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    Joint Push Pull Classic (Old version) - v2.2a - 26 Apr 17

    Scheduled Pinned Locked Moved Plugins
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    • urgenU Offline
      urgen
      last edited by

      ...Here I have applied this script, very pleasant in work.... Thanks once again! πŸ‘


      cup1.jpg

      --pupil forever...------

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      • erikBE Offline
        erikB
        last edited by

        Thanks fredo for this wonderfull new tool. Works like a charme 😍 and with the use of the icons it seems like if they have always been part of the original program. GREAT scripting !!!
        erikB

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        • ToboboT Offline
          Tobobo
          last edited by

          WOW!!

          All my SU life i've been waiting for this!

          Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You

          Toby

          Philippians 4:13

          I can do everything through him who gives me strength.

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          • jim smithJ Offline
            jim smith
            last edited by

            I must add by belated THANKS!!! Fredo for this super, great, etc. tool. As usual, I am a bit late finding such gems, but glad I found it now since next week I will be working on a curvy building project that will now be much easier to model.

            Glad to "bump" this file up to the top of the list so maybe more late comers can find it.

            Spectacular job - again - many thanks

            "Out of clutter find simplicity,
            from discord find harmony,
            In the middle of difficulty lies opportunity"
            Albert Einstein

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            • sk.lionS Offline
              sk.lion
              last edited by

              Awsome, yet another great tool for creating things like stairs. And the ofset tool for the curved surfaces would be great too.

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              • B Offline
                Bryden
                last edited by

                Great tool πŸ‘ πŸ‘ the normal push pull reminds me of the extrude tool in Wings 3d which i've always liked.

                http:img7.imageshack.usimg78487googlesketchupuserbarzh3.jpg

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                • ToboboT Offline
                  Tobobo
                  last edited by

                  I have just used this Ruby to create a lavender hedge on to of contour grass mounds.

                  It has saved me days (well maybe hours) in time.

                  View0004.jpg

                  View0005.jpg

                  Thanks Mate

                  Toby

                  Toby

                  Philippians 4:13

                  I can do everything through him who gives me strength.

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                  • ely862meE Offline
                    ely862me
                    last edited by

                    wooooow, i want that offset tool :-O,it s a very usefull tool,until this i have to do the contour by hand on curved surfaces. U*re the man!!!

                    UPDATE After searching i realised that isn t done yet,but i ll wait for it πŸ˜’ πŸ˜„ πŸ˜†

                    Elisei (sketchupper)


                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                    Come and See EliseiDesign

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                    • T Offline
                      thinkbuild
                      last edited by

                      Cher M. Fred,

                      Your script is awesome. But, I've installed it but it seems to be crashing everytime on my mac. Not sure what I am doing wrong. I got the old version to work fine. This new one - 20 Feb 2008 - loads, icons are crisp and beautiful. I select a face, pull it out - even just one face - and then, progress bar pops, looks nice ... freeze ... pause - su disappears. ;(

                      Has anyone else seen this? I am running su pro 6/ mac leopard/ intel 2.4mhz/ 3GB ram .... ? What to do?
                      Perhaps it is my installation ... ?

                      Happy for any advice.

                      Merci bien en avance et best from Berlin,

                      Jason

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        Thinkbuild,

                        I did not test the version on Mac as I have no Mac myself, but I guess there are other users on this platform.
                        I did not have reports on crash either since I published the script, but that does not mean nobody had any.
                        The best at this stage is to post the model so that we can have a look

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                        • F Offline
                          Fletch
                          last edited by

                          @ely862me said:

                          wooooow, i want that offset tool :-O,it s a very usefull tool,until this i have to do the contour by hand on curved surfaces. U*re the man!!!

                          UPDATE After searching i realised that isn t done yet,but i ll wait for it πŸ˜’ πŸ˜„ πŸ˜†

                          ely862me,
                          what are you talking about? it's out... avail. and works quite well! download it from the ruby repository πŸ˜‰

                          Fletch
                          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                          • F Offline
                            fossa
                            last edited by

                            THANK YOU THANK YOU THANK YOU Absolutely unbelievable. It's amazing what autode$k charges $4000.00 for (MAX) is now available for free within sketchup. I sincerly hope the folks autode$k are watching and taking notes. (although I'm sure they aren't)

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                            • soloS Offline
                              solo
                              last edited by

                              larry

                              I am sure they are actually, SU has been eating into their CAD business for some time, if Google did not buy SU from @last, I am sure they would have sooner or later.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                Auto-who?

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                                • T Offline
                                  thinkbuild
                                  last edited by

                                  Greetings everyone.

                                  Fred - Sorry! Your work is so wonderful, but, for some reason it seems to be systematically crashing my machine.
                                  The mac makes really nice crash logs in this case. FYI, the full log is attached (because I am not a jedi programmer, I cannot understand it!) but here is some of what it looks like:

                                  @unknownuser said:

                                  Exception Type: EXC_BAD_ACCESS (SIGABRT)
                                  Exception Codes: KERN_INVALID_ADDRESS at 0x00000000c0000003
                                  Crashed Thread: 0

                                  Thread 0 Crashed:
                                  0 libSystem.B.dylib 0x96d930ea __kill + 10
                                  1 libSystem.B.dylib 0x96e0a3f2 raise + 26
                                  2 libSystem.B.dylib 0x96e199af abort + 73
                                  3 com.google.rubyframework 0x00b4be59 rb_check_type + 0
                                  4 com.google.rubyframework 0x00bcc71c sigpipe + 0

                                  ...

                                  Thread 3:
                                  0 libSystem.B.dylib 0x96d249e6 mach_msg_trap + 10
                                  1 libSystem.B.dylib 0x96d2c1dc mach_msg + 72
                                  2 com.apple.CoreFoundation 0x926270de CFRunLoopRunSpecific + 1806
                                  3 com.apple.CoreFoundation 0x92627d18 CFRunLoopRunInMode + 88
                                  4 com.apple.Foundation 0x90556ac0 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 320
                                  5 com.apple.Foundation 0x904f35ad -[NSThread main] + 45
                                  6 com.apple.Foundation 0x904f3154 NSThread__main + 308
                                  7 libSystem.B.dylib 0x96d55c55 _pthread_start + 321
                                  8 libSystem.B.dylib 0x96d55b12 thread_start + 34

                                  ...

                                  Please note:

                                  • this is a reproducible crash situation, it happens every time with any jp operation;
                                  • I am running on an intel mac (See above);
                                  • the first (older version) of the plugin seems to run perfectly;

                                  Or perhaps, I am doing something wrong? My suspicion is that there is a conflict with another ruby I have?
                                  Are there any other mac users who have this problem?

                                  Hoping all are well and that this can somehow be identified!

                                  best to all from Berlin,

                                  thinkbuild


                                  thinkbuild-mac-joint-pull-crash-log.txt

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    Unfortunately the log does not seem to tell anything on the Ruby script itself, but only on the way it is called from Sketchup.
                                    I don't really know what I can do as I don't have your platform at hand.
                                    At least, you can maybe explore the idea of a conflict with other scripts and see if it improves.
                                    Can you confirm it crashes the same even with a simple model with one rectangular face that you would would extrude with any of the 3 Push Pull tools?

                                    Then, I would need help from the Mac Community of Sketchup users!

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @fletch said:

                                      @ely862me said:

                                      wooooow, i want that offset tool :-O,it s a very usefull tool,until this i have to do the contour by hand on curved surfaces. U*re the man!!!

                                      UPDATE After searching i realised that isn t done yet,but i ll wait for it πŸ˜’ πŸ˜„ πŸ˜†

                                      ely862me,
                                      what are you talking about? it's out... avail. and works quite well! download it from the ruby repository πŸ˜‰

                                      Well, the Offset on Surface tool will be published soon, I am just writing the doc.
                                      Not so easy actually as the variety of topologies in Sketchup is immense!
                                      Here is preview


                                      OffsetOnSurface Sample.jpg

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                                      • A Offline
                                        a4chitect
                                        last edited by

                                        fredo!!!!! you rule!
                                        πŸ˜‰

                                        please allow a question

                                        offset.png

                                        I know it's pretty intensive on the algorithm

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                                        • ely862meE Offline
                                          ely862me
                                          last edited by

                                          i knew that isn t done yet and i m waiting for it,is gonna be something very nice and usefull,and u are great guy with i biiig brain and u do and u ll do a lot of people very happy and to lot of them u ll give an easyer way to do their job.

                                          THX!!

                                          Elisei (sketchupper)


                                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                          Come and See EliseiDesign

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            You need to simplify the generated contour with a simple method where you take 2 vertices in sequence and check whether the original and generated points of the second vertex are on the same side of the plane determined by the original and generated points of the first vertex (this plane being normal to their common face).
                                            If this is not the case, then you eliminate the vertex that has the smaller angle (this better preserves the original shape).

                                            Now to separate the contours as you wish is more complex, asyou need to make the faluty vertex a point of rupture, but then decide on which other point of the contour to connect it. This is certainly not intensive, especially if you have to do it on a surface, but surely possible.

                                            I am still wondering why the standard Sketchup Offset tool does not do that, as on a plane and with a compiled code, this should be much easier!

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