[Plugin] Rotate 90 around [X, Y, Z] axis
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Haha, this is fantastic... I was just going to post a question asking for someone to make such a thing! This is gonna be most helpful for placing windows
Thanx!
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@stu said:
select your component, context click and you will see the command.
Clark, thanks a lot for this!!
There is actually a rotate command in Jim's fantastic Mover.rb, trouble is I cant get it to work with Vista.
Stu
Hi Stu,
I made the entity I drew a component, R clicked and the command was there, but it didn't work, that is assuming that the Z axis is the blue one and basically goes "up". I then imported a component from the Components folder same thing: The command is there but doesn't work. What have I done wrong? -
Do you have one and only one component or group selected? Does the ruby console spit out any messages? Yes, the blue axis is "up". It should spin around that axis (spins parallel to the ground plane). CB.
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Nice, thanks.
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Carl,
Good work! I really appreciate this tool. Thanks and Have a great day. -
@daiku said:
Do you have one and only one component or group selected? Does the ruby console spit out any messages? Yes, the blue axis is "up". It should spin around that axis (spins parallel to the ground plane). CB.
Yes I had only 1 component selected.
I just reopened Sketchup
Selected Bryce
R Clicked and selected "Rotate 90 around Z" nothing happened.
I then deleted Bryce, drew a rectacngle, pulled it into a shape, turned it into a component,
R Clicked and selected "Rotate 90 around Z" still nothing happened.any and all help is very much appreciated always
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Dear Philip,
I noticed something similar when I first tried the script. I created a cube and used the script, and nothing "apparently" happened. The cube is a nice, 4-fold axially symmetric object and looks the same when rotated 90 degrees. Try something with a feature, like a notch, to make your object asymmetric about its Z-axis.
Kind regards,
Bob -
Bryce is by default " always face camera" So it is not the best choice.
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okay, very nice script... but could you please also make it work on X and Y axis? And make it so that you can select a shortcut for the tools?
Tried to edit it myself but my knowledge of ruby is lacking
[did get the 15 degrees to work though ] -
@hfm said:
okay, very nice script... but could you please also make it work on X and Y axis? And make it so that you can select a shortcut for the tools?
Tried to edit it myself but my knowledge of ruby is lacking
[did get the 15 degrees to work though ]I always wanted to make a rotator that is sensitive to the view. For example, it would rotate the selection around the axis that is closest to the axis from the camera to the target. If you wanted ro rotate around the Z, you could select the entities, go to Top view and press the shortcut. If you wanted to rotate around the Y axis, select the entities, go to the Front view and use the same shortcut.
What do you think?
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@watkins said:
Dear Philip,
I noticed something similar when I first tried the script. I created a cube and used the script, and nothing "apparently" happened. The cube is a nice, 4-fold axially symmetric object and looks the same when rotated 90 degrees. Try something with a feature, like a notch, to make your object asymmetric about its Z-axis.
Kind regards,
BobI didn't realise that fact about Bryce..but still no joy,
I still can't get it to work, I have drawn an object with a notch and a cut out etc. just to be sure,(attached) I even made sure the Z axis went though the part but still can't get it to work. I have even removed the plugin, restarted Sketchup, closed it down, copied the plugin back in again still no luck..
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@jim said:
@hfm said:
okay, very nice script... but could you please also make it work on X and Y axis? And make it so that you can select a shortcut for the tools?
Tried to edit it myself but my knowledge of ruby is lacking
[did get the 15 degrees to work though ]I always wanted to make a rotator that is sensitive to the view. For example, it would rotate the selection around the axis that is closest to the axis from the camera to the target. If you wanted ro rotate around the Z, you could select the entities, go to Top view and press the shortcut. If you wanted to rotate around the Y axis, select the entities, go to the Front view and use the same shortcut.
What do you think?
Cool, but I thought of an easier version [at least I think it's easier]
Rotation 15 degrees on X axis under NUM1 shortcut
Rotation 15 degrees on Y axis under NUM2 shortcut
Rotation 15 degrees on Z axis under NUM3 shortcutoff course all rotations are from center of the component or group
now, tell me what do you think
[maybe a modification of you fantastic mover? ]
PS. Philem don't forget to create a component of your model or group it, or it won't work.
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@hfm said:
@jim said:
@hfm said:
okay, very nice script... but could you please also make it work on X and Y axis? And make it so that you can select a shortcut for the tools?
Tried to edit it myself but my knowledge of ruby is lacking
[did get the 15 degrees to work though ]I always wanted to make a rotator that is sensitive to the view. For example, it would rotate the selection around the axis that is closest to the axis from the camera to the target. If you wanted ro rotate around the Z, you could select the entities, go to Top view and press the shortcut. If you wanted to rotate around the Y axis, select the entities, go to the Front view and use the same shortcut.
What do you think?
Cool, but I thought of an easier version [at least I think it's easier]
Hi H
I did find that early in the piece. If its not a component it doesn't show up in the context menu..
I even used a componen from the Component library, and it didn't work..Not giving up
Rotation 15 degrees on X axis under NUM1 shortcut
Rotation 15 degrees on Y axis under NUM2 shortcut
Rotation 15 degrees on Z axis under NUM3 shortcutoff course all rotations are from center of the component or group
now, tell me what do you think
[maybe a modification of you fantastic mover? ]
PS. Philem don't forget to create a component of your model or group it, or it won't work.
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^^ huh?! o_O
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Mmmmm, this reminds me oldies but goldies "rotix.rb" "rotator.rb", the're working with arrow keys also.
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@hfm said:
okay, very nice script... but could you please also make it work on X and Y axis? And make it so that you can select a shortcut for the tools?
Tried to edit it myself but my knowledge of ruby is lacking
[did get the 15 degrees to work though ]To map a context menu item to a shortcut key, you must have an appropriate item selected before you bring up the preferences window. The context menu commands will show up under "edit item". CB.
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@philem said:
@watkins said:
Dear Philip,
I noticed something similar when I first tried the script. I created a cube and used the script, and nothing "apparently" happened. The cube is a nice, 4-fold axially symmetric object and looks the same when rotated 90 degrees. Try something with a feature, like a notch, to make your object asymmetric about its Z-axis.
Kind regards,
BobI didn't realise that fact about Bryce..but still no joy,
I still can't get it to work, I have drawn an object with a notch and a cut out etc. just to be sure,(attached) I even made sure the Z axis went though the part but still can't get it to work. I have even removed the plugin, restarted Sketchup, closed it down, copied the plugin back in again still no luck..
But the command does show up on the context menu? That's odd.
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I have a new version ready that rotates around any of the three axes. I tried to edit my original posts to replace the ruby file, but I only succeeded in deleting the old. What's the protocol here? CB.
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..time we had floating shorcuts!
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@daiku said:
I have a new version ready that rotates around any of the three axes. I tried to edit my original posts to replace the ruby file, but I only succeeded in deleting the old. What's the protocol here? CB.
Thanx! will try the shortcut thing tomorrow ^^ [too late now
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