Problem with Vray 4.0 and Animator 3.3
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I been rendering an animation and the Animator plugin is an amazing tool when it works as intended but I have 2 problems:
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It fails too often my complete animation is 2400 frames and every 50-150 frames it crashes in 2 different ways, the first way is a full sketchup crash when changing frames which could be a problem with vray or sketchup but the second way is that animator fails to move to the next frame, animator timer keeps going but it never moves to the next frame.
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I am rendering different sections of the animation in different computers to speed up the process but I noticed that if sketchup UI is different animator makes the view different, even in the same computer if you close sketchup's side tray making the work area bigger animator changes the view.
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@berna117 said:
- It fails too often my complete animation is 2400 frames and every 50-150 frames it crashes in 2 different ways...
Animator and even VRay4 are not designed to render such a big amount of frames, furthermore when using a rendering software like VRay. Too slow, and with VRay4, the API is not stable enough.
@berna117 said:
- I am rendering different sections of the animation in different computers to speed up the process but I noticed that if sketchup UI is different animator makes the view different, even in the same computer if you close sketchup's side tray making the work area bigger animator changes the view.
That's inherent to Sketchup. Images are captured from views, and views are based on viewport, which is itself impacted by the real-estate left on the screen by toolbars and trays.
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