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    Animator Follow Path Problem

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    • ntxdaveN Offline
      ntxdave
      last edited by

      I have been trying to generate an Animator video of a walking person following a path but have run into a problem.

      I have successfully generated the clips to make my character walk along a path. Yes, I know it is not great and has some problems but my concentration right now it so understand the process. In this first gif file below, you will see that I have generated the motions I want to use (for now) and they work.
      Walking man with acceptable movements

      Then I added the path I want the character to follow
      Walking man with crazy movements

      Here is a shortened version with the crazy movements
      Walking man with crazy movements

      What the heck am I doing wrong? 😕

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      • fredo6F Offline
        fredo6
        last edited by

        It might be the reference for the rotation of legs and arms. Did you use Spin or Rotate?

        Possibly you could post the model.

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        • ntxdaveN Offline
          ntxdave
          last edited by

          I used rotate........the file is too big to upload. It is 6Mb. I will see if I can reduce it so you can see what is happening.

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          • ntxdaveN Offline
            ntxdave
            last edited by

            Fredo6, no matter what I do, I cannot get the file size down to less that 5Mb so I can upload it. I have deleted a bunch of instances of the sequences but I cannot get the file size down. I also do not seem to be able to delete sequences and clips. I have tried purging unused sequences and clips but they do not seem to delete.

            BTW: I am using SU 2020.1 Pro on Windows 10.

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            • fredo6F Offline
              fredo6
              last edited by

              @ntxdave said:

              I used rotate.....

              This may be the problem if you did not take a reference pivot on the human body.

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              • ntxdaveN Offline
                ntxdave
                last edited by

                @fredo6 said:

                @ntxdave said:

                I used rotate.....

                This may be the problem if you did not take a reference pivot on the human body.

                Yes, I think so also. I just did some quick testing and had figured that out. I am having a little problem selecting an accurate and consistent pivot point on the body but will try some more.

                Thanks for your reply and if you have something that will give me a good understanding of how to pick a pivot point I would appreciate it. I also figured out that in this instance I need to make sure the pivots are on the X axis to get things to run correctly.

                I am also still having some problems deleting sequences and clips.

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  OK - I am back on the right track. Need to make some adjustments but at least it is now acting the way it should. Making me feel kind of foolish with the silly mistakes I made.
                  Click to play

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