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    Carving textures

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    • D Offline
      Dennis_n
      last edited by

      I have a problem I can't solve:
      How to carve wood grain into a model for 3d printing?

      I want to wrap the whole model in 3d groves that represent wood.
      Im sure SU is not the best tool for this, perhaps other software. I've seen amazing figure models with knitted closing that were not an applied image, it was an actual model. There has to be an easy way.

      I bought some wood filament for my 3d printer, but it just looks like plastic. I want to carve wood texture isto my 3d pointed architectural models, so they are even more like wood.

      any advice?

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      • N Offline
        nlipovac
        last edited by

        @dennis_n said:

        I have a problem I can't solve:
        How to carve wood grain into a model for 3d printing?

        I want to wrap the whole model in 3d groves that represent wood.
        Im sure SU is not the best tool for this, perhaps other software. I've seen amazing figure models with knitted closing that were not an applied image, it was an actual model. There has to be an easy way.

        I bought some wood filament for my 3d printer, but it just looks like plastic. I want to carve wood texture isto my 3d pointed architectural models, so they are even more like wood.

        any advice?

        Without example you are trying to do this would be my best guess.
        https://youtu.be/s6EM1MQTlrw

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        • tuna1957T Offline
          tuna1957
          last edited by

          As nlipovac advised Thom Thom's plugin "Bitmap to Mesh" can create a 3D mesh of woodgrain on a surface. Actually been doing some experiments with the plugin this last week. Not sure exactly what your trying to do but be warned this has the potential to make your computer burst into flames....
          Posting an example I modeled. The wood plank is 1' 10" x 4' . The .bmp image used to generate the mesh is behind the "board". The image is 250px , 645px in size. Check out the edges and face count in the model statistics window. depending on just what your doing model size could get out of hand very fast.


          bitmap test.jpg

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          • tuna1957T Offline
            tuna1957
            last edited by

            Dennis_n , Have given a fair amount of thought to what your wanting to achieve. Honestly I don't think you can easily create actual geometry of woodgrain across an entire architectural model in SketchUp and still maintain a 3D printable solid model. I suspect the best approach is to investigate other 3D software ( perhaps Blender ) that you could import your SketchUp model into for the creation of the woodgrain geometry. Also I'm not an expert on 3D printing but to achieve the surface detail your wanting would require a printer capable of very high resolution printing.

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            • D Offline
              Dennis_n
              last edited by

              Ok, I did a bit of research :

              Velocity printing.xyz

              They have a simple algorithm to apply any texture to a 3d print. Don't need to modify geometry

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              • tuna1957T Offline
                tuna1957
                last edited by

                @dennis_n said:

                Ok, I did a bit of research :

                Velocity printing.xyz

                They have a simple algorithm to apply any texture to a 3d print. Don't need to modify geometry

                Very cool . Have never heard of this. It would be interesting to see some pictures of one of your model prints using this process.

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                • N Offline
                  nlipovac
                  last edited by

                  @dennis_n said:

                  Ok, I did a bit of research :

                  Velocity printing.xyz

                  They have a simple algorithm to apply any texture to a 3d print. Don't need to modify geometry

                  Great, please share the results of printing for us to see. 😄

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Here too, good luck mate.

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