Any good SU tricks to making shorelines?
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Of course I'm wanting to make a shoreline for the catamaran I just made, but I can't find any good references for how to make one.
Contouring I get, but it's the water lapping and texturing I need help with.
Thanks!
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Sorry Bryan, I posted how to model a beach as I did not full read your question. Here is a link that may help
Sea and Ocean
Hi guys, Iโm working developing the 3D perspectives from a house in the beach and I need some tips about how to make the ocean in D5 render Anyone here worked with something similar?
D5 RENDER FORUM (forum.d5render.com)
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Oh that's good! Thanks!
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@bryan k said:
Oh that's good! Thanks!
Sorry mate I just fixed my but the link is to a D5 forum asking the same question, with an answer.
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I did some thinking............I downloaded a nice, big, image of a shoreline scene, then used https://cpetry.github.io/NormalMap-Online/ to create a normals map. I applied the texture of the shorline in Sletchup, then importen the model into twinmotion and applied the Mormals map. It looks ok. I think it would be good to create the contouring to match the curve of the shoreline


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Thanks. That helps as well.
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With your input, this post could be even better ๐
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