.studio console. ++updated with pics++
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wow!! flying keyboards!!...

really nice detailed work!!! -
thanks everyone
really appreciate the support... yeah, i need to add the keyboard trays now i guess, the view was different before and you couldnt notice 
and huyvuvn, i'll add materials when i'm paid to add them..haha..until then, it stays like this b/c no time to play

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Jason
I'm intrigued where did you get figures from - form fonts?
Richcat
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yeah.. .formfonts figures, just colored with a translucent white material..
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Always a pleasure to look at your work, Jason.
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hey..thanks guys.. little update.. the rep for those monitor arms is/was really pissing me off.. and i happened upon these arms, that work in conjunction with mic arms.... so that is way way cooler looking, and so much neater... so hopefully tht is the direction it'll go...

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Looks good.

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Thats really looking pretty sweet.
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This was one of the first threads I browsed when I first arrived and I'll be honest... I was intimidated.
The style and design are superb!
It was also one of several creations here that has motivated me to learn SketchUp.
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good work. Sketchup is the way to go when aiming for correct abstraction. By this I mean
viewers get a chance to muse about materials and such. The resulting dialog I find to be richer than taking the shortcut called photorealism. -
great, eco! get to work

i'll post up some 'real' pics next week when i get out to the site..
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Nice renders Jason ...oh ...err they are photos.

One never can be sure as you use Maxwell right?I like the B&W images on the first page.
Any chance you will make them into Maxwell renders some time? Looks like a real challenge now you have the real photos.Too bad not a lot remained in the final outcome. Your design setup was pretty cool and techy

BTW, Are those formfonts people you used?
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@marked001 said:
ok...here are some photos finally.... i think, ultimately after so many back and forths..the only design idea of mine that remained was that angled glass wall at the call screeners..haha..and the monitor/mic layout... i did document and detail the space as well.. here are the pics..
YO MAN ! GREAT RENDER ! WHAT THE RENDERER THAT YOU USE ?
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haha..these are most definitley actual real photos..lol.. i wish i could produce work like this! and i wish i had time to play with these and try to get something close..i dont know how you guys have so much time to play! i guess i'm slow..haha..truth be told, this model is gone forever b/c my hard drive crashed soon after and i did not back it up in time

those are formfonts people with a translucent texture..
definitely happy with the space though.. except for the pattern on the perforated panels.. they like it though..sooo..
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Jason,
Nice to see the final product. I have to say your design shines through in the actual photos. The sign of a good design is how much is actually taken piece for piece in the actual build.
Great work as usual.
Scott
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@unknownuser said:
i guess i'm slow..haha
When did You start rendering those? in January. Maxwell is slow but that slow.

Just kidding nice outcome . well done. -
I had to double take on those images, my jaw dropped! For an instance I thought what amazing textures and rendering.
Nice to see how it turned out, good work
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ok...here are some photos finally.... i think, ultimately after so many back and forths..the only design idea of mine that remained was that angled glass wall at the call screeners..haha..and the monitor/mic layout... i did document and detail the space as well.. here are the pics..
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