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    Follow-me twist problem

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    sketchup
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    • pilouP Offline
      pilou
      last edited by

      Just rotate 180Β° the rectangular surface that is not working ? (by it's gravity center)

      But can you post an image of Start / Target volume wanted ?

      PS Fill your personal profil, it's more easy for to help you...

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • BoxB Offline
        Box
        last edited by

        Have you tried upright extruder on their backs?
        Upright.gif
        What about Extude edge and Joint push pull?
        Extrude.gif
        True bend would be another option.
        True.gif

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        • pilouP Offline
          pilou
          last edited by

          Can't reload your last skp ! (save as 2016 as previous) πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • ntxdaveN Offline
            ntxdave
            last edited by

            A set of very interesting approaches. πŸ‘ πŸ‘ πŸ€“

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            • BoxB Offline
              Box
              last edited by

              Don't forget you can always 'remove the finger' from the ring.


              Subtract.gif

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              • N Offline
                nlipovac
                last edited by

                I am sorry, just did not quite understand you there so here is my try on this.

                At first, I only can get to offset that curve if the upper surface is planar.
                So I first did JointPushPull on that upper surface to get a straight hight surface and then used
                that surface to get a straight upper surface.
                Then I used that surface and JointPushPull-Follow Push Pull to get high surfaces that are offsetting from the upper one.
                Here is a file also because my explanation sounds weird, just a bit πŸ˜„

                I reupload the file, now it is the SU20016 version.


                My take on this

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                • pilouP Offline
                  pilou
                  last edited by

                  If you have not the pro version for Boolean operations you have Bool Tools 2
                  (powerful than native tools)

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    More Good videos Box and Pilou. Thanks for sharing.

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                    • T Offline
                      thegoodguy
                      last edited by

                      @pilou said:

                      Can't reload your last skp ! (save as 2016 as previous) πŸ˜‰

                      Hi pilou,

                      The last skp I uploaded (follow-me-problem-2.skp) was in 2016 format πŸ˜•

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                      • T Offline
                        thegoodguy
                        last edited by

                        Wow!

                        I kind of owe you all a little apology. The rectangular profile was super-simplified to illustrate the problem. I realise now that the impacts any solutions you guys may post. The actual profile I want to use is this:
                        profile.JPG

                        Box; As I mentioned in my initial post, I tried Upright Extruder. It produces results much like the vertex option. It's good, but not perfect. The edge-extrusion/joint-push-pull produces similar results too, and also, I don't think that option would work with the profile I need. True-Bend is a great suggestion. After "flattening" the ring rail/path using the Unfold tool, producing a flattened complete ring using follow-me and the profile, and then using True-Bend, I'm getting exactly what I need.
                        flat-ring.JPG

                        The only issue I'm having now is the final solid isn't the "solid" that's needed for 3D-printing. There are many errors that Solid-Inspector finds. I know this is due to the high resultion I need to get a good final result when the ring is actually cast. I'm experimenting with scaling up before True-Bending. Hopefully that will solve the solid issue.

                        Thank you all for your input, suggestions and solutions. They've been v helpful and have reduced my headache πŸ˜„

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                        • pilouP Offline
                          pilou
                          last edited by

                          And why not use Curviloft for propagate some profils on rails?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • T Offline
                            thegoodguy
                            last edited by

                            And the winner is ... Curviloft

                            Excellent solution pilou. Thank you v much. The perfect shape and a perfect solid with no complex intersections to fix.

                            winner.JPG

                            Should fit snuggly against this lovely little Edwardian engagement ring.

                            ring.jpg

                            Thanks again, everyone.

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                            • BoxB Offline
                              Box
                              last edited by

                              If you are doing a lot of jewelry it would be well worth your time to look into using vertex tools and true bend. It makes it easy to create rings from non symmetric geometry. And you can be as detailed as you need as long as you model cleanly. This required no cleanup after the bend except the removal of the double inner faces at the join. I only used 96 segments but you can easily go to the 200 you were using if need be.

                              https://i.imgur.com/dNgiCt6.gif

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                              • T Offline
                                thegoodguy
                                last edited by

                                Hi again,

                                Upon closer inspection, although the solidness is good and the profile alignment is good along all of the "straight" section of the rail, using Curviloft, the profile does twist on the shaped part of the rail. Back to TrueBend and solid-fixing. Scaling up x1000 reduced the errors to only 3 ... phew.

                                Just thought you might like to know.

                                x-section-curviloft.JPG

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Maybe we can try something...
                                  Post the file of Profils and Rails in dxf format and let see that Moi3D (nurbs) will made as result in SKP format export...

                                  ...not sure...of the result πŸ˜„ (it's not your file just a test)

                                  Here the structure of export SKP

                                  humhum.jpg

                                  Reloaded in SU
                                  more_poly1jpg.jpg

                                  I must ask more polygons in export! πŸ€“ (rendered as SKP file)

                                  morepoly.jpg

                                  This time edges are perfect! (for an SKP file) πŸ˜„

                                  more poly2.jpg

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • T Offline
                                    thegoodguy
                                    last edited by

                                    Hi pilou,

                                    Rail and profile DXF file uploaded.

                                    Thanks


                                    rail+profile.zip

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Next version of Moi (V4) will be more adapted for erase problems of the DXF!

                                      Another thing : i must reduce the number of Control Points of the curves!
                                      Or even redraw over it...
                                      (Whithout change the form of course! )

                                      GIF_numerous points.gif

                                      GIF_numerouspts2.gif

                                      sharp_angle.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        OK: reloadable! πŸ˜„

                                        Just a question : does the section is on the good place or must be placed like that ?
                                        Or by it's gravity's center ?

                                        GIF_as_that.gif

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • T Offline
                                          thegoodguy
                                          last edited by

                                          Looks good pilou.

                                          I finally got it done using TrueBend.

                                          Thanks.

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            With section on the middle side ... path with 20 points against 200 points! πŸ˜‰

                                            https://images2.imgbox.com/6d/47/hMrcKzRK_o.gif

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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