Display cabinet
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Very nice Gidon. Thank you
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Great model. Exellent work and those were mighty tasty, thanks... burp!
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Hi Gidon,
I'm pretty new to Sketchup. Bought it last August so the box was
designed in 2d using Coreldraw. A very handy package for doing that type of stuff.
Alan. -
@unknownuser said:
Eric that's so funny I spit my milk.....but you better say your sorry for messin up that fine model....put it back now ...come on, make it snappy.
and a fine model indeed ..I would love to render it and see that wood shine.
Go for it Modelhead!
I don't use (or indeed know how to use) any rendering software and only use SU textures so I'd love to see what you can do with this model.
I'm my client will be pretty thrilled as well!
Oh, and while you're at it, could you do the attached store front as well?
BTW, the display cabinet goes along the left wall as you walk in.
Thanks
Download Model -
Modelhead,
There should be something done with (probably) the refraction settings of the glass on the left. Look, it's braking the light in a very different way than all the other glasses - though maybe it is thicker than the rest? I don't know...
Otherwise looks great - especially for a "start" for the render!
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Cool, I see. yes, I often "experimen" like this myself as well to see what's going on...
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Modelhead
I'm goint to enjoy this thead. The cabinet is coming to life. I need to skill up in this area.
I can start to smell the chocolates!!
Alan -
Yeah, I can see. Now it looks as if like there weren't glass in the front of the left part of the cabinet while the two other faces do not even let you see through. Are there different settings for the two parts? Well, then there should be two kinds of materials, too... Or one is just single faced while the other(s) is/are double faced?
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@unknownuser said:
I'm trying to get the glass right. I'm not used to rendering glass that has been extruded. I usually use one face only...
Why not just change the glass in SU to a single face and go from there? Or are you trying to preserve the model 100% intact?
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Modelhead,
Have you noticed that the front glasses were backfaces in the SU model? (At least in what I downloaded). No wonder they do not want to let light through!
I also started a quick test render with it (adding some wall and floor to get reflective lights)
Still I'm a beginner in KT...
@unknownuser said:
Why not just change the glass in SU to a single face and go from there? Or are you trying to preserve the model 100% intact?
Eric, that single face thing has never worked for me for some reason. The light then either gois in or comes out but never does the same. But again - I1m just learning this. Cannonball or Ross or some other guys are the "magicians".
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You guys can't even begin to imagine how much I'm enjoying this! You really bring the unit to life. It's unbelievable!
By the way, the wood has to be stained a rich brown, almost Wenge.
Can you change the color of the wood when you do the renderings or do I have to do that on the model and re-post?Gaieus, I'm half Hungarian. My mother is from Budapest. Is that near to where you live? You should taste her silvas gombots!
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@gidon said:
---Gaieus, I'm half Hungarian. My mother is from Budapest. Is that near to where you live? You should taste her silvas gombots!
Gidon: "szilvás gombóc"! But that's nothing to "szilvapálinka" (plum brandy...)!!!
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Modelhead,
I seen that the depth of nested groups are extreme (if you have to many nested groups it will not render right) . You might want to explode some of them, this is when you will see some of the faces are duplicated and in conflict with another, as in the glass in the top. I see in another post you already know about the reverse faces. Hope this helps little. -
Yeah, sure, I suffered a lot with the nested part of it (3 or 4 depth). Also, I experience some weird edges emerging (see the attached file above) that I couldn't see on ModelHead's render.
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I also seen that some of the glass has a texture to the backside of the same face. I would say explode to you get back to single groups and redo the glass. Do not group the whole model. Save with all single groups and reopen the model and send to render. You should be alright then.
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Modelhead, I'm attaching a picture of Wenge wood. The finish is to be semi-gloss (50/50 gloss to matt).
Sorry if all the nested groups are a problem. When I was just starting out in SU I was traumatised by things sticking to one another and distorting etc. and I read Ross's artical about grouping everything and it became second nature. Normally the abundance of groups makes my life easier rather than more difficult. I find it makes my models extremely managable. Not using rendering software I had no Idea it would cause problems.
Sorry -
Gidon. Im newbie with SU, Rener & forum, i dont know if im repeating this post because i tray in two other opportunity, but i want you to say the Display cabinet is a nice model, i have fun rendering it in podium. I made some of your group as component and flipped in that way is more easy change texture, there are a good tutorials in go-2-school.com some are special for you, teaching how improve the tools in SU to make cabinet.
I do this just for fun, as a banking worker i dont have time to play with tose wonderful tools, as you do. -
@unknownuser said:
Gaieus, I never learned how to speak Hungarian let alone spell it. But I did learn how to cook Hungarian food. Anyone who is not familliar with Hungarian food is missing a whole world of delight! Even simple dishes like (I don't know how to spell it ) Kapostash Kotzka, or Mackosh and of course Goulash!. My mouth is watering just thinking about it
Káposztás kocka, mákos tészta, gulyás...
(although many probably don't know that we mean a kind of soup by goulash - not what the whole world misznderstands).
anyway, Gidon, no problem with grouping but so many depths of nested groups! And I'd1ve also used components instead - as Charevir says - and it would spare you a lot in file size, too.
But for now I'm not changing too much (again) but that texture you provided seems much more fun than the cork one... -
Modelhead, the material is a photo of Wenge wood, I got from google images. It's just to give an idea of what the grain and hue of Wenge looks like. I wouldn't want you to go to too much trouble with trying to get it exactly like the grain in the photo. I'm sure you've got better things to do. As to how the scene is to be set up, well it's a work in progress. There a a couple of pieces that I still have to model for the client and then we will be moving them around and playing with the shop lay-out. As soon as we're satisfied with the picture as a whole I'll post it.
I showed the client the renderings that have been posted and I think he may have to have stiches on his chin from the way his jaw dropped in disbelief when he saw them.
Thanks guys! -
These just keep gettin' better and better...'cept I've been craving chocolate all week!
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