sketchucation logo sketchucation
    • Login
    โš ๏ธ Attention | Having issues with Sketchucation Tools 5? Report Here

    How to make a terrain from contours and points

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    14 Posts 6 Posters 9.3k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      What types of "points" do you have? Is there a way to turn them all into really small line segments? Maybe that will help.

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

      1 Reply Last reply Reply Quote 0
      • P Offline
        Panga
        last edited by

        Hi Chris,

        My points are "guide points". And yes, I thought about replacing my points by small lines...but my model will be too complex after that...

        I join my skp file and a screenshot, in order you can check it if you want.

        Thanks.

        relief.skp
        screen.jpg

        1 Reply Last reply Reply Quote 0
        • P Offline
          Panga
          last edited by

          Hi people,

          I found a solution, so here it is :

          Because the sandbox do not recognize points, we have to use lines, this is a problem. As you said Chris, replace the points by small lines could help but it also will make my model too complex...But there's another problem boring problem with the sandbox : sometimes it ignores some lines, or line vertex because they're too close or...too far ! And here is the solution.

          I made long lines from my points in the Z axis, and when I use the sandbox, it picks the top of each line (which is my original point), and it ignores the other extremity of the line, too far below !!

          So sometines one defect can be useful to avoid another one !!

          Hope that'll be useful for everyone.

          See u.

          1 Reply Last reply Reply Quote 0
          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            Hey, thats really interesting. Thats the kindof trick that might come in handy repeatedly. I'll play with tomorrow,

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

            1 Reply Last reply Reply Quote 0
            • GaieusG Offline
              Gaieus
              last edited by

              There is points_cloud_triangulation.rb by Didier in the Ruby Library Depot. it "Creates triangles starting from a construction points selection. Requires delaunay2.rb (optimized delaunay triangulation). Useful to create terrains starting from points cloud data."

              You may have some success with it.

              Gai...

              1 Reply Last reply Reply Quote 0
              • M Offline
                mozzie
                last edited by

                My guess is that Panga wanted to use the points cloud triangulation - trying to covert lines to points, for example. I've had this problem with survey data, so I was interested in finding a solution.

                I thought the problem could possibly be helped by creating lines between points - these would not be true contour lines, but would produce the desired surface. This does require a little care with the lines but works OK. I searched for a ruby file to do this (Join selected points with lines) but came up empty.

                His solution gives a better result, I think. It is a bit more work to do manually , but probably simple enough to script. I'm no programmer - but I'll give it a shot.

                1 Reply Last reply Reply Quote 0
                • P Offline
                  Panga
                  last edited by

                  Hi Mozzie and Gaieus,

                  First, points_cloud_triangulation.rb is only taking points for triangulation, and it ignores completely the path of level lines during the triangulation...too much work after to correct the errors.

                  If you organise well your file before importing in skecthup, it's not more work using my procedure. I work with autocad files, and all my points are instances of the same block. Sketchup automatically converts each block in a component, so in sketchup I have instances of the same component.
                  I just have to edit one of them, to draw a line on the z axis, and i'ts done !! Then I explod all the components, select all my contours lines and my new "vertical lines", and use the sandbox.

                  screen2.JPG

                  screen3.JPG

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    gksl4
                    last edited by

                    Have a look for Simuterra at

                    http://www.compuneering.com/

                    1 Reply Last reply Reply Quote 0
                    • P Offline
                      Panga
                      last edited by

                      Thanks for the info, I think I already found int the past that plugin, but I completely forgot it !! ๐Ÿ˜‰

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        mozzie
                        last edited by

                        Thats great!
                        I always learn something new here.

                        Thanks Panga.

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement