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    Kwistenbiebel's grass component

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    • GaieusG Offline
      Gaieus
      last edited by

      The SU model origannly posted in the 3D WareHouse, Kwistenbiebel was generous enough to share his grass materials for external rendering over the KT Forums.

      I used the clipmap provided by him to create a png with alpha channel and re-applied that material to his original model. Note that it is not coincidental that I have the concrete surrounding, for the bits are off the edges of the original component (Hide the concrete to see). Also, no good for aerial views just for side views. I also duplicated the whole group I have made of his components and rotated one instance to make it more "dense". Renders pretty fast in SU (as there is no much geometry in it). All credits go to him.

      Hope you don't mind, Biebel that I tweaked your component for renderings in native SketchUp! 😉

      Kwistenbiebels gras component SU5.jpg


      Kwistenbiebels grass component SU5.skp

      Gai...

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      • K Offline
        kwistenbiebel
        last edited by

        Looks very good Gaieus, better than the one posted on the 3DWH.
        Nice work. Did you make the textures .png ?

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        • GaieusG Offline
          Gaieus
          last edited by

          No, I used your grass texture plus the clipmap you posted at the KT forums. Well, yeah, I made the png but using those two images so it wasn't a big deal already.

          Gai...

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          • C Offline
            cheffey
            last edited by

            I think I saw this method posted over on the Maxwell site last year. I never thought of combining the two images to create native sketchup version. Thanks Gaieus.

            Anyway, here are the guys who posted the tutorial:
            http://www.realistic-design.com/

            And the PDF link for Maxwell.
            http://gallery.realistic-design.com/tutorial/Grass_tutorial.pdf

            And the texture bundle over at the MXM Gallery.
            http://mxmgallery.maxwellrender.com/search.php#page=1&mode=1&search=grass

            BROSRŌMAN BRÄUN

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            • GaieusG Offline
              Gaieus
              last edited by

              Thanks Cheffey, yes, I know the "way" to create these grass (or practically any other clipped) materials - actually I use the method in Kerky as well. Still a useful link for those who don't know it.

              Unfortunately your first link does not work since the site is Flash based and it always keeps showing the root directory (not an effective method for SEO).

              For the material bundle I should register. Is it worth it when I don't even use that particular program?

              Gai...

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              • D Offline
                dylan
                last edited by

                Thanks Csaba, this is much nicer than the grass clipmap I already had for SU.
                Has a really nice look to it.

                http://dmdarchitecture.co.uk/

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                • S Offline
                  steve6
                  last edited by

                  I really like this grass. Can you give a bit more information on the steps taken to make it?

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    @steve6 said:

                    Can you give a bit more information on the steps taken to make it?

                    Have you taken a closer look at the tutorial..?? 😕

                    @cheffey said:

                    And the PDF link for Maxwell.
                    http://gallery.realistic-design.com/tutorial/Grass_tutorial.pdf

                    😉

                    Cheers
                    Kim Frederik

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                    • S Offline
                      steve6
                      last edited by

                      I was not aware of the tutorial--I will study it! Thanks, Frederick!

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                      • L Offline
                        lz2008
                        last edited by

                        👍 THANKS,TOM!

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                        • T Offline
                          torbinsky
                          last edited by

                          @frederik said:

                          @steve6 said:

                          Can you give a bit more information on the steps taken to make it?

                          Have you taken a closer look at the tutorial..?? 😕

                          @cheffey said:

                          And the PDF link for Maxwell.
                          http://gallery.realistic-design.com/tutorial/Grass_tutorial.pdf

                          😉

                          Hi. i'm trying to use above setting with my SU, then i find my self 🤓 , i couldnt match it with vray SU material since that setting it's for maxwell.

                          can you give me the steps in vray SU..?/ 👍

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                          • L Offline
                            lexmonteiro
                            last edited by

                            Take one sigle component and mix with Make fur plugin and: 😄


                            SU view


                            KT render

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                            • RichardR Offline
                              Richard
                              last edited by

                              That's a great result mate!

                              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                              • olisheaO Offline
                                olishea
                                last edited by

                                yeah thats fantastic, looks very dense. put these images in the fur gallery please! very nice indeed

                                http://forums.sketchucation.com/viewtopic.php?f=81&t=28127

                                oli

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                                • J Offline
                                  jopsa2
                                  last edited by

                                  hello people!
                                  really loved this grass, so i decided to make it easier to throw over a large surface, making it dynamic! simply scale it with the scale tool, density is editable as an option in the component's option dialog

                                  dynamic grass.skp

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                                  • RichardR Offline
                                    Richard
                                    last edited by

                                    Hey thanks a million mate!!!!!

                                    Hey is there a chance the lower grass tile can be positioned as say a 1m square and also repeated?

                                    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      This is really cool 👍 Thanks!

                                      (although I seem to have overkilled my machine by trying to stretch the component to the horizon)
                                      😮

                                      Gai...

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