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    What's your bevelling solution?

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    • StinkieS Offline
      Stinkie
      last edited by

      As we all know, SU doesn't have a bevelling tool. Now, I'm wondering how y'all overcome that. Do you take your SU models into other apps? If so, what's your workflow?

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      • R Offline
        remus
        last edited by

        i just dont bother most of the time. I should stop being so lazy really.

        http://remusrendering.wordpress.com/

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        • J Offline
          Jon
          last edited by

          If it's really important, I usually just do it by hand (follow-me).
          But, most of my models (now) only get modeled to be rendered, in which case I use Kerkythea's beveling.

          Jon
          KT Team member

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          • StinkieS Offline
            Stinkie
            last edited by

            Well ... I've resorted to bevelling by hand, using FollowMe and, in some cases, AutoFold. Works fine, but it's a fairly time consuming process. Nevertheless, I can't do without bevels. Either that's true, or I'm just picky. πŸ˜„

            I wanted to go to church tomorrow, but I can't. πŸ’š More bevelling to do. But hey, laborare est orare. πŸ’š

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            • J Offline
              Jim
              last edited by

              Is this what you need?

              favicon

              (www.smustard.com)

              Hi

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              • StinkieS Offline
                Stinkie
                last edited by

                Thanks, Jim. Already tried that one. Doesn't have any real advantage over bevelling by hand, IMO.

                (Whaat pointed out some time ago he thinks SU 7 will have a bevelling tool. I think he's right. The Google boys aren't dumb - I'm sure they're aware of what people would like to see added to SU.)

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                • Alan FraserA Offline
                  Alan Fraser
                  last edited by

                  Here's a couple of ideas for approaching bevels from a different angle. Sometimes faster than Follow Me, sometimes not...it depends on what you are doing.
                  I use the smoothing break quite extensively; it helps keep flat faces with rounded edges looking flat instead of somewhat pneumatic.


                  bevel cheats.skp


                  bevel cheats.jpg

                  3D Figures
                  Were you required to walk 500 miles? Were you advised to walk 500 more?
                  You could be entitled to compensation. Call the Pro Claimers now!

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                  • Mike LuceyM Offline
                    Mike Lucey
                    last edited by

                    Simply, yet effective. Thanks Alan.

                    Support us so we can support you! Upgrade to Premium Membership!

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                    • marked001M Offline
                      marked001
                      last edited by

                      awesome, alan! i cant wait to try this πŸ˜„

                      http://www.revision21vis.com

                      instagram: revi21on

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