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    • pep75P Offline
      pep75
      last edited by

      Hi All!

      ...I'm using a I7 with a QuadroFX1800, but I'm not so happy with the fx1800 in programmes like Photoshop(it's glitchy). After I read this article http://www.cgarchitect.com/news/newsfeed.asp?nid=4960 , I'm really going to doubt If I should buy the GTX 480! Look at those scores for SU! Is this article wrong or what? Does someone has any experience between these two cards?

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      • brodieB Offline
        brodie
        last edited by

        There are 2 tests on there. I'm not sure what the numbers are referring to on the first test so I can't comment on that one. But on the second test the 480 seems to do pretty well. The comments at the end of the article are useful as well. He basically says that the results are really quite similar between all the cards and recommends not using SU as your primary benchmark when purchasing a graphics card.

        I saw that same article some time ago and if it taught me anything it's that graphics cards are really unpredictable when it comes to viewports. You can buy a high end card that would run the best fps on the market or do great in a cinebench test, but lags behind a mid range card in viewports. Very weird.

        -Brodie

        steelblue http://www.steelbluellc.com

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        • pep75P Offline
          pep75
          last edited by

          It's strange and it's a bit confusing, but I think the Fermi architecture play a very important role in this. But nevertheless, the numbers, in the Sketchup test, are strange. I thought I've bought a high-end card that would blow away all those Geforce game rubbish....not.... 😳

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          • AnssiA Offline
            Anssi
            last edited by

            @pep75 said:

            It's strange and it's a bit confusing, but I think the Fermi architecture play a very important role in this. But nevertheless, the numbers, in the Sketchup test, are strange. I thought I've bought a high-end card that would blow away all those Geforce game rubbish....not.... 😳

            It does not go quite like that. Gaming cards have definitely more bang for the buck than the QuadroFX models. What you get with a Quadro is some more reliability and better drivers optimized for 3D content creation.

            I have been happy with my FX1800/i7/Win7-64 combination, also with Photoshop. Are your drivers up to date?

            I am not sure about the situation today, but some years ago Photoshop and DTP professionals used to prefer Matrox cards, and definitely they gave the best looking screen image on CRT monitors. You have to forget about SU, though - I once tested, and got a BSOD...

            Anssi

            securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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            • pep75P Offline
              pep75
              last edited by

              πŸ˜‰

              My drivers are up to date...and I think/know CS5 is working "crappy"...and I don't notice spectacular differences with my fx1800 card...that's why I'm wondering what I should do!

              Well....

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              • D Offline
                dsarchs
                last edited by

                This might be a little late of a response but maybe it will help someone or at least be a useful reference.

                I just built a system around an i5-2500k and an AMD HD6950. I've played with it all weekend (although not exhaustively yet or even had a chance to benchmark anything) and have had absolutely no problems with sketchup or any other program. I'm not sure if it's the processor or the GPU but performance is (subjectively) very impressive.
                From my point-of-view the ATI (now AMD) su errors are a thing of the past. If I do come across any problems after I have a chance to use it a bit more I'll let people know.

                Knowledge is a polite word for dead but not buried imagination.

                -e.e.cummings

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                • pep75P Offline
                  pep75
                  last edited by

                  πŸ‘

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                  • D Offline
                    Dennis_n
                    last edited by

                    Alright, got my new toy!

                    301 Moved Permanently

                    favicon

                    (www.sonystyle.com.cn)

                    a really good looking thing

                    it is Sony Vaio EB4
                    i-5 560 2.6 Ghz turbo to 3.2 Ghz.
                    RAM 4 Gb, GPU - ATI Mobility Radeonβ„’ HD5650 1Gb
                    nice full keyboard and 1920x1080p screen.
                    Performs nice and smooth. No issues with ATI card.
                    (I did have to purchase the mate film for the screen, so I can kill the glossy effect the laptop came with. It was $50 extra - but it works rather well. Also I upgraded to 4Gb RAM right away (original system had 2Gb) + Windows 7 Ultimate (64bit) so I can change the System original language to English.

                    The only serious compromise was the backlit keyboard. This model doesn't have it 😞

                    Total demage $1260 (in Shanghai, here the hardware is a bit more pricey than back in US)

                    However, the funny part is that on the SU hardware speed test
                    (http://forums.sketchucation.com/viewtopic.php?f=72&t=20076&p=302554&hilit=speed+test#p302554)
                    it performs about the same as my 5 year old Dell laptop (2.13 Ghz pentium, 4Gb, nVidia...512Mb) 60+ f/s

                    but the old thing is clunky and does't have full keyboard and weighs a ton.
                    Well, by this I can sort of justify the money spent.

                    I guess after all the research I did and actually getting the thing it is fare to say that Vaio EB4 is the best value for the money for an architect designer. (considering that SU is your bread and butter. where PhotoShop, Gaming, video editing and Revit are supplementary)

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                    • F Offline
                      FIRFIRIKIS
                      last edited by

                      pls pls pls

                      i7 2600 3.40 + 16gb + nvidia GeForce GT430 = lot of problems with textures/shadows working on my big projects.
                      What is the best GPU for my sketchup-workstation? should i go for a fx series?

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @firfirikis said:

                        pls pls pls

                        i7 2600 3.40 + 16gb + nvidia GeForce GT430 = lot of problems with textures/shadows working on my big projects.
                        What is the best GPU for my sketchup-workstation? should i go for a fx series?

                        Have you updated the drivers? They can often make a big difference.
                        Also, what problems? (Just so that people don't recommend hardware for something hardware can't fix.)

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • F Offline
                          FIRFIRIKIS
                          last edited by

                          yeap, the drivers are the latest ones!
                          the probs are that when i orbit the project i have the texture-lag (textures appear 2-3 secs later). You can imagine what happens with shadows ''on'''... what can i do??? will that problem be fixed with a GPU with opengl hardware?

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            How large are your textures?
                            How large is your model? (number of faces and edges?)

                            The effect you see is a feature in SketchUp in order to maintain performance when orbiting, textures edges effects and shadows will be progressively turned of - eventually geometry will be displayed by their bounding box.

                            Note that edge effects takes at least as much toll on your hardware as shadows.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • F Offline
                              FIRFIRIKIS
                              last edited by

                              faces:50701
                              edges:16302
                              the size of textures? what does it means?

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                By pixels. Like extremely large texture files (thousands of pixels) can drive SU crazy when there are a lot of them and max texture size is checked.

                                The poly count does no seem to be large IF you also checked "show nested components" on the top of the statistics window.

                                Gai...

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                                • F Offline
                                  FIRFIRIKIS
                                  last edited by

                                  ΟΟΟPS!!!
                                  i ve just clicked on the nested components...
                                  edges : 1.683.524
                                  faces : 633.283
                                  do i have to worry????!!!!
                                  the texture size is the standard su texture size (su stone, su bricks, etc etc...)

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @firfirikis said:

                                    ΟΟΟPS!!!
                                    i ve just clicked on the nested components...
                                    edges : 1.683.524
                                    faces : 633.283
                                    do i have to worry????!!!!
                                    the texture size is the standard su texture size (su stone, su bricks, etc etc...)

                                    With that kind of size you have to expect Shadows, Edge Styles, Textures and Geometry to degrade while orbiting. Save your money. Optimize your model. (Purge, erase unnecessary geometry, reduce detail you don't see.)

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • F Offline
                                      FIRFIRIKIS
                                      last edited by

                                      did i reach the limits of su?
                                      you think that there is no GPU wich can handle my job?
                                      what can i do then for my presentation ???!!!

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @firfirikis said:

                                        did i reach the limits of su?

                                        You're pushing it, yes. 500K faces+ is very heavy. I have had some models like that, up to a million or two faces, but it's been either crazy experiments or interior models with lots of high poly furniture.

                                        @firfirikis said:

                                        what can i do then for my presentation ???!!!

                                        @thomthom said:

                                        Optimize your model. (Purge, erase unnecessary geometry, reduce detail you don't see.)

                                        Remove all you don't see in the model. Reduce detail unless you see it up close.
                                        If you need real time performance you must think like game modellers do.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • F Offline
                                          FIRFIRIKIS
                                          last edited by

                                          maybe i should try another gpu (if some friend can give me a quadro) to see what happens...
                                          thank u so much for your comments!

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @firfirikis said:

                                            maybe i should try another gpu (if some friend can give me a quadro) to see what happens...
                                            thank u so much for your comments!

                                            I have Quadro FX 3800 (I've had 3500, 3700) and I still see degrading with such models.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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