VCB dimensions order
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I feel like this has been asked here before, but I can't find the original post:
Is there any logic to the order you enter dimensions to draw a rectangle in the VCB? it seems to be arbitrary (or always opposite what I am looking for haha)
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I think it would be x,y,z. The red axis is x, the green, y and blue, z.
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It is in fact "X" (red) and then "Y"(green).
I find that the "z" (blue) axis dimensions are not a problem seeing as they are added or rather determined after activating the push pull tool or when determining the position of a guide point or moving an object. In other words, the vlue you type into the VCB in relation to the "z" axis refers only to the movement along that one axis and therefore a single value and not two values separated by a comma.If you are unsure of the order in which to type in the values just have a look at the way the values behave as you drag the cursor along. You will clearly see which value is the one you want for the "long" side.
I'll see if I can upload a clip of what I mean... -
thanks guys, I was hoping it would be in the form of longside/shortside or somehow follow the first movement of the cursor, but x/y makes sense. It seems to be slightly more inconvenient when you are working in a view turned 90 degrees and the origin is not on the screen =D
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