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    Living with Moore

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    • I Offline
      igor
      last edited by

      i personaly like the first textures better, even if they are a little distorted.

      The genius switch has no "off" position
      Intelegence is natrual, it takes real effort to be ignorant

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      • L Offline
        lewiswadsworth
        last edited by

        I suspect a little lesswould be Moore.

        Perhaps an untextured version (hidden line/profiles with shadows)--or a Stylized NPR rendering--would be more effective than outright texturing. Why not try this out with one of Dave R's retro textures?

        col sporcar si trova

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        • K Offline
          kwistenbiebel
          last edited by

          Looks cool Fred.....but I would change the rock texture:


          Stone_Coursed_Rough.jpg

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          • I Offline
            igor
            last edited by

            make it a bump and we're good to go!

            The genius switch has no "off" position
            Intelegence is natrual, it takes real effort to be ignorant

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            • ___olo_ Offline
              ___olo
              last edited by

              yes, I agree with Kwistenbiebel.
              Hope you continue make it more beautiful.

              Xin chào nhau giữa con đường
              Mùa xuân phía trước, miên trường phía sau

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              • F Offline
                fbartels
                last edited by

                Thanks all for the feedback. Very helpful! Chris, I tried that stone material but it gives a little too rough and rustic a feel for where I'm aiming. My initial vision for this house had the blobs having a rich brown-bronze finish like that on many of Moore's sculptures. I found some nice Moore sculpture images on Flickr this morning, one of which had a good area for a texture lift. The first image below doesn't use a texture but is about the color I'm aiming for. The next three use the borrowed Moore texture. This is getting pretty close to what I want.

                http://dws.editme.com/files/MayJune2008/aeh 6 with dark brown v1.jpg

                http://dws.editme.com/files/MayJune2008/aeh 6 with moore v1.jpg

                http://dws.editme.com/files/MayJune2008/aeh 6 with moore v2.jpg

                http://dws.editme.com/files/MayJune2008/aeh 6 with moore v3.jpg

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                • J Offline
                  Jon
                  last edited by

                  that looks great, IMO 😄
                  So, I guess you're one of the people more than anyone anticipating Whaat's new UV mapping tool. 😎

                  Jon
                  KT Team member

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                  • F Offline
                    fbartels
                    last edited by

                    Jon, Thanks for the comment! I'm definitely looking forward to Whaat's new mapping tool... along with anything else he creates. 😄

                    Finally found a texture I can live with - for a while at least - so back to work on the modeling.

                    http://dws.editme.com/files/MayJune2008/aeh 6 with moore light v2.jpg

                    http://dws.editme.com/files/MayJune2008/aeh 6 with moore light v1.jpg

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                    • F Offline
                      fbartels
                      last edited by

                      Added some screening panels last night. The screens soften the floor edges and echo the original driving shape.

                      http://dws.editme.com/files/Home/aeh 6 with moore light_screen  v1.jpg

                      http://dws.editme.com/files/Home/aeh 6 with moore light_screen v2.jpg

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                      • P Offline
                        pav_3j
                        last edited by

                        hmm, i think i liked the design better without the screens.
                        the juxtaposition of the two elements is one of the main features, so why hide it?

                        still lovely sketch-upping though!

                        pav

                        Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                        • plot-parisP Offline
                          plot-paris
                          last edited by

                          I prefer the building with the newly added screens - thus the two shapes seem more united and the building is much more integrated in the sculpture.

                          Fred, you should seriously consider going into rendering! I think the building-sculpture would be much more pronounced in it's depth (through indirect lighting, shadowed corners...)
                          surely you would produce some stunning results

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