SU hidden gem: add detail = subdivision tool
-
Hi all,
Possibly a lot of you guys know this, but I just found out that the 'add detail' tool (in sandbox panel) can actually be used on all kinds of objects and not only on a terrain. So actually Sketchup has an allround subdivsion tool built in...
If you have a sphere component for instance, just explode it, do a select all and click the 'add detail' button and Dang !: one happy subdivised sphere.
for me this is really a hidden gem in Sketchup....
Cheers,
Kwistenbiebel -
It's great for spot detailing. Select individual face(s) and click on Add Detail. As well as using it on unselected bits: a face, edge or node.
-
Hmmm...I've tried this before, and then again just a moment ago to see if there has been a modification to the function. The polygons that divided were triangles, only...rectangles and other non-triangular faces didn't change. If an object included faces that were triangular and non-triangular, only the triangular faces subdivided.
No change from when I first tried this, right after SU5 introduced the Sandbox tools.
-
Or draw a nice "sandbox from scratch", unhide the hidden diagonals, and drape the thing on your object-to-be triangulated.
-
I also wrote an AddVertex+.rb script a while ago that lets you split edges, add vertices to faces etc... Menu = 'Add Point'
Marks All Vertices in Selection (with cPoints) IF any.
Adds cPoint at Picked Point on Edge, Face, other - cLine, Groups/Components etc, using normal inferences.
Pick on Edge+Shift=Split-Edge,
Pick on Face+Alt=Split Face.Undoes each step...
http://www.crai.archi.fr/RubyLibraryDepot/Ruby/en_edi_page.htm
... -
A slightly buggy Triangulate.rb is available at Ruby Library Depot to first triangulate faces. The script messes up on a few types of faces, but it does save work. Add a one-step undo by inserting
model.start_operation "Triangulate" ### one-step Undo
after line 56, entities = model.entities.
Advertisement