How would you make this model possible?
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Hi folks,
Long time no see.
Facing a problem or rather trying to gather ideas how to make a model of a tree included from 10cm rings welded side by side?
As it will be rendered from distance only then easiest way I can think of is to make a simple 3d model, subdivide & texture it with fredos UV-tool.
Just curious if there's a plugin that could help me doing it in proper 3d? Maybe some plugin tutorial hint?Cheers,
Mark -
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I think you need to first generate a voronoi mesh then instance the ring.
There used be an extension called TGI3D that had a type of surface generation that would be useful in this scenario.
If you are limited to SketchUp then your approach of using a texture would be optimal. Especially if the object is to be viewed from distance.
If you need actual geometry you could use Blender and it's Tissue addon to place a torus on every face
Horses for courses
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Tnx Rich,
as using Thea for rendering then just (for testing) made really simple model of tree trunk as Instance base & used "ring" model as instance & basically that's it. Probably have to play with thickness of instances & have to create a better base model to get the proper shape of tree but otherwise does the job good enough.
My Q was pretty much for the interest if there's an easy way to do it in SU with any kind of plugins & from the point of getting smarter in SU. You're never too smart in SU, are you?
Will try those suggestions You offered as well just out of curious. Thanks for thatCheers,
Mark
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