sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Render #22 (animation test bottom page 8)

    Scheduled Pinned Locked Moved Gallery
    120 Posts 30 Posters 10.5k Views 30 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S Offline
      sepo
      last edited by

      love the form 😎 ...could you tell us was it difficult to extrude window frames on curved surfaces. I guess surface tools and new JV push -pull was used.

      1 Reply Last reply Reply Quote 0
      • FrederikF Offline
        Frederik
        last edited by

        I assume that you're right, Sepo...
        But the texture job is really good as well..!! 👍
        Care to share how you did this, Chris..?? 😉

        Cheers
        Kim Frederik

        1 Reply Last reply Reply Quote 0
        • K Offline
          kwistenbiebel
          last edited by

          Thank you guys 😄

          Indeed, the "surface tools" and "joint-push-pull" tools were used here to make those windows.
          And off course 'subsmooth' (though I think it should have had one iteration more).

          @Frederick,
          I just used the 'projected' method. It stretches the texture but it was not so disturbing this time. It depends from which angle you project the texture I guess.

          1 Reply Last reply Reply Quote 0
          • K Offline
            kwistenbiebel
            last edited by

            A quickie (noisy) using only background light (white):

            http://i140.photobucket.com/albums/r3/kwistenbiebel1/project22bis.jpg

            1 Reply Last reply Reply Quote 0
            • I Offline
              igor
              last edited by

              how did you get such beautiful wood paneling? i mean in terms of projecting it onto the building (a really good building btw). did you project it at an angle (set up a face at a 45 degree angle instead of flat front or back)? like this:

              ../ __________
              ./ |.building.|
              / .|________|

              the three slashes on the left = face from witch the texture is projected
              box = you guessed it, is the building.
              little tiny dots = nothing, just ignore them.

              am i right?

              The genius switch has no "off" position
              Intelegence is natrual, it takes real effort to be ignorant

              1 Reply Last reply Reply Quote 0
              • N Offline
                nomeradona
                last edited by

                hey kwist, this is another fabulous render and concept. is this Biebel's ark or tower of Biebel? 😄

                visit my blog: http://www.nomeradona.blogspot.com

                1 Reply Last reply Reply Quote 0
                • K Offline
                  kwistenbiebel
                  last edited by

                  Thanks Nomer ...An Ark, didn't think about that 😄

                  I re-rendered the last view using Physical sky. (Indigo render)
                  The subtle glare is added 'internally' in the Violet tonemapper.
                  The glass should have had a little less roughness...

                  To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/project22-view3.jpg

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    kwistenbiebel
                    last edited by

                    Thank you Fred and Igor.

                    @Igor: You are correct. I projected the image almost perpendicular to the 'corner' of the building (as in your scheme).
                    I must admit the projecting is view dependant. Choose another viewpoint and the projecting needs to be redone.

                    1 Reply Last reply Reply Quote 0
                    • FrederikF Offline
                      Frederik
                      last edited by

                      Thanks for the answer regarding the texturing, Chris..!! 😉

                      It looks as 3D trees... Xfrog..?? 😎
                      And the people in the scene... 😲

                      These are for sure some really excellent reders..!! 👍

                      Cheers
                      Kim Frederik

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kwistenbiebel
                        last edited by

                        Gracias senor Frederico 😄
                        The trees are Xfrog, the people Axyz as they look ok seen from a distance.
                        When in close-up, the Axyz guys look a bit like melted E.T.'s though 😆

                        1 Reply Last reply Reply Quote 0
                        • F Offline
                          fbartels
                          last edited by

                          Chris, Nice work. I like where these seem to be heading. Zaha watch out indeed. Fred

                          1 Reply Last reply Reply Quote 0
                          • K Offline
                            kwistenbiebel
                            last edited by

                            Some more:
                            Ouch....distorted texture alert 😄

                            To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

                            http://i140.photobucket.com/albums/r3/kwistenbiebel1/render22view4.jpg

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              Is it for the fun or for real or hypothetic project ❓
                              Is it the new Noe's Arche? ☀

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply Reply Quote 0
                              • K Offline
                                kwistenbiebel
                                last edited by

                                Well this one is for sport ...
                                I was thinking that modeling something realistic (I know it is not though ) was a good way to get to know the new organic rubies and to practice them.
                                Besides, I consider it also a bit as portfolio filling ...Play becomes work becomes play 😉

                                1 Reply Last reply Reply Quote 0
                                • tinanneT Offline
                                  tinanne
                                  last edited by

                                  Wonderful work Chris, as usual. I really enjoyed "exploring" from you different views!

                                  Executive Director : American Society of Architectural Illustrators
                                  AIP 30 Competition opens soon. ASAI.org

                                  Architectural Rendering

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    mateo soletic
                                    last edited by

                                    Chris, Great work, thanks for sharing. 👍

                                    [Concept Illustrations](http://concept-illustrations.com/)

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      remus
                                      last edited by

                                      That last one looks like a giant 70s spaceship just landed in someones back garen during a bbq (and no one noticed.)

                                      http://remusrendering.wordpress.com/

                                      1 Reply Last reply Reply Quote 0
                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        Thank you Tinanne and Mateo,
                                        Let me finish with the same view but different material use. Quite a different appeal:

                                        To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

                                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/metal-facade.jpg

                                        1 Reply Last reply Reply Quote 0
                                        • I Offline
                                          igor
                                          last edited by

                                          🤣

                                          The genius switch has no "off" position
                                          Intelegence is natrual, it takes real effort to be ignorant

                                          1 Reply Last reply Reply Quote 0
                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            This is how the RAW Indigo output looked like as a reference, before I unleashed the postprocessing artillery...
                                            It had a cooler tonality...maybe better than the post processed one?
                                            What do you guys think? (some .jpeg artifacts because of web compression)

                                            To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

                                            http://i140.photobucket.com/albums/r3/kwistenbiebel1/view3metal-RAW.jpg

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 4 / 6
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement