Lighting Plugin for Sketchup
-
AdamB,
I uploaded a video on youtube of a texture baked (including light/shadow) model I made, just to show what can be the benefit of using a photoreal render engine for your project.
Click the link to see the video:
http://www.youtube.com/watch?v=HnR0Okfaz4cThe method I used isn't as great as the thing you possibly have in your hand, but it's a good example of how baked textures can look like in SU when animated.
How I got the 'baked in light' on the textures?
I rendered my model using Podium,used the rendering as a photomatch background in SU and push-pulled some faces.
The new model is pan-able/rotatable and has a more photoreal appeal than ordinary SU.
Photomatch has the downside that things behind an object appear duplicated on the walls, limiting the rotation range (10 to 15 °)...Your method however, combined with a render engine, would provide a full 360 VR manipulation . Bloody awesome
-
@KB - love that! great work... you know you can rotate your model, and photomatch it with another render and paint the other faces so you could theoretically get another shot of that space from the other end of the room... at least it's a theory... works better with an exterior I imagine.
-
I think we all waiting for that gr8 plugin!!!!!!!!!!!!!!
-
I don't suppose these is a way you would let the public take a look at the tool at it stands?
Tony
-
@kwistenbiebel said:
AdamB,
I uploaded a video on youtube of a texture baked (including light/shadow) model I made, just to show what can be the benefit of using a photoreal render engine for your project.
Click the link to see the video:
http://www.youtube.com/watch?v=HnR0Okfaz4cits pretty awesome kwistenbiebel, To Mr.adam,... you're damn Genius!!!,... i loved it.
-
I'm bumping this thread, hoping to hear what progress is like. AdamB?
-
I would like to add my WOW! to the discussion. I just opened this thread by accident, having passed it by with the same feeling Susan expressed several week ago, that it would be and "i wish" rather than this.
AdamB - great work! Hope to see something soon!
-
@unknownuser said:
I'm bumping this thread, hoping to hear what progress is like. AdamB?
Yes.. been busy. Making really good progress; I now have it running natively on Mac and PC (so its 3x faster), blending ambient occlusion pass and direct lighting which gives stunning results, focussing on workflow to make it easier to tweak lighting, finding 'n' fixing bugs, testing testing testing.
Hopefully I'll be able to post some pics / youtube stuff RSN.
Adam
-
@tony said:
I don't suppose these is a way you would let the public take a look at the tool at it stands?
Tony
Unfortunately not. I'm not happy with it, so you won't be either. To be a really good "fire and forget" tool, it has to handle anything you throw at it sensibly. But its coming on in leaps and bounds - I'm on in fulltime right now - so hang in there. And thanks for the continued interest!
Adam
-
Interest might just be the gross understatement of the year! We're rootin' for you Adam...and waiting to reward your efforts!
-
What Tom said.
-
This is something where many modellers have been waiting for, so keep up this amazing work!
-
@tomsdesk said:
Interest might just be the gross understatement of the year! We're rootin' for you Adam...and waiting to reward your efforts!
Thanks Adam, just keep us updated on prgress and we shall wait.
Mike
-
So far I've not seen any textures in the models. Does it handle objects with textures as well? Or will it only work for coloured objects? What about transparent objects?
-
Yes, I am planning on supporting textures. However, if it turns out I can't, I won't.
-
Gotcha! It'd still be a good plugin though.
But what about the transparency? -
Wow. Just Wow! I honestly thought that this would be something in SU7 but I'm ecstatic to see what you've done. I stumbled upon this thread totally by accident/coincidence and my day has just been made. Dare I say week? Month? Year?
Subscribing to the thread. Looking forward to updates. Any kind of (even rough guesstimate) ETA on release?
-
just make a bright yellow/white cone/cylinder of light. It is used in some video games.
-
@spaceman said:
just make a bright yellow/white cone/cylinder of light. It is used in some video games.
This plugin is for ACTUAL lighting lol. You know, things that light up.
Not a bad idea, but that's not what he is trying to achieve. -
I've been watching this post for some time now and hoping for this gem of a script to be released. Can we see a beta? I promise not to complain if there are any bugs.
Please oh please, please please?
Mark
Advertisement