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    Render #22 (animation test bottom page 8)

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    • T Offline
      tomislavm
      last edited by

      Great, what kind of bildong is that?

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      • P Offline
        pav_3j
        last edited by

        very nice design, and render.

        it's very alsopp meets dr. who.

        tasty

        pav

        Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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        • boofredlayB Offline
          boofredlay
          last edited by

          @tomislavm said:

          Great, what kind of bildong is that?

          What is a bildong? I think I might be afraid to know the answer. 😉

          Great render Chris! I would have called it "The Arc's Landing" or some such thing.

          http://www.coroflot.com/boofredlay

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          • GaieusG Offline
            Gaieus
            last edited by

            Not the renders that strikes me (we are getting used to Kwists rendering abilities) and maybe not even the modeling part ("we are getting used to it...") but the idea, the concept!

            Really great! Please, more of this kind of fantasy creations! I just LOVE them! 👍

            Gai...

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            • chavinskeeC Offline
              chavinskee
              last edited by

              fantastic work as always!!! what renderer did u use?

              http://chavinskee.blogspot.com/

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              • marked001M Offline
                marked001
                last edited by

                #22? i think you mean 220...haha..... looks awesome. is this Fry?

                http://www.revision21vis.com

                instagram: revi21on

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                • S Offline
                  sepo
                  last edited by

                  love the form 😎 ...could you tell us was it difficult to extrude window frames on curved surfaces. I guess surface tools and new JV push -pull was used.

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    I assume that you're right, Sepo...
                    But the texture job is really good as well..!! 👍
                    Care to share how you did this, Chris..?? 😉

                    Cheers
                    Kim Frederik

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      Thank you guys 😄

                      Indeed, the "surface tools" and "joint-push-pull" tools were used here to make those windows.
                      And off course 'subsmooth' (though I think it should have had one iteration more).

                      @Frederick,
                      I just used the 'projected' method. It stretches the texture but it was not so disturbing this time. It depends from which angle you project the texture I guess.

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        A quickie (noisy) using only background light (white):

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/project22bis.jpg

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                        • I Offline
                          igor
                          last edited by

                          how did you get such beautiful wood paneling? i mean in terms of projecting it onto the building (a really good building btw). did you project it at an angle (set up a face at a 45 degree angle instead of flat front or back)? like this:

                          ../ __________
                          ./ |.building.|
                          / .|________|

                          the three slashes on the left = face from witch the texture is projected
                          box = you guessed it, is the building.
                          little tiny dots = nothing, just ignore them.

                          am i right?

                          The genius switch has no "off" position
                          Intelegence is natrual, it takes real effort to be ignorant

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                          • N Offline
                            nomeradona
                            last edited by

                            hey kwist, this is another fabulous render and concept. is this Biebel's ark or tower of Biebel? 😄

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • K Offline
                              kwistenbiebel
                              last edited by

                              Thanks Nomer ...An Ark, didn't think about that 😄

                              I re-rendered the last view using Physical sky. (Indigo render)
                              The subtle glare is added 'internally' in the Violet tonemapper.
                              The glass should have had a little less roughness...

                              To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

                              http://i140.photobucket.com/albums/r3/kwistenbiebel1/project22-view3.jpg

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                Thank you Fred and Igor.

                                @Igor: You are correct. I projected the image almost perpendicular to the 'corner' of the building (as in your scheme).
                                I must admit the projecting is view dependant. Choose another viewpoint and the projecting needs to be redone.

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                                • FrederikF Offline
                                  Frederik
                                  last edited by

                                  Thanks for the answer regarding the texturing, Chris..!! 😉

                                  It looks as 3D trees... Xfrog..?? 😎
                                  And the people in the scene... 😲

                                  These are for sure some really excellent reders..!! 👍

                                  Cheers
                                  Kim Frederik

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    Gracias senor Frederico 😄
                                    The trees are Xfrog, the people Axyz as they look ok seen from a distance.
                                    When in close-up, the Axyz guys look a bit like melted E.T.'s though 😆

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                                    • F Offline
                                      fbartels
                                      last edited by

                                      Chris, Nice work. I like where these seem to be heading. Zaha watch out indeed. Fred

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        Some more:
                                        Ouch....distorted texture alert 😄

                                        To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

                                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/render22view4.jpg

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Is it for the fun or for real or hypothetic project ❓
                                          Is it the new Noe's Arche? ☀

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            Well this one is for sport ...
                                            I was thinking that modeling something realistic (I know it is not though ) was a good way to get to know the new organic rubies and to practice them.
                                            Besides, I consider it also a bit as portfolio filling ...Play becomes work becomes play 😉

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