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    Where is SU 7 ?

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    • O Offline
      otb designworks
      last edited by

      @kwistenbiebel said:

      Nice analysis kannonbal,
      I share these thought and make them apply on architectural work as well.

      thank you, sir.

      It would be easier if I didn't care, but, jeez, this is Sketchup for crying out loud. It completely kicks the poo out of the other softwares out there, even with a large amount of modeling contortions and tweaks.

      But, it really HAS to keep up with modern hardware. I feel silly even thinking that I need to say that out loud. It's not like the old software/hardware hopscotch is a new development.

      Cheers, Chuck

      OTB Designworks is on Youtube

      6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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      • O Offline
        otb designworks
        last edited by

        @solo said:

        Like I said "IF" I am sure that it would be streamlined to an end where it could be a viable solution at least at You Tube resolutions.
        Again this is only a thought, Google are very tight lipped.

        I hear your if, no doubt.

        Well, youtube resolutions are almost 720p HD. 😞

        Cheers, Chuck

        OTB Designworks is on Youtube

        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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        • R Offline
          remus
          last edited by

          Ray tracing isnt the only solution. there was a fix at one pint, although another company had a patent on it and so it was removed from SU. Perhaps there is another solution similar to this that isnt patented.

          http://remusrendering.wordpress.com/

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          • soloS Offline
            solo
            last edited by

            Yes there was, version 4 had it but due to the legal issues that arose it was not included in 5, 6 and i doubt 7, so a new solution needs to be addressed.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • K Offline
              kwistenbiebel
              last edited by

              Nice analysis kannonbal,
              I share these thoughts and make them apply on architectural work as well.

              1 Reply Last reply Reply Quote 0
              • K Offline
                kwistenbiebel
                last edited by

                The guy who owns the 'patent' ('rights','copyright', or whatever the right word) must be a complete *sshole, as he clearly is charging way too much money, even for google it seems, for his shadow calculation thing.
                ...the story of the mouse slaying the elephant.
                Oh, when mice smell cheese...

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                • Alan FraserA Offline
                  Alan Fraser
                  last edited by

                  It's known as Carmack's Reverse, but Creative Labs are the real villains. As this article states they are claiming patent on an algorithm that isn't even the same...just similar...to the one that John Carmack developed. That's like laying claim to a quadratic equation.
                  They are indeed asking a ton of money...it's the gaming industry, after all.

                  3D Figures
                  Were you required to walk 500 miles? Were you advised to walk 500 more?
                  You could be entitled to compensation. Call the Pro Claimers now!

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                  • R Offline
                    remus
                    last edited by

                    Sorry to pull this thread further in to the depths of off topicness, but what method does SU use for rendering shadows? is it just a simple vector equation or are there more complex forces at work?

                    http://remusrendering.wordpress.com/

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                    • AnssiA Offline
                      Anssi
                      last edited by

                      @remus said:

                      Sorry to pull this thread further in to the depths of off topicness, but what method does SU use for rendering shadows? is it just a simple vector equation or are there more complex forces at work?

                      I remember reading in the old @Last forum that the "more complex forces at work" is the answer nearest to the truth, and that shadows are not directly supported by OpenGL, but that some clever engineering has been used to make it generate them. I might remember wrong, though.

                      Anssi

                      securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                      • dazzaD Offline
                        dazza
                        last edited by

                        @plot-paris said:

                        therefore my biggest wish is, that Google announces a Ruby contest(lets say four times a year) where the best new scripts (or script updates) are chosen and their writers get a nice tropy money (for the hundrets of red bull cans they needed 😉 )

                        That is a brilliant idea! 👍

                        All people have the right to stupidity but some abuse the privilege.

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                        • T Offline
                          tomsdesk
                          last edited by

                          Side note to Dazza: "All people have the right to stupidity but some abuse the privilege." Brilliant!

                          http://www.tomsdesk.moonfruit.com/
                          2.5D Trees & Shrubs!

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                          • G Offline
                            geomp
                            last edited by

                            Layout needs to be for 2D drafting

                            Sketchup needs to support high poly models

                            that would make me happy.

                            also with 3D AND 2D component libraries, full of the stuff you need - for architects, designers, etc

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                            • L Offline
                              Latetzki
                              last edited by

                              When 7 is coming anyway?

                              1 Reply Last reply Reply Quote 0
                              • StinkieS Offline
                                Stinkie
                                last edited by

                                How is it to live underground?

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                                • Alan FraserA Offline
                                  Alan Fraser
                                  last edited by

                                  V7 will be released on September 4th at 11.45 a.m. Mountain Time.
                                  (That should keep all the speculators happy....until Sep 4th, 11.45). 😉

                                  3D Figures
                                  Were you required to walk 500 miles? Were you advised to walk 500 more?
                                  You could be entitled to compensation. Call the Pro Claimers now!

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    🤣

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • plot-parisP Offline
                                      plot-paris
                                      last edited by

                                      Alan, that was really malicious! my heart skipped a beat, when I saw the red writing! 😮

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                                      • I Offline
                                        ilay7k
                                        last edited by

                                        Alan
                                        +100
                                        🤣

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                                        • K Offline
                                          kwistenbiebel
                                          last edited by

                                          Is that a 3DBC insiders joke?

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                                          • O Offline
                                            otb designworks
                                            last edited by

                                            Speaking of 3DBC, am I the only one who was expecting something exciting to have come from this? I kind of expected a bunch of "oh my God, this (fill in the blank) was unbelievable; I am so glad I saw/learned this." threads afterwards.

                                            Pretty disappointing from my point of view.

                                            How about how the next generation SU whips around a 15 million poly scene, or look at the kick ass new sculpting tools designed to augment the new subdivision and deformation scripts, or maybe a demonstration about how clipping is now a thing of the past.

                                            I wonder what everyone from here who went, after distilling out all of the social and networking benefits, really came away with, other than some sweet demonstrations of the Ruby scripter's latest triumphs.

                                            Ever get the feeling that the one guy Google has coding version 7 sits in the farthest, darkest corner of one of the warehouses like they had in the first Indiana Jones movie? Acres of stuff and one little light far far away. I kind of feel sorry for the guy, or gal.

                                            Cheers, Chuck

                                            OTB Designworks is on Youtube

                                            6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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