        Nice renders adam, could i ask how easy it is to setup materials?

                        http://remusrendering.wordpress.com/

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                        • I Offline
                          ibon
                          last edited by 14 Sept 2008, 11:16

                          Thanks Adam! I didn't see that section 😳

                          Now it's quite easy make water, but it's very strange not to have to deal with IOR when making it... plastics have IOR values, but not bump slots 😞

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                          • E Offline
                            EarthMover
                            last edited by 14 Sept 2008, 16:09

                            Here's a quick Architectural render. Model was taken from 3DWH (VaSt Architecture). I downloaded model...exploded...exported as .obj file....opened in Hypershot.....dropped in a few textures and rendered. (I also added a high pass layer and soft shadow in PS) Total time from start to finish....25 min. Tree was also added in SU and ibon's clipmap suggestions worked well. All in all, not perfectly photoreal, as this is a biased raytrace engine, but it does have a nice look and a soft feel. I'll try out some more architecture later.


                            http://img225.imageshack.us/img225/7759/housetest1copyrl6.th.jpg

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • P Offline
                              pbacot
                              last edited by 14 Sept 2008, 16:44

                              That's a pretty good architectural render. Better than the ones at the website, given the time. You got more light out of it. So all the shadows in HS are soft? Does it display sun shading?

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • E Offline
                                EarthMover
                                last edited by 14 Sept 2008, 18:59

                                @geh4evr - Sorry to hear you spent your shopping money! I think you'll find it was worth it.....eating is overrated anyway. πŸ˜„ Which version did you pick up?

                                @Huggkruka - No worries. Good job on the quick render. Perhaps try turning on the studio lighting option or use an HDRI...it will bring your reflections to life

                                @Remus - Materials are very simple to setup. I'm a big VRay and Kerky user, so Hypershot is almost frustratingly simple. But I guess that's the beauty. As Ibon pointed out, some of the options for certain material types seem to defy logic, but in the end, there is no denying the stunning results.

                                @pbacot - Thanks! There is a button to go from soft to sharp shadows. All sun shading is based on a HDRI input, that is separate from the background image. You can easily change the direction of the lighting to match the background image, by holding down the CTRL key and moving left to right with the mouse and left mouse button. What's cool is that you can see the lighting change in real time.

                                3D Artist at Clearstory 3D Imaging
                                Guide Tool at Winning With Sketchup
                                Content Creator at Skapeup

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                                • E Offline
                                  EarthMover
                                  last edited by 14 Sept 2008, 20:54

                                  Here's a quick render of wedding rings I found in the warehouse. Took about 5 minutes. The modeling is a little choppy, but you can see the great job it did on the diamond.


                                  http://img221.imageshack.us/img221/794/weddingringsgp2.th.jpg

                                  3D Artist at Clearstory 3D Imaging
                                  Guide Tool at Winning With Sketchup
                                  Content Creator at Skapeup

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                                  • R Offline
                                    rombout
                                    last edited by 17 Sept 2008, 04:40

                                    hehy nice chopper familiar


                                    temp_mlt.jpg

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                                    • T Offline
                                      tomislavm
                                      last edited by 17 Sept 2008, 10:53

                                      Hypershot is the best but unfortunately it is not free!

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                                      • G Offline
                                        geh4evr
                                        last edited by 17 Sept 2008, 11:58

                                        Adam, I bought the HyperShot HD Version, And by shopping money, it's mainly just the money I was going to use to buy a new bumper for my car, the old ones barely hanging on, but I'll have to Duct Tape it.

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                                        • E Offline
                                          EarthMover
                                          last edited by 18 Sept 2008, 02:32

                                          Here's a neat render of a nicely modeled desk from the 3DW.


                                          http://img218.imageshack.us/img218/5708/deskchair2zb8.th.jpg

                                          3D Artist at Clearstory 3D Imaging
                                          Guide Tool at Winning With Sketchup
                                          Content Creator at Skapeup

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