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    • Mike AmosM Offline
      Mike Amos
      last edited by

      I have sequentially added to the scene depth via the render setting page. Nada so fa and I am at the limit.#

      Clipboard_06-08-2026_01.jpg

      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

      P 1 Reply Last reply Reply Quote 0
      • P Offline
        pixelcruncher Extension Creator @Mike Amos
        last edited by

        @Mike-Amos Do you mind archiving the scene and sending it my way? I will have a look.

        Cheers,
        Thomas

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        1 Reply Last reply Reply Quote 0
        • P Offline
          pixelcruncher Extension Creator
          last edited by

          @mike-amos Thanks for sharing the scene. That helped me figure out the issue.

          The glass windows in your scene are modelled as 100% transparant (opacity = 0%).

          KjOWIEfXlE.png

          I'm getting technical here, but Rayscaper internally only allows for 8 transparent ray bounces. After 8 bounces, the ray terminates without contributing any light which results in the black windows. In your scene, there's a bit of bouncing around through multiple layers of glass, hence the black windows. In the next release, I will make the number of transparent bounces configurable as well so that you can bump it up to higher values if required.

          Before

          black_window_before.png

          After

          black_window_after.png

          The fix will be available in the next release.

          Cheers,
          Thomas

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          1 Reply Last reply Reply Quote 0
          • Mike AmosM Offline
            Mike Amos
            last edited by

            Thanks Thomas, appreciated.

            Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

            1 Reply Last reply πŸ‘ Reply Quote 1
            • Mike AmosM Offline
              Mike Amos
              last edited by

              1 2500s 2548018 tri 2004 x 1220 6m 39s GPU.png

              Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

              1 Reply Last reply Reply Quote 0
              • Mike AmosM Offline
                Mike Amos
                last edited by

                2 2500s 2548018 tri 2004 x 1220 8m 52s GPU.png

                Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                1 Reply Last reply Reply Quote 0
                • Mike AmosM Offline
                  Mike Amos
                  last edited by

                  3 2500s 2308525 tri 2004 x 1220 7m 48s GPU.png

                  Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                  1 Reply Last reply Reply Quote 1
                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    4 2500s 2308525 tri 2004 x 1220 11m 22s GPU.png

                    Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                    1 Reply Last reply Reply Quote 1
                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      5 2500s 2308525 tri 2004 x 1220 7m 45s GPU.png

                      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                      1 Reply Last reply Reply Quote 2
                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        5 2500s 2308525 tri 2004 x 1220 7m 45s GPU.png

                        Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                        1 Reply Last reply Reply Quote 0
                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          7 2500s 2308525 tri 2004 x 1220 7m 56s GPU.png

                          Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                          1 Reply Last reply Reply Quote 1
                          • Mike AmosM Offline
                            Mike Amos
                            last edited by

                            8 2500s 2640514 tri 2004 x 1220 5m 49s GPU.png

                            Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                            1 Reply Last reply Reply Quote 0
                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              9 2500s 2665804 tri 2004 x 1220 5m 49s GPU.png

                              Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                              1 Reply Last reply Reply Quote 0
                              • Mike AmosM Offline
                                Mike Amos
                                last edited by

                                10 2500s 2752440 tri 2004 x 1220 9m 21s GPU.png

                                Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                                1 Reply Last reply Reply Quote 0
                                • Mike AmosM Offline
                                  Mike Amos
                                  last edited by

                                  Seems that Rich was correct about threads being nuked from space. Lost files here mean the same design but, smaller. Just playing around until I find a setup/layout that works proper job.

                                  2 4000s 3968 x 2504 480046 tri 59m 39s GPU.png

                                  Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                                  1 Reply Last reply Reply Quote 0
                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    I'm curious to know the poly count of the Lion statue.

                                    If you view image full size it look very detailed.

                                    Download the free D'oh Book for SketchUp πŸ“–

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                                    • Mike AmosM Offline
                                      Mike Amos
                                      last edited by

                                      Clipboard_07-10-2026_01 2.jpg

                                      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                                      1 Reply Last reply Reply Quote 0
                                      • Mike AmosM Offline
                                        Mike Amos
                                        last edited by

                                        Something I am looking at for a wall, is a dragon 'breaking through. the wall with a light source insert in the chest. Just mucking about tbh.

                                        Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

                                        1 Reply Last reply Reply Quote 0

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