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    Rusty turtle

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    • plot-parisP Offline
      plot-paris
      last edited by

      the last is my favourite too. even if the first one looks a bit like davy jones' fellows of "Pirates of the Caribbean - Dead mans Chest"

      great work, really

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      • H Offline
        HFM
        last edited by

        Ow, just when I thought my render skill where getting somewhere, Solo comes along ๐Ÿ˜ข

        No seriously very nice renders! ๐Ÿ‘ [Still having a hard time getting displacement to work properly in V-ray ๐Ÿ˜„ ]

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        • F Offline
          fbartels
          last edited by

          Brilliant... as usual! Maximum effect with minimal geometry. Pete, you're the master.

          Fred

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          • B Offline
            bubbalove
            last edited by

            Pete, I was wondering where you get all these maps and textures from?

            "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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            • soloS Offline
              solo
              last edited by

              Thanks guys.

              I really enjoy this type of playing.

              dave, I generate textures from within the app using the material editors and combining different textures with custom filters.

              http://img385.imageshack.us/img385/9365/turt4vu7.jpg

              http://img357.imageshack.us/img357/3748/turt5kt2.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • B Offline
                bubbalove
                last edited by

                Well then... you are truly a master!

                "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                • plot-parisP Offline
                  plot-paris
                  last edited by

                  wow! a hedgehurtle!!! ๐Ÿ˜„

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    @plot-paris said:

                    wow! a hedge hurtle!!! ๐Ÿ˜„

                    ๐Ÿคฃ ๐Ÿคฃ

                    Looks GREAT as always, Pete..!! ๐Ÿ‘

                    Cheers
                    Kim Frederik

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                    • RayOchoaR Offline
                      RayOchoa
                      last edited by

                      What do you use to put displacement mapping like that? ๐Ÿ˜ฎ

                      CaR DeSiGnS bY mE
                      http://ray-ochoa.com

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                      • DanielD Offline
                        Daniel
                        last edited by

                        Solo, have you tried applying ecosystems yet?

                        My avatar is an anachronism.

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                        • soloS Offline
                          solo
                          last edited by

                          Ray, in Vue you can apply displacement by percentage to any bump map.

                          Daniel, I have tried the ecosystems, I am planning to create my own ecosystems with some tropical solid growth trees and shrubs I made as well as distant city systems with low poly SU buildings I imported. If they work great I may flog them for a buck.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • orgelfO Offline
                            orgelf
                            last edited by

                            yes, it seems that there is a lot of possibilities ! I understand when you say you have fun with doing this ๐Ÿ˜„

                            I like your renderings, very differents and nice .

                            http://www.orgelf.com

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