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    Scaling uniformly using VCB

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    sketchup
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    • GaieusG Offline
      Gaieus
      last edited by

      By pressing down the Ctrl key while doing the operation. (You cannot enter anything into the VCB while pressing the key but right after you release it and enter the value and hit enter, it will jump there).

      Gai...

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      • GaieusG Offline
        Gaieus
        last edited by

        Here is the link to the scale tool guide:
        http://download.sketchup.com/OnlineDoc/gsu6_win/Content/D-Modification_Tools/ModTool-Scale.htm

        Gai...

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        • R Offline
          Rodentpete
          last edited by

          @gaieus said:

          By pressing down the Ctrl key while doing the operation. (You cannot enter anything into the VCB while pressing the key but right after you release it and enter the value and hit enter, it will jump there).

          You learn something new every day! I've spent so much time trying to ctrl/center to the right value, now I know I don't have to do it manually, yeah!

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          • H Offline
            Howard leslie
            last edited by

            Philip,
            I've created a tutorial for you:
            See
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=22&t=3439
            2 Methods
            ...
            Hope this helps

            Howard L'

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            • Jean LemireJ Offline
              Jean Lemire
              last edited by

              Hi Philip, hi folks.

              See attached SU file for ideas.

              I used one of the side handles with the SHIFT key and the ALT key together to get a scale about the center AND a uniform scale along two axis at once.

              That is on a Mac. On a PC you would use SHIFT and CTRL.


              Tapered column.skp

              Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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              • philemP Offline
                philem
                last edited by

                @jean lemire said:

                Hi Philip, hi folks.

                See attached SU file for ideas.

                I used one of the side handles with the SHIFT key and the ALT key together to get a scale about the center AND a uniform scale along two axis at once.

                That is on a Mac. On a PC you would use SHIFT and CTRL.

                Hi Jean,
                Thank you for the tutorial, but I must be missing something,
                I made a copy of the profile on sheet one, then followed your directions,
                But (and this is where I am missing something) Every time I let go of the Shift and CTRL keys (PC) tp type in the dimension, the red scale handle that is on the center disappears to the outside and when I type in the figures the model scales only on one axis.
                What am I doing wrong?
                thanks
                Philip

                Just do it, it might be fun.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Philip,

                  Just keep the Shift+Ctrl buttons pressed when starting the scale operation then release everything, type and hit enter.
                  Like with most of the actions in SU, you can enter the values into the VCB immediately after the operation (in this case scaling) and not only during the operation.

                  Gai...

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                  • philemP Offline
                    philem
                    last edited by

                    @gaieus said:

                    Philip,

                    Just keep the Shift+Ctrl buttons pressed when starting the scale operation then release everything, type and hit enter.
                    Like with most of the actions in SU, you can enter the values into the VCB immediately after the operation (in this case scaling) and not only during the operation.

                    Thanks Gaieus

                    It started to make sense, and it also worked, thanks for taking the time 😄

                    Philip

                    Just do it, it might be fun.

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      Sorry to dig up this old one...but is it possible to do a 'Copy+ scale uniform around center'?
                      Basically I need to offset an object to the centerpoint while scaling the coby down.
                      A box in a box so to speak....(in my case no box but car windows I need to make double glazed)

                      Is that possible?

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        No, with the scale tool you cannot perform copying (like the linear and radial arrays with the Ctrl^Move or Rotate tools).

                        I know what you mean because I have played around with boat hulls and when I wanted to make thickness to the tediously created mesh, I obviously didn't want to stitch all those beziers together again.

                        My workaround in this case usually is that I make a Ctrl+Move copy somewhere out, scale the new copy (carefully choosing which direction, about opposite point or center etc. I scale it) and then move it back.

                        Now however there is this great script "Joint Push Pull" by Fredo that can help you (although I succeeded to screw it up with a hull but that was most probably my fault 😒 )

                        I have made this shield (and also its edges even thicker) with this script. On that path I could not have used the Follow me tool so finely. I guess if your glass is not too curvy, it must work pretty well.

                        Gai...

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                        • G Offline
                          GreyHead
                          last edited by

                          You can do Copy, then Paste in Place and scale the new copy - I think that has the same effect.

                          Bob

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            True but make sure you group the geometry prior to it since otherwise it will simply merge with the original.

                            Gai...

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                            • K Offline
                              kwistenbiebel
                              last edited by

                              Thanks Greyhead and Gaeius for the tips.
                              the simple copy and 'paste in place method' worked like a charm. 😄

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