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    Dryer Vent?

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
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    • boofredlayB Offline
      boofredlay
      last edited by

      Any reason you want it high poly? Because if you crinkle it you will get high poly.

      I would just do a pipe along path and use that texture to paint on it.

      http://www.coroflot.com/boofredlay

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      • GaieusG Offline
        Gaieus
        last edited by

        It would definitely kill your machine if you want to model it.
        I'd also suggest a good texture for it.

        Gai...

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        • chippwaltersC Offline
          chippwalters
          last edited by

          It's going to be rendered in a different renderer than SU (Podium or Vue or Kirky).

          I'm trying to copy, rotate and scale circles, then hopefully I can loft them together. Just need to find the correct loft plugin πŸ˜‰

          Currently working with Cross-Reality technologies

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          • GaieusG Offline
            Gaieus
            last edited by

            OK, see attached file for ideas.

            I drew a circle, extruded it to a cylinder, uniformly and about the center scaled the top face to be smaller (general way of "tapering") then slightly rotated it and deleted both circular faces. Made a component of the shape. Then copy moved one on the blue axis, flipped it along the components blue, moved it don to match the closest endpoint then from that point I rotated it around the green axis to align the two circles. Grouped them and repeated the process. You can repeat it as many time as you want aligning the things in different ways to get a "winding" shape (you can group bigger chunks to speed up the process).

            http://www.sketchucation.com/forums/scf/sas/Newbie/DryerVent.jpg

            The skp file

            Note that though this way (turning one section into a conmponent) you will have a fairly small file size, the poly count is still big and you may end upwith a heavy model.

            Gai...

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            • chippwaltersC Offline
              chippwalters
              last edited by

              I pretty much ended up doing something similar...used the lofting tool to connect them all.
              Here's how it looks:

              http://www.gadgetplugins.com/chippstuff/armtest.jpg

              Currently working with Cross-Reality technologies

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              • GaieusG Offline
                Gaieus
                last edited by

                Ah, that's pretty neat!
                Hope you'll share the rendered image! πŸ˜„

                Gai...

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                • chippwaltersC Offline
                  chippwalters
                  last edited by

                  Thanks! I'll setup a WIP somewhere on this forum for it soon.

                  Currently working with Cross-Reality technologies

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Cool. But if you dare to post it in the newbie forum, I'll immediately move it to the render galleries! πŸ˜„

                    Gai...

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                    • R Offline
                      remus
                      last edited by

                      may i ask what it is? looks pretty interesting (and a sweet model to boot)

                      http://remusrendering.wordpress.com/

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                      • chippwaltersC Offline
                        chippwalters
                        last edited by

                        It's going to be an advanced robotic surgery lab...a scene I'm setting up. I'll be sure a post a WIP over in the gallery before the day is done πŸ˜„

                        Currently working with Cross-Reality technologies

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                        • P Offline
                          Pagan
                          last edited by

                          Quit a chalange task,this video is just to get general idea,of course principle of making this could be expanded of adding more circle in tube,see a video to get idea.
                          I'm bad with making animation with SU so i made video.
                          I hope this would be useful.

                          8.6 MB avi

                          http://www.speedyshare.com/857246921.html

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Nice one, Pagan, I was also thinking about a similar solution just thought that working with grouping and grouping already existing geometry may be faster. Also the advantages of using components...

                            Remember when you drew those little line segments to separate the geometry; you can use the Shift+Ctrl+Eraser tool to unsoften them a bit quicker.

                            Gai...

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                            • D Offline
                              dylan
                              last edited by

                              Im loving your model chip, great work. Looking forward to seeing this progress.

                              http://dmdarchitecture.co.uk/

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                              • chippwaltersC Offline
                                chippwalters
                                last edited by

                                Pagan, interesting technique, and one I sorta tried at first, but I had too difficult a time selecting the circle cross-section. I can't really see how you did it in the video. It appears you deleted the small line you drew, but I don't see how that selects the circular cross-section. I must be missing something...

                                Thanks for posting the video.

                                Currently working with Cross-Reality technologies

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                                • chippwaltersC Offline
                                  chippwalters
                                  last edited by

                                  FWIW, I put up some more images in this series over in the gallery at:

                                  301 Moved Permanently

                                  favicon

                                  (www.sketchucation.com)

                                  Currently working with Cross-Reality technologies

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                                  • P Offline
                                    Pagan
                                    last edited by

                                    Don't know did I understand your question correct.

                                    http://i7.tinypic.com/6pyge3d.jpg

                                    http://i8.tinypic.com/6oajyow.jpg

                                    http://i14.tinypic.com/8avdvmw.jpg

                                    http://i13.tinypic.com/7xx3ur8.jpg

                                    http://i3.tinypic.com/81qubr6.jpg

                                    http://i11.tinypic.com/6t4pcf5.jpg

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                                    • chippwaltersC Offline
                                      chippwalters
                                      last edited by

                                      OK, got it. Thanks. BTW, after you select the circle polygon, you can right-click on it and choose "Align Axis" then hit the 'S' button for scale, and you will end up with only 4 scale handles which are appropriately aligned, making it much easier to scale the circle polygon.

                                      Thanks for the explanation. Good tips!

                                      Currently working with Cross-Reality technologies

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                                      • P Offline
                                        Pagan
                                        last edited by

                                        @chippwalters said:

                                        OK, got it. Thanks. BTW, after you select the circle polygon, you can right-click on it and choose "Align Axis" then hit the 'S' button for scale, and you will end up with only 4 scale handles which are appropriately aligned, making it much easier to scale the circle polygon.

                                        Thanks for the explanation. Good tips!

                                        That's good tip too: "Align Axis".
                                        http://dhost.info/pagan/emo/152.gif

                                        Thanks.

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                                        • D Offline
                                          dylan
                                          last edited by

                                          Thanks guys, that is a good little method I have not used before.

                                          http://dmdarchitecture.co.uk/

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                                          • M Offline
                                            Masta Squidge
                                            last edited by

                                            You have to remember though that a dryer vent like that is made up of a spiral not a series of circular wires. At least the one attached to my dryer is. Ive never seen one that is made up of single circles of wire embedded into the covering material.

                                            On a side note that looks REALLY good.

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