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    Silvershadows eye candy 2 : BLACK HAWK

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    • R Offline
      rsw
      last edited by

      Excellent model and renders

      Looking forward to seeing eye-candy 3!!! πŸ˜„

      Richard

      http:img.userbars.pl9819554.png

      http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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      • D Offline
        dolphus
        last edited by

        I can only endorse all of the positive comments and add my own admiration fot you work By the way I believe that "if you got it FLAUNT it!" don,t be shy you are good keep it up looking forward to eye candy 3 with great anticipation

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        • J Offline
          juanjo06
          last edited by

          i love detail!!! sos un monstruo! buenisimo! awsome! fabulosos! mortal! indescriptible! barbaro! πŸ‘ πŸ‘ πŸ‘ πŸ€“

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          • T Offline
            troyhome
            last edited by

            Big deal! I could do that... if i had a million years, a bunch of talent, a crazy skills... oh wait, this IS a big deal πŸ˜„

            Simply incredible how you have push/pulled the bar!
            πŸ˜„

            IOviz.com
            SU Pro 2024 PC

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            • monsterzeroM Offline
              monsterzero
              last edited by

              Nice stuff! Thanks for posting the images showing each step in building the fuselage. Very informative. I probably would have extruded the fuselage lengthwise rather than from the profile. Can you share your thinking on that?

              monsterzero
              My New Twitch Stream!
              https://www.twitch.tv/infinitestorylab
              infinitemachine.com

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              • D Offline
                dylan
                last edited by

                These are just mind blowing.
                The modelling is exceptional and that level of detail takes a special talent.

                Those last three renders and PS compositions are just sublime!

                Great work Jacques πŸ‘

                http://dmdarchitecture.co.uk/

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                • SektaS Offline
                  Sekta
                  last edited by

                  Jacques,

                  Absolutely superb work. πŸ‘ πŸ‘ The guys in my office are Revit converts and look down their noses at Sketchup as a bit of a play thing. When I called them all over to my computer to take a look at your great work, there was stunned silence and and a collective shuffle back to their seat with their collective tails between their legs

                  I love the renders as well, fantastic.

                  Stan

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                  • S Offline
                    silver_shadow
                    last edited by

                    @monsterzero said:

                    Nice stuff! Thanks for posting the images showing each step in building the fuselage. Very informative. I probably would have extruded the fuselage lengthwise rather than from the profile. Can you share your thinking on that?

                    i have extruded the fuselage from the side and bottom, and there they intersected i sort of got the idea of shape. (btw, its my first attempt to build something else than buildings lol )

                    I have updated the first page includin the raw maxwell renders as requested.

                    thanx for the support guys πŸ˜‰

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                    • R Offline
                      Ross Macintosh
                      last edited by

                      Stunning Silvershadow! The images highlight not only your skill but your love of crafting such a detailed model. You are justifiable in your pride of accomplishment. A big thanks for posting all the progress series. They really do inspire by showing that when you craft such a complex model you break it down into many, more manageable, smaller projects.

                      For EyeCandy3: I'd suggest this landmark.

                      Regards, Ross

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                      • W Offline
                        watkins
                        last edited by

                        Dear Jacque,

                        I am curious as to where you found the detail for the rotor assembly. Did you find that on the web or did you use another source?

                        Regards,
                        Bob

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                        • M Offline
                          mister moon
                          last edited by

                          wow man, it's really awsome what you did up there! congrats!
                          i saw you posted an image with the icons of the tools you used, but are these plugins or just tools 'cause i've been lookin' for them and i just can't find them, exept for the skin bubble...
                          in one of the steps you drew the different sections of the blackhawk, a succession of planes; how did you manage to convert them in the skin of the chopper?

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                          • R Offline
                            roadkill
                            last edited by

                            silver_shadow

                            Would you mind listing the scripts, plug ins and extra goodies you have installed with SU?
                            It is hard for a basic user to understand how such complex models can be made, any tips much appreciate.
                            Cheers

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                            • R Offline
                              remus
                              last edited by

                              I tihnk he gave a list of them in the first post.

                              Just to give them their names:
                              tools on surface
                              soap skin bubble
                              skin
                              projections
                              3d shapes
                              sandbox tools (native SU, enabled through window->preferences->extensions)
                              subdivide and smooth

                              http://remusrendering.wordpress.com/

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                              • T Offline
                                Tekelwriter
                                last edited by

                                wow

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                                • S Offline
                                  sketchy
                                  last edited by

                                  much props. can't believe those images and your model. inspiring

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    silver_shadow
                                    last edited by

                                    these were my sources for building my rotors. (form the internet)

                                    top

                                    http://i185.photobucket.com/albums/x165/hondsekont/toprotor.jpg

                                    and the back

                                    http://i185.photobucket.com/albums/x165/hondsekont/tailrotor_1.jpg

                                    i used the tool skin for connecting the faces. the tool connects 2 faces and fill in the missing geometry between it.Bit of a time saver πŸ˜‰

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                                    • E Offline
                                      eter
                                      last edited by

                                      Well played silver_shadow

                                      Out of interest, how many polygons is the model?

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        He he πŸ˜„...Silver,
                                        It seems someone posted about your BlackHawk modeling/rendering in the 'off topic' section of the Maxwell forum.
                                        Things like 'this can't be Sketchup' etc... pop up. You might want to check it.

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                                        • S Offline
                                          silver_shadow
                                          last edited by

                                          lol i have no idea
                                          listen guys... i want to ask something off topic here...
                                          What programs are best to use and easy too, that can do a lot, to me i still think SU are the best to pump out models quickly.

                                          i was talking to a guy and said its like working with an dinosaur and there is much easier programs to have build this. (using nurbs) Isnt it taking longer to pull points around? just a thought, i havent build many things with nurbs before...so its just curiosity thats getting to me.
                                          Wow i would tear my head of if SU 7 introduces particles, man !! β˜€

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                                          • S Offline
                                            silver_shadow
                                            last edited by

                                            yea we were talking about that so he suggested other apps to build more complex models...
                                            to me...building a box is easier like doing 3 clicks and you have it...than building this in nurbs..
                                            so it got me tickled...

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