sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Where is SU 7 ?

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    54 Posts 22 Posters 7.2k Views 22 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • plot-parisP Offline
      plot-paris
      last edited by

      I agree with you, remus.

      in the last few months my wishes for SU7 have shifted from an allmighty application to a stable working core unit (with, of course, high poly and multi core cpu support)...

      with the best possible integration of ruby scripting!

      I think to give the wonderful minds behind all these scripts that make SU such an incredible app even more influence to implement their little programs would be the greatest improvement.

      therefore my biggest wish is, that Google announces a Ruby contest(lets say four times a year) where the best new scripts (or script updates) are chosen and their writers get a nice tropy money (for the hundrets of red bull cans they needed 😉 )

      1 Reply Last reply Reply Quote 0
      • DavidBoulderD Offline
        DavidBoulder
        last edited by

        If Google did by rendering engine, I expect it wold remain a separate application like Layout, vs. becoming part of SketchUp.

        I use KT, and like that my rendering goes of to separate application. I can let it do test renders while I continue to model in SketchUp, and for big renderings and animations, I dump it to another computer, and again, I can keep working in SketchUp.

        --

        David Goldwasser
        OpenStudio Developer
        National Renewable Energy Laboratory

        1 Reply Last reply Reply Quote 0
        • O Offline
          otb designworks
          last edited by

          I would say that a built in renderer is last on my long list of SU wants.

          IMHO, they have many more "core" issues that they need to tackle long before they start thinking about renderers.

          Has it really been a year and a half since the last version? I think that Cheetah3D (basically a one man developer) has had 3 or 4 big upgrades since the last time we saw a SU release.

          Thank goodness for the fantastic ruby scripters who have, honestly and without exaggeration, allowed me to not scrap SU in the last 3 months. My work has not included any architectural modeling what so ever and the object modeling I am doing right now would have been completely impossible without the subdivision, offset on surface, free form deformation, etc. additions to my arsenal. And working under quite tight deadlines almost entirely precluded starting cold learning a new software. And, FWIW, Cheetah, with my average skillset, couldn't have pulled it off either, a least without a huge time commitment and much head banging.

          I am desperately hoping that ver7 has enough improvement (you guys know as well as I do the list of issues) that I feel comfortable continuing to use it with regularity. As far as I am concerned, it needs to be strong enough to still be competitive with other options at least a year after its release, given Google's demonstrated rate for upgrading.

          A software that relies heavily on it's users have the ingenuity and imagination to develop work arounds, refinements, and complete additional capacities could at least provide these people with the cutting edge in processor usage, polygon handling (anyone seen what z-brush can do! 😮 ) , etc. coded in.

          Or maybe I am just way not the target user that Google has in mind and my particular needs are deemed inconsequential and too "fringe".

          Any one seen the cover article for this month's Atlantic Monthly? Google it! (hahahaha)

          Cheers, Chuck

          OTB Designworks is on Youtube

          6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

          1 Reply Last reply Reply Quote 0
          • soloS Offline
            solo
            last edited by

            If Google was to implement a renderer it would not be for rendering per-se but more as a solution to the shadow bug in animation IMO, as raytracing would eliminate the shadow issue.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

            1 Reply Last reply Reply Quote 0
            • O Offline
              otb designworks
              last edited by

              So, the only way they can solve the shadow bug is by requiring a raytraced export? That is a poor solution at best. So, for a 9000 frame animation at 2560 x 1440 that takes approx 17 seconds a frame, now, for me to export, I would think that a raytraced export would take so long as to no longer be a viable option.

              -sigh-

              I guess that answers my shadow bug question.

              Cheers, Chuck

              OTB Designworks is on Youtube

              6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

              1 Reply Last reply Reply Quote 0
              • soloS Offline
                solo
                last edited by

                Like I said "IF" I am sure that it would be streamlined to an end where it could be a viable solution at least at You Tube resolutions.
                Again this is only a thought, Google are very tight lipped.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

                1 Reply Last reply Reply Quote 0
                • O Offline
                  otb designworks
                  last edited by

                  @kwistenbiebel said:

                  Nice analysis kannonbal,
                  I share these thought and make them apply on architectural work as well.

                  thank you, sir.

                  It would be easier if I didn't care, but, jeez, this is Sketchup for crying out loud. It completely kicks the poo out of the other softwares out there, even with a large amount of modeling contortions and tweaks.

                  But, it really HAS to keep up with modern hardware. I feel silly even thinking that I need to say that out loud. It's not like the old software/hardware hopscotch is a new development.

                  Cheers, Chuck

                  OTB Designworks is on Youtube

                  6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                  1 Reply Last reply Reply Quote 0
                  • O Offline
                    otb designworks
                    last edited by

                    @solo said:

                    Like I said "IF" I am sure that it would be streamlined to an end where it could be a viable solution at least at You Tube resolutions.
                    Again this is only a thought, Google are very tight lipped.

                    I hear your if, no doubt.

                    Well, youtube resolutions are almost 720p HD. 😞

                    Cheers, Chuck

                    OTB Designworks is on Youtube

                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      remus
                      last edited by

                      Ray tracing isnt the only solution. there was a fix at one pint, although another company had a patent on it and so it was removed from SU. Perhaps there is another solution similar to this that isnt patented.

                      http://remusrendering.wordpress.com/

                      1 Reply Last reply Reply Quote 0
                      • soloS Offline
                        solo
                        last edited by

                        Yes there was, version 4 had it but due to the legal issues that arose it was not included in 5, 6 and i doubt 7, so a new solution needs to be addressed.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          kwistenbiebel
                          last edited by

                          Nice analysis kannonbal,
                          I share these thoughts and make them apply on architectural work as well.

                          1 Reply Last reply Reply Quote 0
                          • K Offline
                            kwistenbiebel
                            last edited by

                            The guy who owns the 'patent' ('rights','copyright', or whatever the right word) must be a complete *sshole, as he clearly is charging way too much money, even for google it seems, for his shadow calculation thing.
                            ...the story of the mouse slaying the elephant.
                            Oh, when mice smell cheese...

                            1 Reply Last reply Reply Quote 0
                            • Alan FraserA Offline
                              Alan Fraser
                              last edited by

                              It's known as Carmack's Reverse, but Creative Labs are the real villains. As this article states they are claiming patent on an algorithm that isn't even the same...just similar...to the one that John Carmack developed. That's like laying claim to a quadratic equation.
                              They are indeed asking a ton of money...it's the gaming industry, after all.

                              3D Figures
                              Were you required to walk 500 miles? Were you advised to walk 500 more?
                              You could be entitled to compensation. Call the Pro Claimers now!

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                remus
                                last edited by

                                Sorry to pull this thread further in to the depths of off topicness, but what method does SU use for rendering shadows? is it just a simple vector equation or are there more complex forces at work?

                                http://remusrendering.wordpress.com/

                                1 Reply Last reply Reply Quote 0
                                • AnssiA Offline
                                  Anssi
                                  last edited by

                                  @remus said:

                                  Sorry to pull this thread further in to the depths of off topicness, but what method does SU use for rendering shadows? is it just a simple vector equation or are there more complex forces at work?

                                  I remember reading in the old @Last forum that the "more complex forces at work" is the answer nearest to the truth, and that shadows are not directly supported by OpenGL, but that some clever engineering has been used to make it generate them. I might remember wrong, though.

                                  Anssi

                                  securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

                                  1 Reply Last reply Reply Quote 0
                                  • dazzaD Offline
                                    dazza
                                    last edited by

                                    @plot-paris said:

                                    therefore my biggest wish is, that Google announces a Ruby contest(lets say four times a year) where the best new scripts (or script updates) are chosen and their writers get a nice tropy money (for the hundrets of red bull cans they needed 😉 )

                                    That is a brilliant idea! 👍

                                    All people have the right to stupidity but some abuse the privilege.

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      tomsdesk
                                      last edited by

                                      Side note to Dazza: "All people have the right to stupidity but some abuse the privilege." Brilliant!

                                      http://www.tomsdesk.moonfruit.com/
                                      2.5D Trees & Shrubs!

                                      1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        geomp
                                        last edited by

                                        Layout needs to be for 2D drafting

                                        Sketchup needs to support high poly models

                                        that would make me happy.

                                        also with 3D AND 2D component libraries, full of the stuff you need - for architects, designers, etc

                                        1 Reply Last reply Reply Quote 0
                                        • L Offline
                                          Latetzki
                                          last edited by

                                          When 7 is coming anyway?

                                          1 Reply Last reply Reply Quote 0
                                          • StinkieS Offline
                                            Stinkie
                                            last edited by

                                            How is it to live underground?

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement