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    Layer 0 + Animation not happening

    Scheduled Pinned Locked Moved Animator Beta
    renderpluginsextensions
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    • C Offline
      camiloliveira
      last edited by

      Hi Everyone,

      I am new with Fredo6 animator and (I guess) because of my lack of experience I spend more time fixing bugs than animating. (I am using Sketchup Pro2018 on a MacMojove OS. )

      I don't understand why many times that I close the animator and go back to sketchup, many of the components have changed its original layer to Layer 0. That, when I go back to animator and I try to play, the commonest do not appear and move - so I need to exit to sketchup and manually change component by components to their original layer.... takes time, it's annoying and sometimes I try to go back to animator I get a bugsplat....anyone had/ Has the same problem? ways to fix this layer 0 prob?

      Another problem is that I have a file which the animation there simply doesn't work anymore.... Because I find the plugin - or maybe is me - bit unstable, I end up saving new files with new names so I don't loose the previous work. In some of these cases the animation doesn't work. I move the animation cursor and nothing happens.. seems like animation is not there anymore even if all the movements are registered. Fixes?

      Another situation that I had is that I saved a file with the animation and when I opened the file back again, many components had moved on their own and didn't match anymore with their original position.... I exit to sketchup, move them to their original position but when back to animator they come back to where animator thinks is right..... has a ming of it own. Fixes?

      I am really impressed with the complexity and possibilities that the plugin can offer, but going through and fixing all these mistakes + all the bugsplats are taking 70% of my actually working time.... its nerve wracking!

      Answers would be of enormous help.
      Thanks!

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      • fredo6F Offline
        fredo6
        last edited by

        Could you open the Ruby console before launching Animator, especially for the files where the animation does not work.

        There may be errors there, wroth reporting.

        Thanks

        Fredo

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