sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Dryer Vent?

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    21 Posts 7 Posters 1.3k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • GaieusG Offline
      Gaieus
      last edited by

      It would definitely kill your machine if you want to model it.
      I'd also suggest a good texture for it.

      Gai...

      1 Reply Last reply Reply Quote 0
      • chippwaltersC Offline
        chippwalters
        last edited by

        It's going to be rendered in a different renderer than SU (Podium or Vue or Kirky).

        I'm trying to copy, rotate and scale circles, then hopefully I can loft them together. Just need to find the correct loft plugin πŸ˜‰

        Currently working with Cross-Reality technologies

        1 Reply Last reply Reply Quote 0
        • GaieusG Offline
          Gaieus
          last edited by

          OK, see attached file for ideas.

          I drew a circle, extruded it to a cylinder, uniformly and about the center scaled the top face to be smaller (general way of "tapering") then slightly rotated it and deleted both circular faces. Made a component of the shape. Then copy moved one on the blue axis, flipped it along the components blue, moved it don to match the closest endpoint then from that point I rotated it around the green axis to align the two circles. Grouped them and repeated the process. You can repeat it as many time as you want aligning the things in different ways to get a "winding" shape (you can group bigger chunks to speed up the process).

          http://www.sketchucation.com/forums/scf/sas/Newbie/DryerVent.jpg

          The skp file

          Note that though this way (turning one section into a conmponent) you will have a fairly small file size, the poly count is still big and you may end upwith a heavy model.

          Gai...

          1 Reply Last reply Reply Quote 0
          • chippwaltersC Offline
            chippwalters
            last edited by

            I pretty much ended up doing something similar...used the lofting tool to connect them all.
            Here's how it looks:

            http://www.gadgetplugins.com/chippstuff/armtest.jpg

            Currently working with Cross-Reality technologies

            1 Reply Last reply Reply Quote 0
            • GaieusG Offline
              Gaieus
              last edited by

              Ah, that's pretty neat!
              Hope you'll share the rendered image! πŸ˜„

              Gai...

              1 Reply Last reply Reply Quote 0
              • chippwaltersC Offline
                chippwalters
                last edited by

                Thanks! I'll setup a WIP somewhere on this forum for it soon.

                Currently working with Cross-Reality technologies

                1 Reply Last reply Reply Quote 0
                • GaieusG Offline
                  Gaieus
                  last edited by

                  Cool. But if you dare to post it in the newbie forum, I'll immediately move it to the render galleries! πŸ˜„

                  Gai...

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    remus
                    last edited by

                    may i ask what it is? looks pretty interesting (and a sweet model to boot)

                    http://remusrendering.wordpress.com/

                    1 Reply Last reply Reply Quote 0
                    • chippwaltersC Offline
                      chippwalters
                      last edited by

                      It's going to be an advanced robotic surgery lab...a scene I'm setting up. I'll be sure a post a WIP over in the gallery before the day is done πŸ˜„

                      Currently working with Cross-Reality technologies

                      1 Reply Last reply Reply Quote 0
                      • P Offline
                        Pagan
                        last edited by

                        Quit a chalange task,this video is just to get general idea,of course principle of making this could be expanded of adding more circle in tube,see a video to get idea.
                        I'm bad with making animation with SU so i made video.
                        I hope this would be useful.

                        8.6 MB avi

                        http://www.speedyshare.com/857246921.html

                        1 Reply Last reply Reply Quote 0
                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Nice one, Pagan, I was also thinking about a similar solution just thought that working with grouping and grouping already existing geometry may be faster. Also the advantages of using components...

                          Remember when you drew those little line segments to separate the geometry; you can use the Shift+Ctrl+Eraser tool to unsoften them a bit quicker.

                          Gai...

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            dylan
                            last edited by

                            Im loving your model chip, great work. Looking forward to seeing this progress.

                            http://dmdarchitecture.co.uk/

                            1 Reply Last reply Reply Quote 0
                            • chippwaltersC Offline
                              chippwalters
                              last edited by

                              Pagan, interesting technique, and one I sorta tried at first, but I had too difficult a time selecting the circle cross-section. I can't really see how you did it in the video. It appears you deleted the small line you drew, but I don't see how that selects the circular cross-section. I must be missing something...

                              Thanks for posting the video.

                              Currently working with Cross-Reality technologies

                              1 Reply Last reply Reply Quote 0
                              • chippwaltersC Offline
                                chippwalters
                                last edited by

                                FWIW, I put up some more images in this series over in the gallery at:

                                301 Moved Permanently

                                favicon

                                (www.sketchucation.com)

                                Currently working with Cross-Reality technologies

                                1 Reply Last reply Reply Quote 0
                                • P Offline
                                  Pagan
                                  last edited by

                                  Don't know did I understand your question correct.

                                  http://i7.tinypic.com/6pyge3d.jpg

                                  http://i8.tinypic.com/6oajyow.jpg

                                  http://i14.tinypic.com/8avdvmw.jpg

                                  http://i13.tinypic.com/7xx3ur8.jpg

                                  http://i3.tinypic.com/81qubr6.jpg

                                  http://i11.tinypic.com/6t4pcf5.jpg

                                  1 Reply Last reply Reply Quote 0
                                  • chippwaltersC Offline
                                    chippwalters
                                    last edited by

                                    OK, got it. Thanks. BTW, after you select the circle polygon, you can right-click on it and choose "Align Axis" then hit the 'S' button for scale, and you will end up with only 4 scale handles which are appropriately aligned, making it much easier to scale the circle polygon.

                                    Thanks for the explanation. Good tips!

                                    Currently working with Cross-Reality technologies

                                    1 Reply Last reply Reply Quote 0
                                    • P Offline
                                      Pagan
                                      last edited by

                                      @chippwalters said:

                                      OK, got it. Thanks. BTW, after you select the circle polygon, you can right-click on it and choose "Align Axis" then hit the 'S' button for scale, and you will end up with only 4 scale handles which are appropriately aligned, making it much easier to scale the circle polygon.

                                      Thanks for the explanation. Good tips!

                                      That's good tip too: "Align Axis".
                                      http://dhost.info/pagan/emo/152.gif

                                      Thanks.

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        dylan
                                        last edited by

                                        Thanks guys, that is a good little method I have not used before.

                                        http://dmdarchitecture.co.uk/

                                        1 Reply Last reply Reply Quote 0
                                        • M Offline
                                          Masta Squidge
                                          last edited by

                                          You have to remember though that a dryer vent like that is made up of a spiral not a series of circular wires. At least the one attached to my dryer is. Ive never seen one that is made up of single circles of wire embedded into the covering material.

                                          On a side note that looks REALLY good.

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 1 / 2
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement