Kwistenbiebel's grass component
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Thanks Csaba, this is much nicer than the grass clipmap I already had for SU.
Has a really nice look to it. -
I really like this grass. Can you give a bit more information on the steps taken to make it?
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@steve6 said:
Can you give a bit more information on the steps taken to make it?
Have you taken a closer look at the tutorial..??
@cheffey said:
And the PDF link for Maxwell.
http://gallery.realistic-design.com/tutorial/Grass_tutorial.pdf -
I was not aware of the tutorial--I will study it! Thanks, Frederick!
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THANKS,TOM!
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@frederik said:
@steve6 said:
Can you give a bit more information on the steps taken to make it?
Have you taken a closer look at the tutorial..??
@cheffey said:
And the PDF link for Maxwell.
http://gallery.realistic-design.com/tutorial/Grass_tutorial.pdfHi. i'm trying to use above setting with my SU, then i find my self , i couldnt match it with vray SU material since that setting it's for maxwell.
can you give me the steps in vray SU..?/
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Take one sigle component and mix with Make fur plugin and:
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That's a great result mate!
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yeah thats fantastic, looks very dense. put these images in the fur gallery please! very nice indeed
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hello people!
really loved this grass, so i decided to make it easier to throw over a large surface, making it dynamic! simply scale it with the scale tool, density is editable as an option in the component's option dialog -
Hey thanks a million mate!!!!!
Hey is there a chance the lower grass tile can be positioned as say a 1m square and also repeated?
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This is really cool Thanks!
(although I seem to have overkilled my machine by trying to stretch the component to the horizon)
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