Cutting angles into the edges of a complex curved shape
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That's a neat approach I hadn't seen that before.
I keep playing with the doubling approach because it seems to work when the shapes and curves are irregular. Like scaling plus rotation along a bezier curve - just weird.
Bob
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Well, I tried out the skin ruby and was able to join the surfaces of this fairly complex pillar. I can do this now thanks to your patient advice and help. Thank you.
By the way this is a model of a space habitat. Have yet to figure out how to create a space background for it yet. And it's obvious that I need to study up on how to apply textures correctly. But I'm still pleased with the model.David
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Hi Outersketcher,
You can create a new style with a simple, black background to imitate space (make sure you set your line colour to a bit lighter than black in this case) and/or add an image as a watermark background.
Of course it is hard to work with an image background but never mind - you can have multiple styles in a model and can even set up different scenes for these different stlyes. Please, ahev a look at the attached file. There is a "Work" scene in it that you can use for - well - working in it (with the "traditional" or "close to default" style settings) and there is a "Space" scene with an image abckground and different style settings. You can easily switch between the two so you can work on your model any time and see the results in "outer space". Also, you can change (or add) the watermark image in the stlyes dialogue any time (it's just an example). Maybe the image isn't really good because teh sun is shining into our eyes...
Also note that the image size(s) will add up to your file size eventually.
Looking forward to seeing some nice results of your space habitat!
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Oooooooh Gaieus.. that .skp file is.... well, really cool! I had no idea we could do that in sketchup. Much better then the old beige background.
Here's me off running to the manuel to learn about setting up styles...
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hi everyone.
I have been trying to learn sketch up for a couple of months now. but I am still struggling to build a 'horn shape'. I have the extruded arc, but want a tapered end like a horn. I cant select the cross sections to reduce them by 90% etc.... help please. I need it done by monday.
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COuld you post a pic/skp of what youve done so far?
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I am surprised that this type of question does not come up more often on the forums. Yet we often need these kind of shapes whose section is in arithmetic progression along a path.
And the least we can say is that SketchUp is quite disarming to address this problem! Take a look at the excellent solutions from GreyHead and VoderVocoder to be convinced.
GreyHead:
(see above for his skp(s)
VoderVocoder:
(his skp link is dead. Here is a copy: horny_VoderVocoder.skp
I come back on this now outdated thread to reactivate its interest, and because there is now a ruby solution. I want to speak of [Plugin] 2 Faces + Path ver. 1.4. from kirill.
A fantastic tool which needs to be studied and tamed..
I am using here just a small aspect of its power.
I just begin to study 2Faces+Path and I am far to understand everything. I don't know why I have to rotate my two faces to reach the goal ???
simon
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It seems somehow this excellent dialogue should be linked BOTH ways to kirill's plugin post. This being another specific use for the plugin in addition to his videos.
Just an idea. -
Hi mitcorb,
Thank you for the nice comment!
I follow your idea:
@unknownuser said:this dialogue should be linked BOTH ways to kirill's plugin post.
it is now done [Plugin] 2 Faces + Path ver. 1.4. by Kirill
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