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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • Alan FraserA Offline
      Alan Fraser
      last edited by

      It looks like the dims for the round edge may have been much bigger than the actual object.

      3D Figures
      Were you required to walk 500 miles? Were you advised to walk 500 more?
      You could be entitled to compensation. Call the Pro Claimers now!

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      • JClementsJ Offline
        JClements
        last edited by

        I love the "intuitiveness" of your tools. Thank you.

        So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.

        John


        See the red-colored vertical edges

        John | Illustrator | Beaverton, Oregon

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        • fredo6F Offline
          fredo6
          last edited by

          @jclements said:

          So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.
          John

          In this version 1.0, I preferred to keep a non-destructive approach, because the few investigations I had made showed me that the clean up must be handle with subtle care in order to avoid messing up the model. In simples cases, it is anyway relatively easy to do the cleanup by hand.

          So this should be for a further version.

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          • M Offline
            mikaztro
            last edited by

            Thanks for this plugin Fredo! πŸ˜„

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            • F Offline
              Fletch
              last edited by

              Thank you, Fredo! You hard work is very much appreciated!!!

              Fletch
              Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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              • ely862meE Offline
                ely862me
                last edited by

                in about 1 minute

                boat on a lake using round edge


                Untitled.jpg


                Untitled.jpg

                Elisei (sketchupper)


                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                Come and See EliseiDesign

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                • plot-parisP Offline
                  plot-paris
                  last edited by

                  @unknownuser said:

                  After spending two days at the Google office in Boulder last week and then seeing your remark, I can't help but chuckle softly. πŸ˜’

                  first Csaba let slip one of those ambiguous remarks; and now you. seems that something is coming up soon... 😲

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    What I let slip is already published by Google actually. But yes, I am also hopeful for a cool, new version.

                    Gai...

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                    • JClementsJ Offline
                      JClements
                      last edited by

                      Understood, Fredo.

                      Oh, and I would like to commend you on how you name your zip-file downloads. Makes management of updates MUCH EASIER!

                      John | Illustrator | Beaverton, Oregon

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                      • D Offline
                        dolphus
                        last edited by

                        Thanx for the ruby much appreciated i will use it a great deal in my drawings 😍

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                        • B Offline
                          BorgMan
                          last edited by

                          Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

                          So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated πŸ˜„


                          Hayden_2.jpg

                          More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

                          You've gotta love Slivers.

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                          • R Offline
                            remus
                            last edited by

                            Depends more on the face count of the thing really.

                            My suggestion would to be quite select on your use of the bevel tool, using it only where its needed to add to the realism of the model.

                            Its also possible to control the number of segments the tool uses in the bevel, so i suppose if your careful with that you could go pretty wild with it.

                            Bottom line: bevel everything and it will become very unwieldy, try and go half way between beveling and no beveling.

                            http://remusrendering.wordpress.com/

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                            • P Offline
                              PRSS
                              last edited by

                              Fantastic Fredo! The script is great - straight away started using it.
                              It'll become my most used script.

                              Thank you for the script

                              With best regards
                              PRSS

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                              • J Offline
                                javy
                                last edited by

                                wowo~~ this is just what i want!
                                thanks! 😍

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                                • V Offline
                                  Venom
                                  last edited by

                                  Thank you very much~

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                                  • B Offline
                                    botkill
                                    last edited by

                                    Hope this is useful to my models.

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                                    • RayOchoaR Offline
                                      RayOchoa
                                      last edited by

                                      @borgman said:

                                      Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

                                      So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated πŸ˜„

                                      Is each half of your model a component? If not that may be why your model is suffering the big file[ness]

                                      CaR DeSiGnS bY mE
                                      http://ray-ochoa.com

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                                      • K Offline
                                        ken114
                                        last edited by

                                        thank you fred,i am a student from china.and my english is not good enough to understand all of you said,anyway after some try,i found someway to use it
                                        coooooooooool πŸ˜„

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                                        • V Offline
                                          Vicspa
                                          last edited by

                                          GREAT Plug-in Thanks

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            I was sitting yesterday with a model where I wanted to bevel the edges, but follow me wasn't very practical due to to complex shape. Then I happen to come across this plugin today. It did the job great. Only had to clean up two vertexes. Now I got a nice edge which picks up the highlights when I render in V-Ray. πŸ˜„

                                            Love your work man.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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