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    Fiat 500 (animation added on page 3)

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    • K Offline
      kwistenbiebel
      last edited by kwistenbiebel

      Hi all,

      Being inspired by Richards' low poly cars thread, I decided to have a go with the old Fiat 500 model.
      The car was downloaded from 3Dwarehouse. Low poly but still a good 7Mb in file size.
      I am not sure if I can reduce it without loosing on quality.Tesselation is already quite noticeable.

      Some things like tires,some lights and matching the background would need some more work. Maybe I'll get to that later on.

      Here's the rendering:

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/FIAT500small.jpg

      Thanks for watching.

      Regards,
      Kwistenbiebel

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      • K Offline
        kwistenbiebel
        last edited by

        The Sketchup screen:

        http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat500SU.jpg

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        • C Offline
          cheffey
          last edited by

          what is the rendering engine?
          looks great though, low poly cars would be a big hit with the sketchup crowd.

          BROSRŌMAN BRÄUN

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          • boofredlayB Offline
            boofredlay
            last edited by

            Nice 😄

            http://www.coroflot.com/boofredlay

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            • D Offline
              dylan
              last edited by

              Looks pretty real to me 👍

              http://dmdarchitecture.co.uk/

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              • tbdT Offline
                tbd
                last edited by

                it doesn't look real to me - the background is horizontal flipped 💚

                SketchUp Ruby Consultant | Podium 1.x developer
                http://plugins.ro

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                • K Offline
                  kwistenbiebel
                  last edited by

                  You're right... The name on that building seems to be mirrored. 😆

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                  • J Offline
                    Jorgensen
                    last edited by

                    Very nice one.

                    sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      Thank you 😄.

                      A different view point:

                      (I hope nobody here works for Fiat 😆 )

                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat500-back-small.jpg

                      ...and the mesh:

                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat500-rear-SUa.jpg

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                      • R Offline
                        rcossoli
                        last edited by

                        The scene really very good, very good lighting, that the program used to render?

                        THREEDIMENSIONSWEB dot COM

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                        • I Offline
                          igor
                          last edited by

                          i honsestly had to ask myself if that was a picture at fist glance! the render makes all the difference. some one did a very good job with that car even at the low poly count, the vents on the back, the curves of the sheet metal. you can only tell from the edges and the wheels.

                          great work kwist!

                          267

                          The genius switch has no "off" position
                          Intelegence is natrual, it takes real effort to be ignorant

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                          • K Offline
                            kwistenbiebel
                            last edited by

                            Thanks Rcossoli and Igor. 😉

                            I know I should try to model cars myself, but it's not that easy (at least not to me 😳 ).

                            Later on I will try to use Whaats polyreducer on some of the car geometry, or even delete some parts, and see how a reduced model will hold in a rendering .
                            It seems that Richard (see his low poly car thread) found a good balance between low polycount and good quality. Hopefully he'll share some of his tricks ...

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                            • marked001M Offline
                              marked001
                              last edited by

                              I really like this second one.. much more interesting view and you cant see many of the facets in the model.. awesome!

                              http://www.revision21vis.com

                              instagram: revi21on

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                Thanks Jason. 😄

                                I textured the tires, adjusted some material colors and invited a bunch of 3D people to the scene.
                                By setting a really open camera diafragm (f:2,8), I was able to gain some DOF.
                                The contrast maybe is a little too harsh...

                                Indigo render (ca. 20 minutes):

                                http://i140.photobucket.com/albums/r3/kwistenbiebel1/fit500-view-3.jpg

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                                • R Offline
                                  remus
                                  last edited by

                                  Wow, the last two here are great. Really nice scene youve put together there kwist.

                                  I think youve got the dof just about right in the last one, although i think a slightly less tilted camera angle would be good.

                                  http://remusrendering.wordpress.com/

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                                  • J Offline
                                    Jorgensen
                                    last edited by

                                    The last one is simply WOW 😲

                                    Do you use a lot of postprocessing ?

                                    sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      @kwistenbiebel said:

                                      You're right... The name on that building seems to be mirrored. 😆

                                      Hehe. "Balaton Színház" ("Balaton Theatre") in Keszthely, Hungary:

                                      http://www.iranymagyarorszag.hu/kepek/kep/nagy/306898c3.jpg

                                      How do you get such pictures, Kwist?! 😄 And why pick right that?

                                      Great renders for sure though. The car doesn't even seem to be too low poly to me (hm... 7Mb)

                                      Gai...

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        He he Gaieus 😄...I found the image by Googling the web.
                                        Just thought it would suit as 'piazza' scenery for the model.
                                        I really need to go to Hungary some time. People say it is very beautiful...

                                        Here's a Fryrender version:

                                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/fiat-Fry.jpg

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                                        • J Offline
                                          Jon
                                          last edited by

                                          Wow! Looks very realistic 😄 .
                                          My favorite is the last (indigo) one... but the angle is kind of trippy. 👊

                                          Jon
                                          KT Team member

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                                          • plot-parisP Offline
                                            plot-paris
                                            last edited by

                                            amazing, the improvement of realism you achieved by texturing the tyres!

                                            the 3D people look prety good. allways wanted some like these. may I ask where you found them?

                                            ps: I reallz like the dark red of the last indigo render

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