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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • M Offline
      Macs
      last edited by

      How to make a 10 sided dice...
      just combo some SU scripts! total time 5 minutes
      great work Fredo! πŸ‘ πŸ‘


      10 sided dice.jpg

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      • D Offline
        dylan
        last edited by

        Fredo this is just fantastic, Thankyou! πŸ‘

        http://dmdarchitecture.co.uk/

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        • M Offline
          mateo soletic
          last edited by

          Fredo,
          Thank You very much.

          [Concept Illustrations](http://concept-illustrations.com/)

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          • jujuJ Offline
            juju
            last edited by

            Nice! Thanks!

            Save the Earth, it's the only planet with chocolate.

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            • S Offline
              STRANGEZOND
              last edited by

              Thanks! Very useful!

              1 Reply Last reply Reply Quote 0
              • D Offline
                dtrarch
                last edited by

                Hi Fredo

                I thought this would never show up.
                Simply amazing and thank you so very much.

                dtr

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Thank you!

                  http://www.coroflot.com/boofredlay

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                  • urgenU Offline
                    urgen
                    last edited by

                    ...CO-O-O-O-O-O-O-O-O-O-O-O-OL! πŸ‘ πŸŽ‰ πŸ˜„

                    http://img181.imageshack.us/img181/2699/100lr0.jpg


                    http://img181.imageshack.us/img181/3900/101vl6.jpg


                    100.skp

                    --pupil forever...------

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                    • pilouP Offline
                      pilou
                      last edited by

                      A cousin of TopMod? πŸ˜‰

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • urgenU Offline
                        urgen
                        last edited by

                        ...standart shape (components)+Round Edge - v1.0 ...delete some faces πŸ˜‰ πŸ˜„


                        103.jpg

                        --pupil forever...------

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          Thank you! Very cool.

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                          • B Offline
                            breezmisha
                            last edited by

                            (= all try not wait! thanks great! 😍

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                            • B Offline
                              Ben Ritter
                              last edited by

                              Fredo,

                              Thank you very much.

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                cnicolapc
                                last edited by

                                Thank You very much.

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @kmead said:

                                  I do have a quibble which may or may not be shared by all:

                                  The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

                                  I think it would be manageable to make a 'polished, round' join for 3 edges, whatever is their orientation. It's probably a geometrical headache, but the method would be mathematically exact, and imply no surface intersection.

                                  This is simply based on the remark that if the 3 edges are mutually orthogonal, as in a cube, you can draw a spherical join. Then, because you can always transform geometrically 3 edges with any orientations into orthogonal axes (via 3 plane shear transformations), you could deform the join as well with these transformations. This would give a junction with no groined intersection. This would work for 2 edges too.

                                  For 4 edges or more, I am not sure there is a geometrical shear transformation, preserving parallels, that could allow to transform them into a regular topology. But maybe I am wrong!

                                  Anyway, this is just for future work, but it's an interesting idea to explore.

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                                  • S Offline
                                    ScottPara
                                    last edited by

                                    I tried the ruby and I am impressed just in the time savings involved. My question is why is it still making hard corners? The far cube is from the script the closest one is using the longer method of rounding the profile the extruding and then rounding the top and bottom flats. Am I missing something, as I thought this is what the result I would have got fromt he script.

                                    Scott


                                    rounded (Medium).jpg

                                    Love the fact that some HATE my avatar.....

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      As said in my previous post, I need to check if it's manageable when edges have any orientation (I think it is), and also confirm that it only works for intersection of 2 or 3 edges only, not more.

                                      Note also that the 'true' rounding generate much more faces at the corners.

                                      The initial version was more a trial and is closer to the spirit of a FollowMe. The interest, in my mind, is that it should be capable to handle custom profiles, allowing to decorate edges with profiled shapes. It also helped me to check how Sketchup handles surface intersections (which you can see is not always perfect, due to precision problems).

                                      So, don't worry, I keep the request in my list.

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                                      • S Offline
                                        ScottPara
                                        last edited by

                                        Thanks Fredo!

                                        Love the fact that some HATE my avatar.....

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                                        • M Offline
                                          marne
                                          last edited by

                                          Wow! Thanks for this great plugin! This is a true little helper. πŸ˜„

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                                          • I Offline
                                            ilay7k
                                            last edited by

                                            how many editions of sketchup 7 are...one of is Fredo6Up πŸ˜‰

                                            Thank you for this Tool!

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