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    Fredo Corner - getting Ruby Error

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    • B Offline
      blueman2
      last edited by

      I'm trying to round the edges of a component. Each time I try to opem FredpCorner I get an error message about the ruby code

      Image 11.jpg

      Image 12.jpg

      Also attached is the Bug Report.

      Thanks


      Ruby Error - FredoCorner - 06-Aug-21 16_43_30.txt

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      • Dave RD Offline
        Dave R
        last edited by

        Please attached the .skp file.

        Are you still using SketchUp 2017 Make?

        Etaoin Shrdlu

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        • B Offline
          blueman2
          last edited by

          Yes Sketchup 2017

          skp is too large by 1700 kb

          sending via dropbox

          https://www.sendspace.com/file/kmqphm

          Thanks

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          • Dave RD Offline
            Dave R
            last edited by

            Please upload it to DropBox of Google Drive. All I get from your link is spam and the site trying to install garbage I don't want.

            Etaoin Shrdlu

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            • B Offline
              blueman2
              last edited by

              try this:

              VRS6-VR.skp

              favicon

              Google Docs (drive.google.com)

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              • Dave RD Offline
                Dave R
                last edited by

                That worked.

                It looks like your model runs afoul of a thing that Fredo6 referred to in the FredoCorner thread. See: https://sketchucation.com/forums/viewtopic.php?f=323&t=70149&start=210#p668828

                RoundCorner still works, though.
                Screenshot - 8_7_2021 , 7_55_32 AM.png

                FWIW, I see you have Units set to Architectural, Precision is faily coarse for the size of the component, and you have Length Snapping enabled. I would suggest that you at least set precision finer and turn off Length Snapping. I would also use Fractional instead of Architectural units but that's just a preference.
                Screenshot - 8_7_2021 , 7_32_50 AM.png

                And you might want to reset the Advanced Camera tools to get rid of the wide gray bars.

                I see why your file is so large. The plywood texture file is huge. Considerably larger than a texture image like that ought to be for SketchUp.

                Etaoin Shrdlu

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                • Dave RD Offline
                  Dave R
                  last edited by

                  Here's the component with rounded edges. I have no idea what radius you really want. The dimension shown in your screen shot surely isn't correct but that's due to the coarse Display Precision you are using.
                  Screenshot - 8_7_2021 , 8_11_03 AM.png
                  I reduced the texture size a bit, purged unused stuff from the file, and reset the axes to their default location. The file size is still a little large for a single component but it's a lot better than it was.
                  VRS6-VR purged.skp

                  Etaoin Shrdlu

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                  • B Offline
                    blueman2
                    last edited by

                    Thanks guys, I will try your suggestions.

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                    • B Offline
                      blueman2
                      last edited by

                      Thanks, I finally got a chance to check out the model. I did take your advice with changing the setting for units and type.

                      The two bands on the side were because I was in the midst of working with vray and I had the safe frame turned on. I neglected to turn it off before sending you the model.

                      I did get round corner to work, but I see that I'm having problems that you did not have in that the edge material is getting picked up and probably reverting to the 90 degree rotation it had before I adjusted it. I tried getting down to 1/64 offset thinking I could avoid it, but it's still showing. I'm wondering what offset you did use and if you possibly repainted after rounding? Though I don't think that would make the difference.

                      Thanks again

                      My attempt

                      Image 2.jpg

                      Your version

                      Image 3.jpg

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        If you look at the texture for the edge grain, you'll see that I set it to be projected and the aplied it to the edges of the piece.

                        Etaoin Shrdlu

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                        • B Offline
                          blueman2
                          last edited by

                          Ah, makes sense. I'll take a look. Did you use ThruPaint?

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            @blueman2 said:

                            Did you use ThruPaint?

                            No. I thought about it but decided that the native tools would do the job just fine.

                            I forgot to mention that I did select the edges border the large faces and hide them instead of softening/smoothing them.

                            Etaoin Shrdlu

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                            • B Offline
                              blueman2
                              last edited by

                              I got it using ThruPaint

                              thanks

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                Good enough. If it's a simple thing like this and can be handled in a couple of clicks with native tools I usually don't bother using an extension but there's often more than one way to accomplish things in SketchUp.

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