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Stretched material when extruded?
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 Hi, sounds like a newby question, but here goes, I often use exploded images to do , say the facade of a building. I did exactly that on this occasion. When I did so and imported into twinmotion and added a TM material the material is stretched in the fashion of intrusion as per the image. How do I remedy this?  
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 That's UV projection. Select the face in SketchUp, right click and check if its set to Projected. 
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