Invitation to the SketchUcation collection
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Sort of a Maytag Repairman, huh? My job is like that sometimes, too.
Which axis did I miss?
To change the axis orientation of a component, right click on the component and choose Change Axes. Click at the origin then along the desired red direction and finally along the green direction. BLue takes care of itself.
21-bird-feeder.skp -
@dave r said:
Which axis did I miss?
If I am understanding you correctly you are saying to change the texture direction you have to change the axis orientation?
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No. That's not it att all. Texture orientation is initially determined by the axis orientation of the component but one doesn't need to change the axis orientation to change the texture orientation. I did leave the orientation on one face of the long tray side component turned 90°. I actually did that so you would notice I corrected the other faces. All of the axes were oriented correctly, though.
The key components that needed axis alignment were the ones placed at angles. The roof and glass pieces primarily. The hinge leaves didn't because they must have been drawn flaf and then moved into place
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For those that are following along at home, I worked out how to change the orientation of the texture so that the grain of the wood runs along instead of across:
- Edit the component.
- Select the face that you want to change the texture orientation.
- Right click it.
- Select "Texture -> Position"
- Click and drag the green circle 90 degrees.
- Click outside the area to close the texture orientation tool.
- Go to 2 for all faces that need changing.
- Close the component.
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If you want to turn the texture 90° (or 180° or 270°) you could right click at step 5, click on Rotate and choose the angle from the menu.
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Is there a script that would allow you to right click once and select "Rotate material 90 degrees" instead of having to right click it twice?
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Not that I'm aware of. If you correct the alignment immediately before applying the material to faces in other components, you can use the eyedropper to sample the material and get the alignment done properly.
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Hazza,
You are right about the widely varying quality in the warehouse. A select list has possibilities.
Here are a couple which I think would meet your criteria. I often do a model with full joinery, then do a simplified version which could be used as a component in another model. I'm also very interested in critical feedback in order to learn to model and design better.
Frank Lloyd Write Lamp
Full detail: http://sketchup.google.com/3dwarehouse/details?mid=18809736617cbe7e4326824bb7387d70
Simplified: http://sketchup.google.com/3dwarehouse/details?mid=5abda7d039ec115b72349ee87c19f053&ct=mdrm and http://sketchup.google.com/3dwarehouse/details?mid=ff479dddbb48197aea61e619272daaca&ct=mdrmThe workbench I'm trying to get finished.
http://sketchup.google.com/3dwarehouse/details?mid=ecb23fa93ef7ea58fe4e85d9b619cbadA study for a carved walking stick.
http://sketchup.google.com/3dwarehouse/details?mid=f8f977a3da859f4097046e48d8f1e936A bunch of shaving horses in varying levels of detail.
design by Roy Underhill: http://sketchup.google.com/3dwarehouse/details?mid=148b2dfb4528637c3b2e33f081a6a142
design by Drew Langsner: http://sketchup.google.com/3dwarehouse/details?mid=b91c7fb48520572997046e48d8f1e936
design by Richard Burton: http://sketchup.google.com/3dwarehouse/details?mid=e8edc210a6a5155997046e48d8f1e936
design by John Alexander: http://sketchup.google.com/3dwarehouse/details?mid=8f4a4436ce431db97046e48d8f1e936
design by Brian Boggs/Lie Nielsen: http://sketchup.google.com/3dwarehouse/details?mid=8edddcdd3d53628697046e48d8f1e936
And a study which does not meet your criteria at all, but which has been very useful to me in planning a shaving horse design:http://sketchup.google.com/3dwarehouse/details?mid=67ca271cb7cf77013b2e33f081a6a142
Many more at http://sketchup.google.com/3dwarehouse/search?uq=18231480013402454788 . Not all are woodworking projects, but there are many which could be useful to woodworkers.
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Great news, Google has added a new feature to the 3D warehouse. You can add collaborators for a model or even a collection. I am opening up the "SketchUcation Woodworking" collection to anyone that wants in.
Send me a PM with your e-mail address and I will add you as a collaborator. Collaborators are be able to add models to the collection.
This additional feature is a step towards my vision of this woodworking collection being "owned" by the SU community.
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Note that you need to have a Google account for this and you need to send that email address to Hazza so that he invite you as collaborators.
Also, there is a limited number of changes you can make and to which you can revert your collection, so from time to time "purge" older changes from the History tab.
Happy collecting!
Hazza, be careful with the permission settings!
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Here is a Neo-Queen Anne Tall Chest
http://sketchup.google.com/3dwarehouse/details?mid=86626522ac11ff5db5938fd07069cd50
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I need some help on uploading files to the 3d warehouse. I have some furniture models that I saved as kmz files but when I tried to upload one it gives me an error message that there needs to be at least one model in the file to upload.
Any ideas what I am missing?? JillsBed.kmz
Keith -
What is a kmz file? What program did you use to create it?
3D warehouse only lets you upload SketchUp models.
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kmz is the file type SU creates from a model for Google Earth. From SU you can only upload kmz files however on the front page of the WareHouse you can directly upload kmz files as well. But you cannot use them in SU later so unfortunately it would no be help for SU modelers.
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The last 4 links take you to the same model.
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Thanks for the help loading models to the 3d warehouse.
Here are the models I uploaded there are some that don't show the full joint detail as I have been using loose tenons and sometimes add this as I build in the shop. Otherwise all parts are components and to scale.
http://sketchup.google.com/3dwarehouse/details?mid=200fe2e2486a0ddf85c5f690e9252fc5
http://sketchup.google.com/3dwarehouse/details?mid=c9dd43888905630285c5f690e9252fc5
http://sketchup.google.com/3dwarehouse/details?mid=3357d112432da01b85c5f690e9252fc5
http://sketchup.google.com/3dwarehouse/details?mid=509d9d137fd7465a85c5f690e9252fc5
http://sketchup.google.com/3dwarehouse/details?mid=f006ed79465eb37a85c5f690e9252fc5
http://sketchup.google.com/3dwarehouse/details?mid=754372e400efa8a485c5f690e9252fc5Thanks for looking
Keith -
I fixed the links so all models are shown
Keith
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I will have a look at these tomorrow.
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Sheet music cabinet:
Sorry, but criteria 4 is "No overlapping solids".Have a look at the "side slats" component, it overlaps the side rail, the side slat and the post. Same thing with the shelves and the back.
Media Center:
Meets the model criteria, although I have a woodworking type question about the bottom rails. They seem to be mortise and mortise not mortise and tenon joints. Is that a mistake or do you put in a seperate piece of wood to fill both holes?Dresser:
It's a complex model with many pieces but what I looked at looked all good.Youth desk:
Same issues as the music cabinet, in the same locations too, side rail, side slat and legs.Night Stand:
At first the orbiting was weird, then I figured out you had the camera in parallel projection. There are gaps in the woodworking like between the bottom stetcher and the shelf but it meets the criteria.Queens size bed:
The foot board and head board overlap both the rails. It does not stop it being in the collection but I thought you would like to know some of the components don't have material on all faces, for example the ends and bottom of the side rails. -
You've become rather picky, Hazza!
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