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    Fiat 500 (animation added on page 3)

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    • K Offline
      kwistenbiebel
      last edited by

      Thank you 😄.

      A different view point:

      (I hope nobody here works for Fiat 😆 )

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat500-back-small.jpg

      ...and the mesh:

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat500-rear-SUa.jpg

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      • R Offline
        rcossoli
        last edited by

        The scene really very good, very good lighting, that the program used to render?

        THREEDIMENSIONSWEB dot COM

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        • I Offline
          igor
          last edited by

          i honsestly had to ask myself if that was a picture at fist glance! the render makes all the difference. some one did a very good job with that car even at the low poly count, the vents on the back, the curves of the sheet metal. you can only tell from the edges and the wheels.

          great work kwist!

          267

          The genius switch has no "off" position
          Intelegence is natrual, it takes real effort to be ignorant

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          • K Offline
            kwistenbiebel
            last edited by

            Thanks Rcossoli and Igor. 😉

            I know I should try to model cars myself, but it's not that easy (at least not to me 😳 ).

            Later on I will try to use Whaats polyreducer on some of the car geometry, or even delete some parts, and see how a reduced model will hold in a rendering .
            It seems that Richard (see his low poly car thread) found a good balance between low polycount and good quality. Hopefully he'll share some of his tricks ...

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            • marked001M Offline
              marked001
              last edited by

              I really like this second one.. much more interesting view and you cant see many of the facets in the model.. awesome!

              http://www.revision21vis.com

              instagram: revi21on

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              • K Offline
                kwistenbiebel
                last edited by

                Thanks Jason. 😄

                I textured the tires, adjusted some material colors and invited a bunch of 3D people to the scene.
                By setting a really open camera diafragm (f:2,8), I was able to gain some DOF.
                The contrast maybe is a little too harsh...

                Indigo render (ca. 20 minutes):

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/fit500-view-3.jpg

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                • R Offline
                  remus
                  last edited by

                  Wow, the last two here are great. Really nice scene youve put together there kwist.

                  I think youve got the dof just about right in the last one, although i think a slightly less tilted camera angle would be good.

                  http://remusrendering.wordpress.com/

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                  • J Offline
                    Jorgensen
                    last edited by

                    The last one is simply WOW 😲

                    Do you use a lot of postprocessing ?

                    sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @kwistenbiebel said:

                      You're right... The name on that building seems to be mirrored. 😆

                      Hehe. "Balaton Színház" ("Balaton Theatre") in Keszthely, Hungary:

                      http://www.iranymagyarorszag.hu/kepek/kep/nagy/306898c3.jpg

                      How do you get such pictures, Kwist?! 😄 And why pick right that?

                      Great renders for sure though. The car doesn't even seem to be too low poly to me (hm... 7Mb)

                      Gai...

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        He he Gaieus 😄...I found the image by Googling the web.
                        Just thought it would suit as 'piazza' scenery for the model.
                        I really need to go to Hungary some time. People say it is very beautiful...

                        Here's a Fryrender version:

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat-Fry.jpg

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                        • J Offline
                          Jon
                          last edited by

                          Wow! Looks very realistic 😄 .
                          My favorite is the last (indigo) one... but the angle is kind of trippy. 👊

                          Jon
                          KT Team member

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                          • plot-parisP Offline
                            plot-paris
                            last edited by

                            amazing, the improvement of realism you achieved by texturing the tyres!

                            the 3D people look prety good. allways wanted some like these. may I ask where you found them?

                            ps: I reallz like the dark red of the last indigo render

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                            • Mike LuceyM Offline
                              Mike Lucey
                              last edited by

                              The last one does it for me .... its got movement 👍

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                Thanks my friends...I enjoy working on this scene I must admit..

                                @Jakob, it's the Dosh low poly collection. It's been out for some years now (people are dressed 90's style 😉).Polycount is quite hight though even when they are considered to be low poly.

                                Next one: ' madonna with child ' 😆

                                http://i140.photobucket.com/albums/r3/kwistenbiebel1/Fiat-500-Remote1small.jpg

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                                • ely862meE Offline
                                  ely862me
                                  last edited by

                                  😄) 😄

                                  nice

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • J Offline
                                    Jon
                                    last edited by

                                    I'm intrigued by your stone texture. Is there a parallax map applied to it or is it just regular texture at a convenient angle?
                                    BTW, I love the undersaturated tones of these images. Keep it up. 😄

                                    Jon
                                    KT Team member

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      I re-rendered the Indigo version as it was kind of noisy:

                                      (If you see only half of the image..right click and 'save as image' in IExplorer, or 'view image' in Firefox.)

                                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat-500-indigosmall.jpg

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                                      • M Offline
                                        matteo
                                        last edited by

                                        Very nice evolution of the scene. Put aside the old Fiat 500, one of my favourite cars, if not the favourite, the dosh people you set are a touch of class.
                                        I love the undersaturated colors too.

                                        hire me: http://www.nonsolo3d.it/ !

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                                        • R Offline
                                          remus
                                          last edited by

                                          Jon, best wait for kwist to give the full story, but i imagine its a displacement mapped texture.

                                          http://remusrendering.wordpress.com/

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            Thanks guys 😄

                                            Indeed I used displacement on the stones in the Fryrender images.
                                            I couldn't get displacement to work in Indigo yet though .It's a brand new feature in Skindigo and I need more time to learn how to use it.

                                            The RC version in close-up. (Skindigo):

                                            http://i140.photobucket.com/albums/r3/kwistenbiebel1/FIATRC-smaller.jpg

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