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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

Exterior night render with podium

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  • D Offline
    daisiesinmay
    last edited by 2 Jun 2008, 21:07

    I am trying to set up a large scale exterior night rendering using Podium. I've heard mixed things about whether this is possible with Podium. Is it? What settings can I use?

    I've tried to adjust the lightness and darkness of the model (without turning on the sun). In addition, in styles, I have taken out the "sky" and added a nearly black background. This will get my screen into a somewhat night setting, not perfect, but acceptable. However, the design is limited in the number of light fixtures I can use. And this is where the problem runs. I can't get the intensity I need from the lights. I cranked them all the way too 100. I tried pulling a separate light entity out away from the building and that's the best I've gotten, but I can't seem to get the radius of light that I want. I need like a 10' radius of illumination going. I also have parking lot lights that are barely lighting the ground... Any ideas???

    I included the latest quick rendering to try to show...


    20080602162434_6m4s.jpg

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    • J Offline
      juju
      last edited by 3 Jun 2008, 11:14

      Are you using LEM's or omni's? You may get better help over at the Podium forum though...

      Save the Earth, it's the only planet with chocolate.

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      • D Offline
        daisiesinmay
        last edited by 3 Jun 2008, 12:58

        Im using omnis...

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        • S Offline
          solo
          last edited by 3 Jun 2008, 14:26

          The simple solution is to scale your model down, that way your omnis will have greater intensity.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • J Offline
            juju
            last edited by 3 Jun 2008, 14:26

            Since omni lights don't show up when you render (and they're way more powerful than LEM's) I'd advise you to insert more (and small) omni lights at regular intervals (not quite as powerful as the lights where you are supposed to have lights with light fittings) and see how that works for you.

            Save the Earth, it's the only planet with chocolate.

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            • D Offline
              daisiesinmay
              last edited by 3 Jun 2008, 20:21

              Well, scaling the model seemed to help quite a bit. Here is what I have, though Im still tweaking. Any suggestions, especially about getting rid of the burnout, but keeping the radius of light?


              20080603153052_23m14s.jpg

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