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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • kmeadK Offline
      kmead
      last edited by

      Wow, very nice indeed. This has been asked for many many times over the last few years. And very nicely executed.

      I do have a quibble which may or may not be shared by all:

      The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

      In any case, another very appreciated remarkable piece of work.

      All the best and thank you.

      Karl Mead

      I created Dilbertville, sorry about that...

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      • T Offline
        tomislavm
        last edited by

        Thank You!
        I like this ruby and it works good!
        All the best and thank you again!

        1 Reply Last reply Reply Quote 0
        • M Offline
          Macs
          last edited by

          How to make a 10 sided dice...
          just combo some SU scripts! total time 5 minutes
          great work Fredo! πŸ‘ πŸ‘


          10 sided dice.jpg

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          • D Offline
            dylan
            last edited by

            Fredo this is just fantastic, Thankyou! πŸ‘

            http://dmdarchitecture.co.uk/

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            • M Offline
              mateo soletic
              last edited by

              Fredo,
              Thank You very much.

              [Concept Illustrations](http://concept-illustrations.com/)

              1 Reply Last reply Reply Quote 0
              • jujuJ Offline
                juju
                last edited by

                Nice! Thanks!

                Save the Earth, it's the only planet with chocolate.

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                • S Offline
                  STRANGEZOND
                  last edited by

                  Thanks! Very useful!

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    dtrarch
                    last edited by

                    Hi Fredo

                    I thought this would never show up.
                    Simply amazing and thank you so very much.

                    dtr

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Thank you!

                      http://www.coroflot.com/boofredlay

                      1 Reply Last reply Reply Quote 0
                      • urgenU Offline
                        urgen
                        last edited by

                        ...CO-O-O-O-O-O-O-O-O-O-O-O-OL! πŸ‘ πŸŽ‰ πŸ˜„

                        http://img181.imageshack.us/img181/2699/100lr0.jpg


                        http://img181.imageshack.us/img181/3900/101vl6.jpg


                        100.skp

                        --pupil forever...------

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                        • pilouP Offline
                          pilou
                          last edited by

                          A cousin of TopMod? πŸ˜‰

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • urgenU Offline
                            urgen
                            last edited by

                            ...standart shape (components)+Round Edge - v1.0 ...delete some faces πŸ˜‰ πŸ˜„


                            103.jpg

                            --pupil forever...------

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                            • StinkieS Offline
                              Stinkie
                              last edited by

                              Thank you! Very cool.

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                breezmisha
                                last edited by

                                (= all try not wait! thanks great! 😍

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                                • B Offline
                                  Ben Ritter
                                  last edited by

                                  Fredo,

                                  Thank you very much.

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    cnicolapc
                                    last edited by

                                    Thank You very much.

                                    1 Reply Last reply Reply Quote 0
                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @kmead said:

                                      I do have a quibble which may or may not be shared by all:

                                      The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

                                      I think it would be manageable to make a 'polished, round' join for 3 edges, whatever is their orientation. It's probably a geometrical headache, but the method would be mathematically exact, and imply no surface intersection.

                                      This is simply based on the remark that if the 3 edges are mutually orthogonal, as in a cube, you can draw a spherical join. Then, because you can always transform geometrically 3 edges with any orientations into orthogonal axes (via 3 plane shear transformations), you could deform the join as well with these transformations. This would give a junction with no groined intersection. This would work for 2 edges too.

                                      For 4 edges or more, I am not sure there is a geometrical shear transformation, preserving parallels, that could allow to transform them into a regular topology. But maybe I am wrong!

                                      Anyway, this is just for future work, but it's an interesting idea to explore.

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                                      • S Offline
                                        ScottPara
                                        last edited by

                                        I tried the ruby and I am impressed just in the time savings involved. My question is why is it still making hard corners? The far cube is from the script the closest one is using the longer method of rounding the profile the extruding and then rounding the top and bottom flats. Am I missing something, as I thought this is what the result I would have got fromt he script.

                                        Scott


                                        rounded (Medium).jpg

                                        Love the fact that some HATE my avatar.....

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          As said in my previous post, I need to check if it's manageable when edges have any orientation (I think it is), and also confirm that it only works for intersection of 2 or 3 edges only, not more.

                                          Note also that the 'true' rounding generate much more faces at the corners.

                                          The initial version was more a trial and is closer to the spirit of a FollowMe. The interest, in my mind, is that it should be capable to handle custom profiles, allowing to decorate edges with profiled shapes. It also helped me to check how Sketchup handles surface intersections (which you can see is not always perfect, due to precision problems).

                                          So, don't worry, I keep the request in my list.

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                                          • S Offline
                                            ScottPara
                                            last edited by

                                            Thanks Fredo!

                                            Love the fact that some HATE my avatar.....

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