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    [Plugin] SketchyBevel 0.1(Updated May 11)

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    • StinkieS Offline
      Stinkie
      last edited by

      Right-click (Windows) or press command and click (Mac), then download.

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      • soloS Offline
        solo
        last edited by

        Stinkie you have been using your mac too long that you forgot the Windoze system.

        Left click and save in your SU plugins folder.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • StinkieS Offline
          Stinkie
          last edited by

          lol! You're right. My humblest apologies! 💚 Also: CTRL + click, not command + click ...

          I'm gonna trade in my 8 cores for an abacus, I think.

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          • M Offline
            marcociacci
            last edited by

            i feel stupid! but i'm clicking on it ( [Plugin] SketchyBevel 0.1 )
            ...if there is another way to download it...SHOW ME PLEASE!

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            • chippwaltersC Offline
              chippwalters
              last edited by

              Look at the very bottom of the first post-- under the animating demo. There's an attachment called:
              SketchyBevel.rb

              That's what you click on. If that doesn't work for you, then tell us what browser and OS you are using.

              Currently working with Cross-Reality technologies

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              • M Offline
                marcociacci
                last edited by

                THANK YOU!!!! THANK YOU!!! THANK YOU!!!
                but before under the animating demo there wasn't this file, but the was a sentence on a yellow backgrond that i don't remember! maybe a stay a lot in front of the pc...
                Howerer THANK YOU!!!

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                • C Offline
                  CPhillips
                  last edited by

                  Like the built in Outliner tool Bevel doesnt work with "holes" in faces. You can usually work around those problems by subdividing the face with a hole.

                  Here is an example. The mesh on the left doesn't Bevel right. But add a line to break up the hole and it works. Then you can just erase the extra edges.

                  bevel-holes.png

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    Thanks for the explanation, it clarifies a lot.

                    @chippwalters said:

                    Look at the very bottom of the first post-- under the animating demo. There's an attachment called:
                    SketchyBevel.rb

                    That's what you click on. If that doesn't work for you, then tell us what browser and OS you are using.

                    Good call. Didn't realise he hadn't found the attachment.

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                    • soloS Offline
                      solo
                      last edited by

                      Works like a charm, thanks for the work-around.


                      http://img150.imageshack.us/img150/9313/bevelgt0.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Thanks Chris,
                        Drawing that extra line indeed works 👍 .

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                        • N Offline
                          NORTH_FROST
                          last edited by

                          Thanks! This is great,good job ❗

                          http://www.northfrost.se

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                          • chippwaltersC Offline
                            chippwalters
                            last edited by

                            Yep, this tool is seriously cool. And when you combine it with Dale's Crease tool and Jim's soon to be released Jitter-- you can do some amazing things! BTW, Dales Crease tool should be a product unto itself, it's so useful, especially in parallel projection mode.

                            http://content.screencast.com/media/e851e27c-78ce-4280-ad41-a355f9537051_4b345325-c952-4893-b165-d46826e6afd8_static_0_0_BevelSubDJitter.gif

                            Currently working with Cross-Reality technologies

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                            • D Offline
                              Daniel S
                              last edited by

                              Thank you Chris!!! Extra line is the solution ☀ ☀

                              Daniel S

                              PS. Not very important but when you apply the sketchybevel tool 2 times.. the plugin create a lot of extra lines that are not used and not create faces... is there a way to easily eliminate this lines?


                              Gráfico1.jpg

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                              • C Offline
                                CPhillips
                                last edited by

                                @daniel s said:

                                Thank you Chris!!! Extra line is the solution ☀ ☀

                                Daniel S

                                PS. Not very important but when you apply the sketchybevel tool 2 times.. the plugin create a lot of extra lines that are not used and not create faces... is there a way to easily eliminate this lines?

                                Only thing you can do is turn off "cap holes" after 1st bevel and then fill them in by hand. Hopefully I can figure out how to eliminate the extra faces in future version.

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                                • W Offline
                                  witjazz
                                  last edited by

                                  Thanks

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                                  • R Offline
                                    remus
                                    last edited by

                                    Daniel, you could also try running that CAD cleanup script that was recently released (sorry i cant remeber exactly what its called or who its by 😛 )

                                    EDIT: this is the one i meant.

                                    http://remusrendering.wordpress.com/

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                                    • D Offline
                                      dylan
                                      last edited by

                                      Missed this one while I was away, but a nice present upon my return - Thanks! 👍

                                      http://dmdarchitecture.co.uk/

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                                      • D Offline
                                        Daniel S
                                        last edited by

                                        @remus said:

                                        Daniel, you could also try running that CAD cleanup script that was recently released (sorry i cant remeber exactly what its called or who its by 😛 )

                                        EDIT: this is the one i meant.

                                        Thank you, but it dosen´t work with this lines. I have another old script that removes unused Edges but don´t delete this ones.

                                        It´s not a big problem, but when you use soften edges this lines affect the model.

                                        Daniel S


                                        Gráfico2.jpg

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                                        • david_hD Offline
                                          david_h
                                          last edited by

                                          😎 very cool! 😎

                                          Merci. Spasibo. Gracias. Danke. Tanks a lot!

                                          If I make it look easy...It is probably easy

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                                          • J Offline
                                            Julius
                                            last edited by

                                            too bad i don't visit the ruby forum...i found a link to this topic in the Kerkythea forum. 😳

                                            anyway, thanks a lot for this plugin!

                                            1 Reply Last reply Reply Quote 0
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