sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Partially inverted shadows

    Scheduled Pinned Locked Moved SketchUp Bug Reporting
    sketchup
    4 Posts 3 Posters 1.1k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • plot-parisP Offline
      plot-paris
      last edited by

      hello there,

      does anybody know the problem of partially inverted shadows. in some quite complicated models SketchUp renders not correctly and you will find bars across the picture, where light is dark and dark is light - inverted shadows. it is terribly annoying and I have now idea how to fix it.

      wrong_shadows.jpg

      it seems to me, that it only happens, if you (camera position) are standing within a shadow cast by an element in the model. unfortunately sometimes the really interesting perspectives are exactly at these places.
      is this problem a bug we have to live with ore are there any settings to be adjusted to get rid of it?

      1 Reply Last reply Reply Quote 0
      • R Offline
        remus
        last edited by

        I think its a bug to live with, unfortunately.

        It was fixed in SU version 4 but then another company claimecopyright/patent/whatever over the method used to do it, so it had to be removed.

        http://remusrendering.wordpress.com/

        1 Reply Last reply Reply Quote 0
        • plot-parisP Offline
          plot-paris
          last edited by

          ah, it is that one. I read about such a thing that influences exported animations. so it is the same with images.

          then lets hope that Google is mighty enough to solve this problem, because it can be really nasty, if you have got a nice perspective and cant use it because of the shadows.

          1 Reply Last reply Reply Quote 0
          • jujuJ Offline
            juju
            last edited by

            I'm hoping it gets fixed in the next release / update of GSU. It's one of the most annoying things about GSU. I seriously don't know why this is still a bug, surely there is more than one way to fix this.

            Some other things I'd like to see in the next GSU release / update:

            • high poly / large model support
            • modern hardware support (specifically multi core CPU's)
            • lighting issue seems to have been resolved by people developing a plug-in ATM
            • bump mapping
            • jolts between scenes when exporting an animation

            I'm sure there are some more things, but these (the above) are the ones that come to mind first.

            Save the Earth, it's the only planet with chocolate.

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement